Player Matchup

Achilles
Achilles
 
Achilles
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Kenren916
Set
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 36L
1,157 Elo+
Party 1
Baron Samedi
Baron Samedi
RelicKillinEm
Baron Samedi
Level 45
God Stats
4W - 7L
1,329 SR
Queue Stats
102W - 139L
1,237 Elo+
Party 1
Skadi
Skadi
TwinHILL83
Skadi
Level 34
God Stats
13W - 11L
1,432 SR
Queue Stats
147W - 163L
1,368 Elo+
Solo
Bacchus
Bacchus
certifiedtrax
Bacchus
Level 26
God Stats
0W - 5L
1,122 SR
Queue Stats
76W - 111L
1,241 Elo+
Party 1
Team Averages
Level 56
1,377 SR
1,301 Elo+

VS

Team Averages
Level 111
1,307 SR
1,371 Elo+
Sol
Sol
Chris-_crcm
Sol
Level 87
God Stats
104W - 76L
1,551 SR
Queue Stats
267W - 252L
1,426 Elo+
Solo
Ravana
Ravana
Psymetric
Ravana
Level 127
God Stats
3W - 5L
1,111 SR
Queue Stats
143W - 151L
1,311 Elo+
Solo
Aphrodite
Aphrodite
SPIRITHUNTher
Aphrodite
Level 136
God Stats
1W - 2L
1,136 SR
Queue Stats
142W - 137L
1,372 Elo+
Solo
Hachiman
Hachiman
animatedpoop
Hachiman
Level 121
God Stats
29W - 43L
1,436 SR
Queue Stats
737W - 787L
1,384 Elo+
Solo
Achilles
Achilles
jhoss023
Achilles
Level 86
God Stats
4W - 2L
1,302 SR
Queue Stats
112W - 105L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
3 / 7 / 0
8,459
470
7,889
15,378
13,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 8 / 5
8,605
478
7,345
15,083
4,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
RelicKillinEm
Baron Samedi
12
1 / 5 / 4
7,785
433
8,260
11,828
4,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
12
5 / 8 / 4
7,981
443
8,848
12,822
3,195
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
11
2 / 6 / 3
7,077
393
7,102
12,229
8,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 9
9,224
512
11,681
9,636
2,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ravana
Psymetric
Ravana
16
10 / 2 / 8
10,436
580
8,977
9,223
3,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
SPIRITHUNTher
Aphrodite
14
4 / 5 / 9
8,584
477
7,213
16,104
5,988
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
animatedpoop
Hachiman
14
6 / 5 / 9
9,159
509
11,069
13,629
3,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
jhoss023
Achilles
18
8 / 1 / 2
11,143
619
10,597
13,466
10,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
71
15
Kills
34
34
Deaths
15
16
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
7
0
0.43
W
6
2
9
5.25
L
4
8
5
0.81
W
Ravana
Psymetric
Ravana
10
2
8
7
L
Baron Samedi
RelicKillinEm
Baron Samedi
1
5
4
0.6
W
Aphrodite
SPIRITHUNTher
Aphrodite
4
5
9
1.7
L
Skadi
5
8
4
0.88
W
Hachiman
animatedpoop
Hachiman
6
5
9
2.1
L
Bacchus
2
6
3
0.58
W
Achilles
jhoss023
Achilles
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,444
Damage
49,537
67,340
Taken
62,058
33,759
Mitigated
27,163
12,428
Healing
28,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,889
2,509
0
2,618
15,378
13,951
552
1,909
12,465
0
45,551
W
11,681
3,529
435
2,663
9,636
2,972
1,409
1,410
8,166
53,399
0
L
7,345
3,505
0
3,420
15,083
4,569
0
4,432
10,484
0
34,317
W
Ravana
Psymetric
Ravana
8,977
2,016
0
3,882
9,223
3,370
103
3,281
5,876
0
61,100
L
Baron Samedi
RelicKillinEm
Baron Samedi
8,260
352
669
3,590
11,828
4,012
0
3,427
8,377
41,618
0
W
Aphrodite
SPIRITHUNTher
Aphrodite
7,213
328
3,556
7,772
16,104
5,988
288
5,288
10,521
35,859
0
L
Skadi
8,848
3,253
0
575
12,822
3,195
0
6,235
6,587
0
32,014
W
Hachiman
animatedpoop
Hachiman
11,069
4,576
320
3,667
13,629
3,921
542
4,162
9,237
0
51,182
L
Bacchus
7,102
1,031
0
1,556
12,229
8,032
0
4,546
7,683
30,132
0
W
Achilles
jhoss023
Achilles
10,597
2,121
0
5,985
13,466
10,912
0
637
12,777
9,019
65,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,907
Gold Earned
48,546
286
Minions Killed
463
0
Camps Cleared
0
1,584,868
Distance Traveled
1,762,750
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,459
470
71
4
0
309,094
2
W
Sol
9,224
512
86
5
0
364,211
3
L
Set
8,605
478
45
3
0
359,222
3
W
Ravana
10,436
580
101
6
0
374,111
0
L
Baron Samedi
7,785
433
64
4
0
296,875
1
W
Aphrodite
8,584
477
58
3
0
344,242
4
L
Skadi
7,981
443
53
3
0
314,549
0
W
Hachiman
9,159
509
73
4
0
330,072
3
L
Bacchus
7,077
393
53
3
0
305,128
0
W
Achilles
11,143
619
145
8
0
350,114
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role