Player Matchup

Odin
Odin
Alexgeor3601
Odin
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,354 Elo+
Party 1
Cthulhu
Cthulhu
Dragonforce7204
Cthulhu
Level 15
God Stats
0W - 1L
1,281 SR
Queue Stats
0W - 4L
1,107 Elo+
Party 1
Fenrir
Fenrir
MediumMender04
Fenrir
Level 25
God Stats
1W - 3L
1,439 SR
Queue Stats
1W - 7L
1,170 Elo+
Party 1
Jormungandr
Jormungandr
VroskiBroski
Jormungandr
Level 124
God Stats
1W - 3L
1,592 SR
Queue Stats
97W - 117L
1,432 Elo+
Party 1
Sun Wukong
Sun Wukong
XxMelonxX8911
Sun Wukong
Level 17
God Stats
0W - 1L
1,302 SR
Queue Stats
0W - 4L
1,017 Elo+
Party 1
Team Averages
Level 47
1,423 SR
1,216 Elo+

VS

Team Averages
Level 117
1,556 SR
1,432 Elo+
Khepri
Khepri
BatFlashDC
Khepri
Level 122
God Stats
13W - 4L
1,669 SR
Queue Stats
294W - 263L
1,484 Elo+
Solo
Freya
Freya
Khaleoth3Goat
Freya
Level 75
God Stats
1W - 2L
1,539 SR
Queue Stats
88W - 81L
1,411 Elo+
Solo
Bacchus
Bacchus
KingofMars627
Bacchus
Level 103
God Stats
5W - 2L
1,585 SR
Queue Stats
232W - 219L
1,457 Elo+
Party 2
Ra
Ra
OutlawHeart
Ra
Level 141
God Stats
7W - 3L
1,615 SR
Queue Stats
132W - 138L
1,412 Elo+
Solo
Cliodhna
Cliodhna
madhatter123229
Cliodhna
Level 145
God Stats
4W - 8L
1,373 SR
Queue Stats
284W - 278L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 8 / 1
5,809
387
3,892
10,016
3,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 6 / 0
5,565
371
2,069
13,301
8,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

6
0 / 6 / 2
4,856
324
3,718
9,866
4,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jormungandr
VroskiBroski
Jormungandr
8
0 / 2 / 2
5,474
365
6,658
10,812
6,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
XxMelonxX8911
Sun Wukong
9
1 / 3 / 0
5,777
385
1,681
8,787
4,163
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BatFlashDC
Khepri
10
1 / 0 / 17
7,226
482
4,060
5,845
4,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
7 / 0 / 6
7,866
524
7,673
7,148
2,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
11
3 / 2 / 10
7,139
476
8,292
9,513
5,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 0 / 7
7,894
526
8,185
3,700
1,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
13
10 / 0 / 3
8,148
543
10,200
7,491
3,321
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
68
2
Kills
25
25
Deaths
2
5
Assists
43
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
Khepri
BatFlashDC
Khepri
1
0
17
9.5
L
0
6
0
0
W
7
0
6
10
W
Bacchus
3
2
10
4
L
0
6
2
0.17
W
4
0
7
7.5
L
Jormungandr
VroskiBroski
Jormungandr
0
2
2
0.5
L
Sun Wukong
XxMelonxX8911
Sun Wukong
1
3
0
0.33
W
Cliodhna
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,018
Damage
38,410
52,782
Taken
33,697
26,871
Mitigated
17,959
4,026
Healing
16,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,892
1,184
0
1,416
10,016
3,040
0
5,060
4,832
0
28,634
W
Khepri
BatFlashDC
Khepri
4,060
668
293
2,125
5,845
4,988
360
1,719
3,961
13,900
0
L
2,069
364
46
220
13,301
8,130
69
4,781
8,450
15,779
0
W
7,673
3,225
0
3,218
7,148
2,936
633
2,012
4,762
40,849
0
W
Bacchus
8,292
1,676
0
3,203
9,513
5,331
0
2,565
6,603
37,924
0
L
3,718
441
0
593
9,866
4,633
0
6,010
3,693
2,762
5,646
W
8,185
856
1,578
1,842
3,700
1,383
616
228
3,370
51,760
0
L
Jormungandr
VroskiBroski
Jormungandr
6,658
1,546
204
1,422
10,812
6,905
0
6,927
3,746
29,524
0
L
Sun Wukong
XxMelonxX8911
Sun Wukong
1,681
428
0
125
8,787
4,163
0
4,786
3,851
0
21,765
W
Cliodhna
10,200
1,733
0
4,681
7,491
3,321
946
1,978
5,326
0
43,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,481
Gold Earned
38,273
180
Minions Killed
329
0
Camps Cleared
0
1,396,884
Distance Traveled
1,435,648
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,809
387
59
4
0
258,199
1
W
Khepri
7,226
482
12
1
0
293,780
1
L
Cthulhu
5,565
371
29
2
0
276,129
0
W
Freya
7,866
524
66
4
0
306,574
2
W
Bacchus
7,139
476
63
4
0
261,772
2
L
Fenrir
4,856
324
7
0
0
314,749
0
W
Ra
7,894
526
108
7
0
284,636
7
L
Jormungandr
5,474
365
41
3
0
255,005
1
L
Sun Wukong
5,777
385
44
3
0
292,802
0
W
Cliodhna
8,148
543
80
5
0
288,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role