Player Matchup

Morgan Le Fay
Morgan Le Fay
WeedMesiah
Morgan Le Fay
Level 66
God Stats
21W - 17L
1,477 SR
Queue Stats
149W - 189L
1,423 Elo+
Party 2
Chiron
Chiron
alkapp
Chiron
Level 106
God Stats
2W - 2L
1,478 SR
Queue Stats
140W - 176L
1,409 Elo+
Party 2
Cthulhu
Cthulhu
brsed
Cthulhu
Level 49
God Stats
11W - 7L
1,566 SR
Queue Stats
35W - 36L
1,460 Elo+
Party 2
Hun Batz
Hun Batz
fat_snaps
Hun Batz
Level 109
God Stats
3W - 4L
1,616 SR
Queue Stats
148W - 168L
1,448 Elo+
Party 2
Ymir
Ymir
nutgang
Ymir
Level 49
God Stats
2W - 0L
1,735 SR
Queue Stats
41W - 62L
1,511 Elo+
Party 2
Team Averages
Level 76
1,574 SR
1,450 Elo+

VS

Team Averages
Level 59
1,487 SR
1,463 Elo+
Xbalanque
Xbalanque
AcquaintedWith
Xbalanque
Level 98
God Stats
0W - 1L
1,357 SR
Queue Stats
26W - 25L
1,533 Elo+
Party 1
King Arthur
King Arthur
DaLoneWolf
King Arthur
Level 18
God Stats
2W - 3L
1,546 SR
Queue Stats
9W - 10L
1,508 Elo+
Party 1
Anubis
Anubis
OwOBucky
Anubis
Level 7
God Stats
1W - 4L
1,361 SR
Queue Stats
3W - 9L
1,380 Elo+
Party 1
Atlas
Atlas
saucyyhuncho
Atlas
Level 67
God Stats
3W - 3L
1,612 SR
Queue Stats
21W - 24L
1,419 Elo+
Party 1
Fenrir
Fenrir
xXNeonSlayer8Xx
Fenrir
Level 106
God Stats
2W - 4L
1,561 SR
Queue Stats
213W - 218L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
WeedMesiah
Morgan Le Fay
19
4 / 6 / 12
12,345
494
24,122
19,614
7,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chiron
alkapp
Chiron
17
2 / 5 / 9
11,311
452
16,000
18,241
7,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
brsed
Cthulhu
18
3 / 3 / 10
12,198
488
17,573
22,035
25,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
fat_snaps
Hun Batz
20
9 / 5 / 9
14,088
564
20,109
21,928
15,940
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
nutgang
Ymir
20
10 / 3 / 8
14,368
575
13,883
27,121
15,160
Magic Focus

Magic Focus

+20
Magical Power

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AcquaintedWith
Xbalanque
18
3 / 5 / 5
11,176
447
16,684
19,740
7,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
DaLoneWolf
King Arthur
19
3 / 4 / 5
11,746
470
8,371
17,926
23,024
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
OwOBucky
Anubis
19
5 / 7 / 5
12,253
490
16,368
20,054
9,656
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 3 / 5
11,356
454
11,285
26,308
19,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
8 / 11 / 5
11,824
473
16,781
35,203
18,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
46
28
Kills
21
22
Deaths
30
48
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AcquaintedWith
Xbalanque
3
5
5
1.1
L
King Arthur
DaLoneWolf
King Arthur
3
4
5
1.38
L
Anubis
OwOBucky
Anubis
5
7
5
1.07
W
Morgan Le Fay
WeedMesiah
Morgan Le Fay
4
6
12
1.67
W
Chiron
alkapp
Chiron
2
5
9
1.3
W
Cthulhu
brsed
Cthulhu
3
3
10
2.67
W
Hun Batz
fat_snaps
Hun Batz
9
5
9
2.7
W
Ymir
nutgang
Ymir
10
3
8
4.67
L
2
3
5
1.5
L
8
11
5
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,687
Damage
69,489
108,939
Taken
119,231
70,573
Mitigated
78,270
36,049
Healing
29,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AcquaintedWith
Xbalanque
16,684
5,690
0
4,707
19,740
7,740
3,032
8,664
11,076
0
101,680
L
King Arthur
DaLoneWolf
King Arthur
8,371
388
0
345
17,926
23,024
487
8,142
9,784
10,876
43,888
L
Anubis
OwOBucky
Anubis
16,368
1,758
0
6,460
20,054
9,656
2,458
11,638
8,416
58,143
0
W
Morgan Le Fay
WeedMesiah
Morgan Le Fay
24,122
3,147
0
3,867
19,614
7,025
2,064
10,339
9,275
91,642
0
W
Chiron
alkapp
Chiron
16,000
4,535
1,305
5,480
18,241
7,136
2,319
5,051
13,142
0
78,428
W
Cthulhu
brsed
Cthulhu
17,573
684
1,418
5,035
22,035
25,312
671
5,213
16,822
54,327
0
W
Hun Batz
fat_snaps
Hun Batz
20,109
3,944
0
3,819
21,928
15,940
1,115
5,278
16,650
321
98,082
W
Ymir
nutgang
Ymir
13,883
2,105
0
15,125
27,121
15,160
796
8,513
18,608
108,333
0
L
11,285
3,650
3,910
7,073
26,308
19,154
472
14,228
12,080
45,895
0
L
16,781
3,920
0
7,108
35,203
18,696
624
13,336
21,867
0
63,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,310
Gold Earned
58,355
624
Minions Killed
491
0
Camps Cleared
0
2,340,112
Distance Traveled
2,112,505
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
11,176
447
158
6
0
416,941
4
L
King Arthur
11,746
470
102
4
0
515,308
1
L
Anubis
12,253
490
106
4
0
347,396
0
W
Morgan Le Fay
12,345
494
107
4
0
475,834
8
W
Chiron
11,311
452
112
4
0
433,100
1
W
Cthulhu
12,198
488
85
3
0
468,744
2
W
Hun Batz
14,088
564
154
6
0
454,092
2
W
Ymir
14,368
575
166
7
0
508,342
5
L
Atlas
11,356
454
52
2
0
388,435
1
L
Fenrir
11,824
473
73
3
0
444,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role