Player Matchup

Bacchus
Bacchus
Lost In Null
Bacchus
Level 102
God Stats
0W - 2L
1,317 SR
Queue Stats
518W - 493L
1,449 Elo+
Party 1
Izanami
Izanami
MrAtomicTurtle
Izanami
Level 49
God Stats
49W - 37L
1,573 SR
Queue Stats
201W - 190L
1,419 Elo+
Party 1
Hades
Hades
No Hunchy
Hades
Level 76
God Stats
25W - 26L
1,395 SR
Queue Stats
168W - 175L
1,410 Elo+
Party 1
Chaac
Chaac
Scrimzo
Chaac
Level 63
God Stats
2W - 2L
1,648 SR
Queue Stats
252W - 282L
1,372 Elo+
Party 2
Ravana
Ravana
WOCKY_SLUSH_02
Ravana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,342 Elo+
Party 2
Team Averages
Level 59
1,486 SR
1,398 Elo+

VS

Team Averages
Level 63
1,541 SR
1,365 Elo+
Kali
Kali
Cobehs
Kali
Level 106
God Stats
1W - 0L
1,417 SR
Queue Stats
60W - 63L
1,400 Elo+
Party 4
Tiamat
Tiamat
LeopardEggs
Tiamat
Level 77
God Stats
4W - 3L
1,681 SR
Queue Stats
7W - 9L
1,413 Elo+
Party 3
Odin
Odin
TarantulaEggs
Odin
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 6L
1,282 Elo+
Party 3
Izanami
Izanami
greenfighter222
Izanami
Level 46
God Stats
10W - 6L
1,613 SR
Queue Stats
31W - 27L
1,377 Elo+
Party 4
Kukulkan
Kukulkan
icedcough
Kukulkan
Level 66
God Stats
4W - 3L
1,494 SR
Queue Stats
17W - 14L
1,356 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Lost In Null
Bacchus
10
1 / 3 / 4
6,970
498
4,166
13,327
7,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
3 / 4 / 1
6,956
497
7,355
10,921
2,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hades
No Hunchy
Hades
10
1 / 5 / 0
6,560
469
5,447
10,935
6,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Scrimzo
Chaac
8
0 / 3 / 0
5,808
415
3,785
7,287
3,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 4 / 1
6,424
459
3,131
7,096
2,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Cobehs
Kali
14
7 / 0 / 3
8,528
609
8,439
12,252
4,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
10
2 / 2 / 7
6,541
467
7,316
8,681
3,968
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
7 / 0 / 4
8,134
581
10,383
9,423
8,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
1 / 3 / 3
6,207
443
4,503
7,458
1,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
icedcough
Kukulkan
11
2 / 1 / 3
6,920
494
2,991
4,179
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
6
Kills
19
19
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kali
Cobehs
Kali
7
0
3
8.5
W
Tiamat
2
2
7
2.75
L
Bacchus
Lost In Null
Bacchus
1
3
4
1
L
3
4
1
0.88
L
Hades
No Hunchy
Hades
1
5
0
0.2
L
Chaac
Scrimzo
Chaac
0
3
0
0
W
7
0
4
9
L
1
4
1
0.38
W
1
3
3
0.83
W
Kukulkan
icedcough
Kukulkan
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,884
Damage
33,632
49,566
Taken
41,993
22,902
Mitigated
19,960
15,803
Healing
14,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
Cobehs
Kali
8,439
4,046
0
6,608
12,252
4,989
0
2,817
9,435
0
64,996
W
Tiamat
7,316
773
48
2,996
8,681
3,968
140
3,441
5,240
21,033
0
L
Bacchus
Lost In Null
Bacchus
4,166
609
1,320
3,740
13,327
7,867
0
4,489
8,687
23,951
0
L
7,355
5,068
0
3,016
10,921
2,883
1,139
3,065
7,730
0
47,215
L
Hades
No Hunchy
Hades
5,447
41
14
2,380
10,935
6,019
330
2,860
8,038
31,671
0
L
Chaac
Scrimzo
Chaac
3,785
1,364
0
3,673
7,287
3,617
0
1,382
5,390
0
21,733
W
10,383
2,311
0
1,816
9,423
8,273
181
527
8,398
10,479
28,997
L
3,131
680
0
1,660
7,096
2,516
16
1,306
5,527
0
31,153
W
4,503
3,619
0
1,898
7,458
1,429
488
1,343
6,115
0
31,476
W
Kukulkan
icedcough
Kukulkan
2,991
171
0
1,070
4,179
1,301
602
1,485
2,694
35,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,718
Gold Earned
36,330
300
Minions Killed
343
0
Camps Cleared
0
1,176,608
Distance Traveled
1,423,557
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,528
609
93
7
0
315,577
7
W
Tiamat
6,541
467
32
2
0
291,476
1
L
Bacchus
6,970
498
39
3
0
266,355
1
L
Izanami
6,956
497
84
6
0
215,572
7
L
Hades
6,560
469
70
5
0
236,587
1
L
Chaac
5,808
415
40
3
0
175,393
0
W
Odin
8,134
581
83
6
0
290,632
0
L
Ravana
6,424
459
67
5
0
282,701
0
W
Izanami
6,207
443
58
4
0
266,167
4
W
Kukulkan
6,920
494
77
6
0
259,705
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role