Player Matchup

Bacchus
Bacchus
Gold V
Crono_45
Bacchus
Gold V
Level 105
God Stats
20W - 23L
1,487 SR
Queue Stats
162W - 166L
1,044 MMR
Party 1
Mulan
Mulan
Silver I
Hey Buddy v
Mulan
Silver I
Level 126
God Stats
10W - 10L
1,588 SR
Queue Stats
394W - 403L
1,115 MMR
Solo
Aphrodite
Aphrodite
Silver I
Joshman0
Aphrodite
Silver I
Level 117
God Stats
16W - 16L
1,613 SR
Queue Stats
228W - 232L
1,190 MMR
Party 1
Danzaburou
Danzaburou
Silver II
Jwright889
Danzaburou
Silver II
Level 84
God Stats
43W - 31L
1,553 SR
Queue Stats
188W - 205L
1,151 MMR
Solo
Pele
Pele
Silver II
pirrone_22
Pele
Silver II
Level 96
God Stats
10W - 9L
1,471 SR
Queue Stats
249W - 257L
1,144 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 106
1,543 SR
1,129 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,498 SR
1,129 MMR
Charybdis
Charybdis
Silver I
Hot_gamerchik
Charybdis
Silver I
Level 109
God Stats
28W - 34L
1,422 SR
Queue Stats
180W - 192L
1,063 MMR
Solo
Loki
Loki
Silver II
Mr Makisig23
Loki
Silver II
Level 86
God Stats
3W - 3L
1,394 SR
Queue Stats
58W - 74L
1,061 MMR
Solo
Chaac
Chaac
Gold V
OJSV1327
Chaac
Gold V
Level 143
God Stats
1W - 1L
1,398 SR
Queue Stats
122W - 124L
1,181 MMR
Solo
Cerberus
Cerberus
Silver IV
PunkGamerBlake
Cerberus
Silver IV
Level 85
God Stats
2W - 0L
1,780 SR
Queue Stats
16W - 19L
1,182 MMR
Solo
Kukulkan
Kukulkan
Silver I
nicobta24
Kukulkan
Silver I
Level 156
God Stats
7W - 6L
1,494 SR
Queue Stats
182W - 186L
1,156 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Crono_45
Bacchus
17
4 / 5 / 3
11,871
424
11,450
21,393
35,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
4 / 6 / 0
12,829
458
24,623
30,636
29,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
Joshman0
Aphrodite
18
1 / 7 / 2
11,426
408
11,044
24,384
12,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Jwright889
Danzaburou
20
3 / 6 / 0
13,253
473
9,862
17,299
5,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
1 / 7 / 2
11,863
424
15,306
21,310
8,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
AchillesGebMedusaGanesha

VS

Bans
IzanamiChronosAthenaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Hot_gamerchik
Charybdis
20
7 / 3 / 10
15,558
556
20,539
20,377
8,572
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
9 / 2 / 11
16,274
581
16,812
21,453
10,141
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
OJSV1327
Chaac
20
2 / 6 / 5
15,062
538
17,668
36,719
34,073
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cerberus
20
8 / 0 / 15
15,512
554
14,684
20,245
28,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
nicobta24
Kukulkan
20
4 / 2 / 8
15,469
552
19,746
16,117
7,232
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
79
13
Kills
30
31
Deaths
13
7
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Crono_45
Bacchus
4
5
3
1.1
L
4
6
0
0.67
W
Charybdis
Hot_gamerchik
Charybdis
7
3
10
4
L
Aphrodite
Joshman0
Aphrodite
1
7
2
0.29
L
Danzaburou
Jwright889
Danzaburou
3
6
0
0.5
W
9
2
11
7.25
W
Chaac
OJSV1327
Chaac
2
6
5
0.75
W
Cerberus
8
0
15
15.5
W
Kukulkan
nicobta24
Kukulkan
4
2
8
4
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,285
Damage
89,449
115,022
Taken
114,911
91,126
Mitigated
88,055
37,639
Healing
47,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Crono_45
Bacchus
11,450
703
1,897
2,913
21,393
35,886
274
4,765
16,559
39,081
0
L
24,623
3,275
0
10,314
30,636
29,130
699
7,817
22,655
0
101,983
W
Charybdis
Hot_gamerchik
Charybdis
20,539
10,490
0
10,928
20,377
8,572
11,078
5,075
15,200
0
128,595
L
Aphrodite
Joshman0
Aphrodite
11,044
908
3,122
11,943
24,384
12,300
102
12,218
11,810
75,899
0
L
Danzaburou
Jwright889
Danzaburou
9,862
6,299
0
1,686
17,299
5,622
0
3,525
13,730
0
109,390
W
16,812
5,029
0
7,626
21,453
10,141
2,653
6,170
15,116
0
107,676
W
Chaac
OJSV1327
Chaac
17,668
3,284
0
19,259
36,719
34,073
1,873
2,164
33,201
10,011
87,696
W
Cerberus
14,684
715
0
7,327
20,245
28,037
839
5,062
14,948
45,778
0
W
Kukulkan
nicobta24
Kukulkan
19,746
2,007
0
2,114
16,117
7,232
1,458
5,151
10,868
123,440
0
L
15,306
1,484
0
5,764
21,310
8,188
0
7,817
13,241
0
112,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,242
Gold Earned
77,875
716
Minions Killed
778
0
Camps Cleared
0
2,423,108
Distance Traveled
2,792,923
21
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,871
424
52
2
0
502,896
3
L
Mulan
12,829
458
176
6
0
470,221
5
W
Charybdis
15,558
556
176
6
0
518,035
0
L
Aphrodite
11,426
408
150
5
0
448,225
6
L
Danzaburou
13,253
473
164
6
0
452,933
5
W
Loki
16,274
581
139
5
0
623,641
7
W
Chaac
15,062
538
203
7
0
531,019
3
W
Cerberus
15,512
554
62
2
0
578,221
9
W
Kukulkan
15,469
552
198
7
0
542,007
9
L
Pele
11,863
424
174
6
0
548,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role