Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Ranielinho
Chang'e
Level 154
God Stats
5W - 0L
1,814 SR
Queue Stats
212W - 217L
1,526 Elo+
Party 1
Sylvanus
Sylvanus
TheComebackKing7
Sylvanus
Level 96
God Stats
5W - 10L
1,448 SR
Queue Stats
308W - 281L
1,558 Elo+
Solo
Sun Wukong
Sun Wukong
bonnnor
Sun Wukong
Level 103
God Stats
9W - 2L
1,737 SR
Queue Stats
325W - 290L
1,547 Elo+
Party 3
Freya
Freya
cancerousweeaboo
Freya
Level 98
God Stats
20W - 18L
1,556 SR
Queue Stats
391W - 374L
1,480 Elo+
Party 3
Team Averages
Level 114
1,611 SR
1,522 Elo+

VS

Team Averages
Level 126
1,499 SR
1,561 Elo+
Mulan
Mulan
HaideTDF
Mulan
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 30L
1,590 Elo+
Solo
Chronos
Chronos
MR_-WHITE-LIGHT-
Chronos
Level 125
God Stats
13W - 9L
1,372 SR
Queue Stats
395W - 348L
1,591 Elo+
Party 2
Medusa
Medusa
TXC Gosling
Medusa
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
377W - 364L
1,532 Elo+
Solo
Atlas
Atlas
e718275
Atlas
Level 143
God Stats
3W - 5L
1,500 SR
Queue Stats
382W - 342L
1,531 Elo+
Party 2
Aphrodite
Aphrodite
itsjustJio
Aphrodite
Level 138
God Stats
231W - 161L
1,623 SR
Queue Stats
440W - 421L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 1 / 2
6,061
551
3,367
5,693
1,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
Ranielinho
Chang'e
12
2 / 0 / 0
6,417
583
2,567
5,585
2,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 3
5,652
514
3,099
4,753
2,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
bonnnor
Sun Wukong
12
2 / 0 / 1
6,837
622
8,312
8,155
3,969
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 1 / 0
5,748
523
3,676
6,696
1,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
HaideTDF
Mulan
9
1 / 2 / 0
5,347
486
3,946
9,939
4,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 1 / 1
5,532
503
3,983
6,010
1,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
10
0 / 1 / 1
5,881
535
2,093
5,367
1,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
e718275
Atlas
9
0 / 2 / 1
5,187
472
2,936
8,279
3,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
itsjustJio
Aphrodite
8
0 / 0 / 0
4,915
447
1,425
2,850
952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
6
Kills
2
2
Deaths
6
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
1
2
2
L
Mulan
HaideTDF
Mulan
1
2
0
0.5
L
1
1
1
1.5
W
Chang'e
Ranielinho
Chang'e
2
0
0
2
L
Medusa
0
1
1
0.5
W
0
0
3
1.5
W
Sun Wukong
bonnnor
Sun Wukong
2
0
1
2.5
W
1
1
0
1
L
Atlas
e718275
Atlas
0
2
1
0.25
L
Aphrodite
itsjustJio
Aphrodite
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,021
Damage
14,383
30,882
Taken
32,445
12,386
Mitigated
12,580
17,553
Healing
12,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,367
699
0
2,956
5,693
1,982
302
1,378
4,247
0
36,042
L
Mulan
HaideTDF
Mulan
3,946
1,083
25
4,731
9,939
4,772
0
555
9,384
0
27,902
L
3,983
2,117
0
1,942
6,010
1,585
0
1,214
4,796
27,449
0
W
Chang'e
Ranielinho
Chang'e
2,567
107
399
3,161
5,585
2,318
132
1,449
4,136
44,541
0
L
Medusa
2,093
984
0
2,218
5,367
1,495
0
2,435
2,932
0
43,691
W
3,099
1,338
1,125
2,336
4,753
2,224
195
1,969
2,784
16,463
0
W
Sun Wukong
bonnnor
Sun Wukong
8,312
2,265
0
3,603
8,155
3,969
0
2,205
5,470
2,315
42,576
W
3,676
1,058
0
3,973
6,696
1,893
168
1,626
5,070
36,816
0
L
Atlas
e718275
Atlas
2,936
1,411
0
2,099
8,279
3,776
0
4,381
3,898
13,961
0
L
Aphrodite
itsjustJio
Aphrodite
1,425
160
459
1,405
2,850
952
0
1,518
1,332
20,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,715
Gold Earned
26,862
360
Minions Killed
281
0
Camps Cleared
0
1,085,797
Distance Traveled
941,531
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,061
551
88
8
0
244,266
4
L
Mulan
5,347
486
66
6
0
217,356
1
L
Chronos
5,532
503
67
6
0
214,166
0
W
Chang'e
6,417
583
92
8
0
211,774
3
L
Medusa
5,881
535
80
7
0
198,566
1
W
Sylvanus
5,652
514
35
3
0
194,798
4
W
Sun Wukong
6,837
622
74
7
0
227,770
2
W
Freya
5,748
523
71
6
0
207,189
5
L
Atlas
5,187
472
15
1
0
196,635
1
L
Aphrodite
4,915
447
53
5
0
114,808
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role