Player Matchup

Awilix
Awilix
Foxouss
Awilix
Level 45
God Stats
31W - 19L
1,621 SR
Queue Stats
160W - 139L
1,485 Elo+
Party 2
Thoth
Thoth
IFlubbedIts
Thoth
Level 46
God Stats
3W - 3L
1,551 SR
Queue Stats
141W - 128L
1,514 Elo+
Party 4
Bacchus
Bacchus
L0WGUN
Bacchus
Level 104
God Stats
1W - 3L
1,495 SR
Queue Stats
219W - 227L
1,573 Elo+
Party 4
Izanami
Izanami
ZikaSeo
Izanami
Level 69
God Stats
11W - 21L
1,394 SR
Queue Stats
129W - 142L
1,545 Elo+
Party 4
Chaac
Chaac
happyguy518
Chaac
Level 61
God Stats
3W - 7L
1,546 SR
Queue Stats
165W - 156L
1,461 Elo+
Party 2
Team Averages
Level 65
1,521 SR
1,516 Elo+

VS

Team Averages
Level 70
1,547 SR
1,535 Elo+
Janus
Janus
Cawfield
Janus
Level 48
God Stats
2W - 1L
1,633 SR
Queue Stats
34W - 27L
1,575 Elo+
Party 1
King Arthur
King Arthur
Iritaten
King Arthur
Level 107
God Stats
54W - 67L
1,490 SR
Queue Stats
650W - 648L
1,533 Elo+
Party 3
Poseidon
Poseidon
Rsubi
Poseidon
Level 20
God Stats
1W - 5L
1,500 SR
Queue Stats
165W - 173L
1,534 Elo+
Party 3
Izanami
Izanami
TantalizingTots
Izanami
Level 84
God Stats
1W - 1L
1,613 SR
Queue Stats
133W - 121L
1,577 Elo+
Party 1
Geb
Geb
TinsellyCurve78
Geb
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 44L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Foxouss
Awilix
14
6 / 6 / 2
9,636
482
8,999
17,060
5,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 7 / 0
9,336
467
6,407
13,135
4,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
L0WGUN
Bacchus
13
0 / 2 / 5
8,484
424
9,204
21,381
24,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
ZikaSeo
Izanami
14
1 / 5 / 1
8,889
444
5,769
13,315
3,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 6 / 2
9,319
466
14,506
24,322
15,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cawfield
Janus
14
2 / 3 / 8
9,154
458
11,427
9,816
4,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Iritaten
King Arthur
17
10 / 3 / 2
11,100
555
26,658
20,396
19,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
Rsubi
Poseidon
16
8 / 3 / 5
10,492
525
11,839
11,707
4,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 1 / 1
11,119
556
14,272
11,022
3,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 1 / 10
9,248
462
6,434
13,559
12,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
11
Kills
26
26
Deaths
11
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Janus
Cawfield
Janus
2
3
8
2
L
Awilix
Foxouss
Awilix
6
6
2
1.17
L
3
7
0
0.43
W
King Arthur
Iritaten
King Arthur
10
3
2
3.67
L
Bacchus
L0WGUN
Bacchus
0
2
5
1.25
W
Poseidon
Rsubi
Poseidon
8
3
5
3.5
W
6
1
1
6.5
W
0
1
10
5
L
Izanami
ZikaSeo
Izanami
1
5
1
0.3
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,885
Damage
70,630
89,213
Taken
66,500
52,296
Mitigated
43,948
26,044
Healing
21,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Cawfield
Janus
11,427
864
0
632
9,816
4,147
891
3,662
5,878
55,833
0
L
Awilix
Foxouss
Awilix
8,999
3,567
0
1,920
17,060
5,514
0
6,165
10,506
0
50,987
L
6,407
101
0
3,066
13,135
4,025
0
8,624
4,138
44,701
0
W
King Arthur
Iritaten
King Arthur
26,658
4,871
0
7,976
20,396
19,059
262
1,246
17,718
0
73,252
L
Bacchus
L0WGUN
Bacchus
9,204
1,872
2,412
4,206
21,381
24,266
0
9,879
11,012
18,265
0
W
Poseidon
Rsubi
Poseidon
11,839
1,793
0
2,950
11,707
4,089
776
3,770
7,693
60,448
0
W
14,272
8,735
0
5,039
11,022
3,787
338
2,725
8,193
0
117,181
W
6,434
1,143
611
4,588
13,559
12,866
58
3,583
9,654
18,313
0
L
Izanami
ZikaSeo
Izanami
5,769
2,716
0
3,395
13,315
3,405
0
2,811
10,391
0
70,277
L
14,506
4,172
0
11,045
24,322
15,086
0
1,611
21,454
0
65,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,664
Gold Earned
51,113
451
Minions Killed
521
0
Camps Cleared
0
1,875,946
Distance Traveled
1,922,282
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,154
458
106
5
0
383,234
2
L
Awilix
9,636
482
88
4
0
401,315
3
L
Thoth
9,336
467
97
5
0
310,332
3
W
King Arthur
11,100
555
112
6
0
373,780
4
L
Bacchus
8,484
424
20
1
0
416,930
2
W
Poseidon
10,492
525
96
5
0
400,726
3
W
Izanami
11,119
556
195
10
0
357,103
4
W
Geb
9,248
462
12
1
0
407,439
3
L
Izanami
8,889
444
128
6
0
375,018
2
L
Chaac
9,319
466
118
6
0
372,351
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role