Player Matchup

Khepri
Khepri
ArchWolf_25
Khepri
Level 160
God Stats
0W - 1L
1,672 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
GsUP_OG21
Hun Batz
Level 11
God Stats
3W - 7L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 2
Vulcan
Vulcan
XragicHP
Vulcan
Level 24
God Stats
5W - 4L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Team Averages
Level 65
1,557 SR
1,500 Elo+

VS

Team Averages
Level 87
1,603 SR
1,553 Elo+
Izanami
Izanami
ItsProGamerXL
Izanami
Level 108
God Stats
12W - 3L
1,699 SR
Queue Stats
135W - 96L
1,632 Elo+
Party 1
Bacchus
Bacchus
Trench95
Bacchus
Level 128
God Stats
6W - 3L
1,586 SR
Queue Stats
145W - 125L
1,531 Elo+
Party 1
Kukulkan
Kukulkan
Woffol
Kukulkan
Level 24
God Stats
2W - 1L
1,524 SR
Queue Stats
5W - 3L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
1 / 6 / 3
9,650
603
7,409
18,463
20,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
GsUP_OG21
Hun Batz
12
2 / 6 / 2
9,011
563
7,831
11,298
4,507
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
XragicHP
Vulcan
11
2 / 6 / 3
9,182
574
9,520
13,278
5,647
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
13 / 1 / 5
12,517
782
21,565
11,556
4,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Trench95
Bacchus
13
3 / 2 / 11
10,957
685
7,620
17,662
28,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Woffol
Kukulkan
13
2 / 3 / 8
9,996
625
9,472
8,590
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
5
Kills
18
18
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
6
3
0.42
L
Hun Batz
GsUP_OG21
Hun Batz
2
6
2
0.5
W
Izanami
13
1
5
15.5
W
Bacchus
Trench95
Bacchus
3
2
11
4.25
W
Kukulkan
Woffol
Kukulkan
2
3
8
2
L
Vulcan
XragicHP
Vulcan
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,760
Damage
38,657
43,039
Taken
37,808
30,293
Mitigated
36,119
6,076
Healing
6,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
7,409
513
372
4,464
18,463
20,139
0
6,054
12,409
26,985
0
L
Hun Batz
GsUP_OG21
Hun Batz
7,831
2,371
0
934
11,298
4,507
0
4,649
6,649
0
18,365
W
Izanami
21,565
14,224
0
1,307
11,556
4,588
1,939
5,856
5,700
0
84,657
W
Bacchus
Trench95
Bacchus
7,620
1,270
313
3,538
17,662
28,230
0
7,078
10,584
16,612
0
W
Kukulkan
Woffol
Kukulkan
9,472
1,290
0
1,759
8,590
3,301
343
4,686
3,904
32,418
0
L
Vulcan
XragicHP
Vulcan
9,520
3,433
0
306
13,278
5,647
0
6,589
6,689
27,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,843
Gold Earned
33,470
93
Minions Killed
209
3
Camps Cleared
10
741,483
Distance Traveled
828,352
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,650
603
34
2
0
253,538
6
L
Hun Batz
9,011
563
27
2
3
229,317
0
W
Izanami
12,517
782
132
8
7
262,375
3
W
Bacchus
10,957
685
20
1
2
289,951
2
W
Kukulkan
9,996
625
57
4
1
276,026
4
L
Vulcan
9,182
574
32
2
0
258,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role