Player Matchup

Cabrakan
Cabrakan
Hokora
Cabrakan
Level 146
God Stats
12W - 8L
1,520 SR
Queue Stats
180W - 151L
1,594 Elo+
Party 1
Poseidon
Poseidon
SheLikesMonster
Poseidon
Level 123
God Stats
1W - 3L
1,225 SR
Queue Stats
443W - 386L
1,636 Elo+
Party 2
Horus
Horus
Shlimazi
Horus
Level 94
God Stats
2W - 4L
1,538 SR
Queue Stats
244W - 195L
1,604 Elo+
Party 1
Apollo
Apollo
WxlfLF
Apollo
Level 134
God Stats
1W - 6L
1,571 SR
Queue Stats
247W - 213L
1,574 Elo+
Party 2
Da Ji
Da Ji
Yokeina
Da Ji
Level 141
God Stats
12W - 13L
1,586 SR
Queue Stats
248W - 199L
1,613 Elo+
Party 1
Team Averages
Level 128
1,488 SR
1,604 Elo+

VS

Team Averages
Level 152
1,593 SR
1,553 Elo+
Nemesis
Nemesis
Islandboiii
Nemesis
Level 157
God Stats
17W - 10L
1,661 SR
Queue Stats
681W - 620L
1,514 Elo+
Solo
Hachiman
Hachiman
Rev Spooky
Hachiman
Level 146
God Stats
4W - 4L
1,535 SR
Queue Stats
722W - 700L
1,536 Elo+
Solo
Sun Wukong
Sun Wukong
Soryu3341
Sun Wukong
Level 149
God Stats
10W - 7L
1,616 SR
Queue Stats
346W - 346L
1,585 Elo+
Party 3
Jormungandr
Jormungandr
Turner319
Jormungandr
Level 150
God Stats
9W - 6L
1,685 SR
Queue Stats
338W - 327L
1,584 Elo+
Party 3
Janus
Janus
thetigeroftheye
Janus
Level 157
God Stats
15W - 20L
1,470 SR
Queue Stats
390W - 431L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Hokora
Cabrakan
8
2 / 0 / 0
4,551
650
3,754
6,136
4,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
7
1 / 4 / 0
4,209
601
1,871
3,506
840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Shlimazi
Horus
5
0 / 3 / 1
3,609
516
1,575
5,778
1,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
WxlfLF
Apollo
5
0 / 3 / 0
3,346
478
2,823
3,714
644
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
Yokeina
Da Ji
7
0 / 3 / 1
4,093
585
4,005
5,246
1,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Islandboiii
Nemesis
8
4 / 0 / 2
4,809
687
2,893
5,061
1,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hachiman
Rev Spooky
Hachiman
7
3 / 1 / 2
4,652
665
3,742
4,284
780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Soryu3341
Sun Wukong
8
3 / 0 / 6
5,179
740
3,495
5,369
2,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Turner319
Jormungandr
8
0 / 2 / 0
4,512
645
3,145
5,635
2,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
3 / 0 / 2
4,762
680
2,804
2,816
675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
13
13
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Hokora
Cabrakan
2
0
0
2
W
Nemesis
Islandboiii
Nemesis
4
0
2
5
W
Hachiman
Rev Spooky
Hachiman
3
1
2
4
L
Poseidon
1
4
0
0.25
L
Horus
Shlimazi
Horus
0
3
1
0.17
W
Sun Wukong
Soryu3341
Sun Wukong
3
0
6
6
W
Jormungandr
Turner319
Jormungandr
0
2
0
0
L
Apollo
WxlfLF
Apollo
0
3
0
0
L
Da Ji
Yokeina
Da Ji
0
3
1
0.17
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,028
Damage
16,079
24,380
Taken
23,165
9,557
Mitigated
7,941
7,521
Healing
10,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Hokora
Cabrakan
3,754
838
0
2,922
6,136
4,718
0
2,840
2,991
20,543
0
W
Nemesis
Islandboiii
Nemesis
2,893
1,487
0
2,749
5,061
1,841
0
605
4,456
0
18,107
W
Hachiman
Rev Spooky
Hachiman
3,742
2,033
0
2,382
4,284
780
0
297
3,987
0
20,925
L
Poseidon
1,871
292
0
390
3,506
840
0
1,118
2,304
19,274
0
L
Horus
Shlimazi
Horus
1,575
626
117
1,921
5,778
1,913
0
321
5,449
0
6,430
W
Sun Wukong
Soryu3341
Sun Wukong
3,495
852
190
3,309
5,369
2,354
0
60
5,309
0
16,988
W
Jormungandr
Turner319
Jormungandr
3,145
1,198
0
1,946
5,635
2,291
0
3,290
1,881
23,053
0
L
Apollo
WxlfLF
Apollo
2,823
1,683
0
781
3,714
644
0
0
3,714
0
14,680
L
Da Ji
Yokeina
Da Ji
4,005
1,057
0
1,390
5,246
1,442
0
1,205
3,973
0
17,899
W
2,804
451
0
375
2,816
675
0
909
1,907
21,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,808
Gold Earned
23,914
155
Minions Killed
197
0
Camps Cleared
0
636,927
Distance Traveled
694,764
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
4,551
650
39
6
0
127,059
0
W
Nemesis
4,809
687
35
5
0
161,187
8
W
Hachiman
4,652
665
35
5
0
126,985
1
L
Poseidon
4,209
601
41
6
0
118,294
2
L
Horus
3,609
516
15
2
0
137,640
0
W
Sun Wukong
5,179
740
24
3
0
136,377
3
W
Jormungandr
4,512
645
58
8
0
124,146
0
L
Apollo
3,346
478
21
3
0
107,869
2
L
Da Ji
4,093
585
39
6
0
146,065
0
W
Janus
4,762
680
45
6
0
146,069
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role