Player Matchup

Zeus
Zeus
Gold II
Blindstroke
Zeus
Gold II
Level 146
God Stats
6W - 3L
1,684 SR
Queue Stats
40W - 31L
1,937 MMR
Party 1
Chiron
Chiron
Gold IV
JPRAckley
Chiron
Gold IV
Level 145
God Stats
3W - 5L
1,522 SR
Queue Stats
86W - 78L
1,290 MMR
Party 1
Gilgamesh
Gilgamesh
Gold III
Rick_Dude187
Gilgamesh
Gold III
Level 98
God Stats
3W - 1L
1,568 SR
Queue Stats
31W - 21L
1,527 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 130
1,591 SR
1,585 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 64
1,523 SR
1,554 MMR
Artemis
Artemis
Bronze III
EIiteShockz
Artemis
Bronze III
Level 46
God Stats
0W - 1L
1,536 SR
Queue Stats
2W - 2L
1,499 MMR
Party 2
Merlin
Merlin
Silver II
TChuck_7
Merlin
Silver II
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,563 MMR
Party 2
Geb
Geb
Silver II
woohoo7696
Geb
Silver II
Level 67
God Stats
1W - 1L
1,534 SR
Queue Stats
14W - 13L
1,600 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 5
10,851
775
18,255
7,201
2,570
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
JPRAckley
Chiron
14
5 / 3 / 6
10,280
734
9,342
13,943
4,596
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Rick_Dude187
Gilgamesh
13
1 / 4 / 9
9,612
687
9,881
20,190
12,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
MulanOdinBacchusAresBastet

VS

Bans
SolAh Muzen CabKhepriUllrCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EIiteShockz
Artemis
13
3 / 3 / 3
9,323
666
8,753
9,842
3,044
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
TChuck_7
Merlin
13
5 / 4 / 3
10,141
724
12,915
10,552
3,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 6 / 3
9,224
659
5,986
22,612
17,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
13
Kills
9
9
Deaths
13
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
2
5
4.75
L
Artemis
EIiteShockz
Artemis
3
3
3
1.5
W
Chiron
JPRAckley
Chiron
5
3
6
2.67
W
Gilgamesh
Rick_Dude187
Gilgamesh
1
4
9
1.38
L
Merlin
TChuck_7
Merlin
5
4
3
1.63
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,478
Damage
27,654
41,334
Taken
43,006
20,089
Mitigated
23,549
11,880
Healing
7,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,255
1,004
0
1,360
7,201
2,570
981
4,744
2,457
64,117
0
L
Artemis
EIiteShockz
Artemis
8,753
3,260
0
1,844
9,842
3,044
456
4,399
5,347
0
37,061
W
Chiron
JPRAckley
Chiron
9,342
2,922
439
2,899
13,943
4,596
1,673
5,900
8,042
0
30,177
W
Gilgamesh
Rick_Dude187
Gilgamesh
9,881
2,305
587
6,595
20,190
12,923
449
9,195
10,995
32
28,761
L
Merlin
TChuck_7
Merlin
12,915
540
0
761
10,552
3,128
38
5,709
4,597
32,119
0
L
5,986
488
106
4,473
22,612
17,377
192
8,305
13,750
22,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,743
Gold Earned
28,688
168
Minions Killed
141
9
Camps Cleared
3
816,787
Distance Traveled
766,456
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,851
775
95
7
5
271,801
3
L
Artemis
9,323
666
56
4
1
235,231
2
W
Chiron
10,280
734
44
3
1
268,607
4
W
Gilgamesh
9,612
687
29
2
3
276,379
4
L
Merlin
10,141
724
50
4
2
258,797
2
L
Geb
9,224
659
35
3
0
272,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role