Player Matchup

Sol
Sol
BLotti707
Sol
Level 102
God Stats
12W - 11L
1,529 SR
Queue Stats
78W - 62L
1,550 Elo+
Party 2
Izanami
Izanami
Jebus Christ355
Izanami
Level 87
God Stats
16W - 12L
1,636 SR
Queue Stats
442W - 452L
1,436 Elo+
Solo
Mulan
Mulan
SoricetheBEasT
Mulan
Level 147
God Stats
12W - 9L
1,694 SR
Queue Stats
68W - 58L
1,522 Elo+
Party 2
Team Averages
Level 112
1,620 SR
1,503 Elo+

VS

Team Averages
Level 96
1,586 SR
1,723 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
GamerGirI99
Cerberus
Level 24
God Stats
2W - 0L
1,675 SR
Queue Stats
146W - 2L
2,223 Elo+
Party 1
Da Ji
Da Ji
Sado The Stoic
Da Ji
Level 104
God Stats
1W - 0L
1,582 SR
Queue Stats
37W - 41L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
3,579
716
1,086
2,684
812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

3
0 / 1 / 1
3,420
684
664
763
183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 3 / 0
3,914
783
2,713
3,552
2,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
8
0 / 0 / 4
4,404
881
1,308
2,956
1,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cerberus
GamerGirI99
Cerberus
9
3 / 0 / 3
5,018
1,004
2,847
3,995
1,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
3 / 2 / 2
4,986
997
1,500
4,138
1,278
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
1
Kills
6
6
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
0
0
4
2
L
0
2
1
0.25
W
Cerberus
GamerGirI99
Cerberus
3
0
3
4.5
L
0
1
1
0.5
W
3
2
2
2
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,463
Damage
5,655
6,999
Taken
11,089
3,325
Mitigated
3,881
848
Healing
4,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
1,308
676
0
700
2,956
1,123
666
491
2,407
0
10,232
L
1,086
101
0
308
2,684
812
0
1,100
1,584
4,484
297
W
Cerberus
GamerGirI99
Cerberus
2,847
194
0
2,192
3,995
1,480
0
471
3,462
13,277
0
L
664
585
0
0
763
183
0
285
478
0
1,477
W
1,500
446
116
1,367
4,138
1,278
622
896
3,087
0
9,556
L
2,713
570
0
540
3,552
2,330
0
1,462
2,090
0
6,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,913
Gold Earned
14,408
14
Minions Killed
52
0
Camps Cleared
6
175,863
Distance Traveled
292,973
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
4,404
881
16
3
4
104,793
3
L
Sol
3,579
716
7
1
0
87,100
1
W
Cerberus
5,018
1,004
23
5
0
102,242
3
L
Izanami
3,420
684
2
0
0
12,721
0
W
Da Ji
4,986
997
13
3
2
85,938
0
L
Mulan
3,914
783
5
1
0
76,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role