Player Matchup

Bellona
Bellona
AsianJaguar2
Bellona
Level 96
God Stats
5W - 7L
1,520 SR
Queue Stats
51W - 46L
1,442 Elo+
Solo
Anhur
Anhur
Joshum
Anhur
Level 61
God Stats
4W - 6L
1,392 SR
Queue Stats
312W - 304L
1,446 Elo+
Solo
Khepri
Khepri
MadEyeGax
Khepri
Level 89
God Stats
1W - 1L
1,317 SR
Queue Stats
67W - 66L
1,361 Elo+
Party 1
Kali
Kali
THExSAUCExGOD
Kali
Level 48
God Stats
24W - 19L
1,387 SR
Queue Stats
177W - 204L
1,306 Elo+
Party 1
Thoth
Thoth
adizzle
Thoth
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 27L
1,341 Elo+
Solo
Team Averages
Level 68
1,423 SR
1,379 Elo+

VS

Team Averages
Level 100
1,526 SR
1,365 Elo+
Danzaburou
Danzaburou
JEDI GzUS
Danzaburou
Level 89
God Stats
0W - 2L
1,218 SR
Queue Stats
489W - 576L
1,380 Elo+
Solo
Zeus
Zeus
PM_ORDONEZ-1998
Zeus
Level 86
God Stats
2W - 2L
1,666 SR
Queue Stats
188W - 177L
1,384 Elo+
Solo
Mulan
Mulan
ShadowDC36killer
Mulan
Level 87
God Stats
1W - 3L
1,467 SR
Queue Stats
119W - 141L
1,360 Elo+
Solo
Bakasura
Bakasura
SirKnight_Skullz
Bakasura
Level 117
God Stats
2W - 2L
1,601 SR
Queue Stats
58W - 72L
1,360 Elo+
Solo
Nox
Nox
SoBeaui
Nox
Level 121
God Stats
1W - 1L
1,680 SR
Queue Stats
91W - 111L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AsianJaguar2
Bellona
18
7 / 3 / 1
10,976
549
14,035
16,029
20,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
Joshum
Anhur
18
7 / 0 / 2
10,725
536
14,286
15,174
5,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
MadEyeGax
Khepri
14
2 / 1 / 6
9,614
481
5,237
11,573
13,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 5 / 5
10,296
515
11,312
17,190
8,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thoth
adizzle
Thoth
16
1 / 2 / 5
9,551
478
5,429
6,227
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JEDI GzUS
Danzaburou
15
3 / 4 / 1
9,433
472
13,483
12,345
2,110
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 7 / 1
9,400
470
8,109
16,407
4,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 4 / 3
10,028
501
8,396
13,005
9,368
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
3 / 5 / 2
8,952
448
5,512
16,156
4,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nox
13
0 / 3 / 3
8,816
441
5,727
15,082
10,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
22
Kills
11
11
Deaths
23
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
AsianJaguar2
Bellona
7
3
1
2.5
L
Danzaburou
JEDI GzUS
Danzaburou
3
4
1
0.88
W
Anhur
Joshum
Anhur
7
0
2
8
W
Khepri
MadEyeGax
Khepri
2
1
6
5
L
3
7
1
0.5
L
2
4
3
0.88
L
3
5
2
0.8
L
Nox
0
3
3
0.5
W
5
5
5
1.5
W
Thoth
adizzle
Thoth
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,299
Damage
41,227
66,193
Taken
72,995
49,661
Mitigated
30,817
19,532
Healing
20,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AsianJaguar2
Bellona
14,035
2,535
0
3,387
16,029
20,561
1,554
1,050
14,596
17,858
61,550
L
Danzaburou
JEDI GzUS
Danzaburou
13,483
6,559
0
2,765
12,345
2,110
756
1,365
10,980
0
65,643
W
Anhur
Joshum
Anhur
14,286
6,297
0
5,074
15,174
5,262
148
3,384
11,664
0
83,773
W
Khepri
MadEyeGax
Khepri
5,237
622
986
3,875
11,573
13,012
104
3,584
7,868
24,844
0
L
8,109
287
68
4,676
16,407
4,260
0
3,783
12,624
51,056
0
L
8,396
1,047
0
2,709
13,005
9,368
624
3,303
9,702
2,693
49,701
L
5,512
3,569
0
6,809
16,156
4,851
41
993
15,163
0
43,745
L
Nox
5,727
1,007
0
3,690
15,082
10,228
0
4,243
10,839
41,227
0
W
11,312
5,395
0
5,555
17,190
8,856
0
4,435
12,151
0
63,402
W
Thoth
adizzle
Thoth
5,429
252
0
655
6,227
1,970
1,407
1,264
4,705
55,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,162
Gold Earned
46,629
534
Minions Killed
475
0
Camps Cleared
0
1,892,645
Distance Traveled
1,662,151
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,976
549
147
7
0
380,931
1
L
Danzaburou
9,433
472
117
6
0
354,503
2
W
Anhur
10,725
536
152
8
0
359,417
0
W
Khepri
9,614
481
36
2
0
387,659
4
L
Zeus
9,400
470
108
5
0
294,338
1
L
Mulan
10,028
501
102
5
0
344,835
1
L
Bakasura
8,952
448
88
4
0
316,121
0
L
Nox
8,816
441
60
3
0
352,354
2
W
Kali
10,296
515
95
5
0
393,442
2
W
Thoth
9,551
478
104
5
0
371,196
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role