Player Matchup

Bastet
Bastet
Elfarthiel
Bastet
Level 109
God Stats
25W - 17L
1,594 SR
Queue Stats
388W - 353L
1,543 Elo+
Party 3
Sol
Sol
HouseDude
Sol
Level 66
God Stats
4W - 1L
1,583 SR
Queue Stats
153W - 119L
1,537 Elo+
Party 1
King Arthur
King Arthur
LonelySingleMale
King Arthur
Level 85
God Stats
3W - 2L
1,557 SR
Queue Stats
74W - 69L
1,558 Elo+
Party 1
Xbalanque
Xbalanque
Seuss2001
Xbalanque
Level 117
God Stats
2W - 2L
1,520 SR
Queue Stats
217W - 183L
1,532 Elo+
Party 3
Atlas
Atlas
necronomicon0666
Atlas
Level 105
God Stats
5W - 1L
1,673 SR
Queue Stats
267W - 235L
1,582 Elo+
Party 3
Team Averages
Level 96
1,585 SR
1,550 Elo+

VS

Team Averages
Level 132
1,571 SR
1,531 Elo+
Geb
Geb
 
Geb
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mewlord13
Morgan Le Fay
Level 135
God Stats
46W - 36L
1,634 SR
Queue Stats
333W - 310L
1,542 Elo+
Party 4
Bastet
Bastet
RikaKagamine
Bastet
Level 159
God Stats
5W - 7L
1,547 SR
Queue Stats
496W - 472L
1,532 Elo+
Party 4
Khepri
Khepri
creamylettuce
Khepri
Level 89
God Stats
9W - 6L
1,675 SR
Queue Stats
53W - 39L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Elfarthiel
Bastet
8
6 / 0 / 1
5,091
727
3,252
2,738
667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 2
4,945
706
2,432
2,554
826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
LonelySingleMale
King Arthur
8
2 / 3 / 1
4,635
662
3,915
6,523
2,307
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Xbalanque
Seuss2001
Xbalanque
7
1 / 1 / 1
4,250
607
3,256
3,311
699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
0 / 0 / 3
4,210
601
1,043
2,920
1,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
2 / 2 / 1
4,693
670
3,441
6,012
2,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Medusa
 
Medusa
4
0 / 1 / 0
3,159
451
1,927
2,211
364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Mewlord13
Morgan Le Fay
7
1 / 2 / 0
4,403
629
1,198
3,768
1,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
7
2 / 3 / 1
4,287
612
1,771
5,178
1,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

6
0 / 1 / 1
3,898
557
1,092
4,668
1,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
9
Kills
5
5
Deaths
9
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
2
1
1.25
L
Medusa
 
Medusa
0
1
0
0
W
Bastet
Elfarthiel
Bastet
6
0
1
6.5
W
0
1
2
1
W
King Arthur
LonelySingleMale
King Arthur
2
3
1
0.83
L
Morgan Le Fay
Mewlord13
Morgan Le Fay
1
2
0
0.5
L
Bastet
2
3
1
0.83
W
Xbalanque
Seuss2001
Xbalanque
1
1
1
1.5
L
0
1
1
0.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,898
Damage
9,429
18,046
Taken
21,837
5,666
Mitigated
6,838
8,615
Healing
7,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,441
849
0
2,993
6,012
2,626
0
0
6,012
18,390
0
L
Medusa
 
Medusa
1,927
696
0
299
2,211
364
0
317
1,894
0
8,912
W
Bastet
Elfarthiel
Bastet
3,252
782
0
2,078
2,738
667
0
297
2,431
0
14,847
W
2,432
1,606
0
1,289
2,554
826
0
972
1,504
27,069
4,552
W
King Arthur
LonelySingleMale
King Arthur
3,915
854
0
2,341
6,523
2,307
0
3,010
3,082
0
18,732
L
Morgan Le Fay
Mewlord13
Morgan Le Fay
1,198
132
0
580
3,768
1,135
0
1,754
2,014
17,959
0
L
Bastet
1,771
393
0
1,910
5,178
1,163
0
240
4,938
0
15,396
W
Xbalanque
Seuss2001
Xbalanque
3,256
1,507
0
1,530
3,311
699
0
325
2,986
0
23,454
L
1,092
86
272
1,504
4,668
1,550
0
689
3,979
10,694
0
W
1,043
352
131
1,246
2,920
1,167
0
608
2,312
8,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,131
Gold Earned
20,440
204
Minions Killed
172
0
Camps Cleared
0
699,995
Distance Traveled
649,556
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,693
670
46
7
0
138,613
1
L
Medusa
3,159
451
14
2
0
91,322
2
W
Bastet
5,091
727
35
5
0
162,209
2
W
Sol
4,945
706
69
10
0
128,899
1
W
King Arthur
4,635
662
34
5
0
137,570
0
L
Morgan Le Fay
4,403
629
56
8
0
141,126
1
L
Bastet
4,287
612
38
5
0
135,141
1
W
Xbalanque
4,250
607
52
7
0
128,674
0
L
Khepri
3,898
557
18
3
0
143,354
3
W
Atlas
4,210
601
14
2
0
142,643
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role