Player Matchup

Mulan
Mulan
Iamnotlegand
Mulan
Level 116
God Stats
2W - 2L
1,355 SR
Queue Stats
234W - 202L
1,549 Elo+
Party 1
Tyr
Tyr
WizardLucifer55
Tyr
Level 89
God Stats
1W - 0L
1,732 SR
Queue Stats
119W - 118L
1,549 Elo+
Party 1
Bacchus
Bacchus
XIT T3d XIT
Bacchus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 115L
1,489 Elo+
Solo
Zeus
Zeus
XxXIronman26XxX
Zeus
Level 128
God Stats
3W - 3L
1,482 SR
Queue Stats
96W - 91L
1,520 Elo+
Solo
Chaac
Chaac
swampygramps
Chaac
Level 110
God Stats
5W - 1L
1,676 SR
Queue Stats
49W - 58L
1,458 Elo+
Solo
Team Averages
Level 106
1,549 SR
1,513 Elo+

VS

Team Averages
Level 129
1,327 SR
1,457 Elo+
Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
DukeofHearts4902
Nemesis
Level 118
God Stats
19W - 21L
1,434 SR
Queue Stats
466W - 506L
1,442 Elo+
Party 2
Agni
Agni
Emilianogod
Agni
Level 109
God Stats
1W - 5L
1,052 SR
Queue Stats
190W - 200L
1,463 Elo+
Solo
Tiamat
Tiamat
MassiveNine
Tiamat
Level 144
God Stats
6W - 7L
1,426 SR
Queue Stats
610W - 679L
1,447 Elo+
Party 2
Bastet
Bastet
aerilious
Bastet
Level 112
God Stats
5W - 3L
1,224 SR
Queue Stats
349W - 409L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 19
12,105
865
15,218
17,899
20,702
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
7 / 3 / 17
10,744
767
9,652
25,598
24,361
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bacchus
XIT T3d XIT
Bacchus
17
7 / 2 / 17
11,178
798
6,497
14,416
18,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
11 / 3 / 16
12,123
866
25,858
8,999
3,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 4 / 15
10,327
738
16,755
20,894
16,066
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
4 / 9 / 4
9,915
708
9,769
21,058
24,569
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
3 / 6 / 4
8,890
635
10,601
12,584
6,286
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 8 / 4
9,668
691
11,604
14,843
6,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
16
1 / 6 / 7
8,865
633
9,914
14,306
14,679
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bastet
aerilious
Bastet
16
2 / 8 / 7
9,056
647
9,339
16,284
7,166
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
39
37
Kills
13
14
Deaths
37
84
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
4
9
4
0.67
L
3
6
4
0.83
L
3
8
4
0.63
W
9
2
19
9.25
L
Tiamat
1
6
7
0.75
W
7
3
17
5.17
W
Bacchus
XIT T3d XIT
Bacchus
7
2
17
7.75
W
11
3
16
6.33
L
Bastet
aerilious
Bastet
2
8
7
0.69
W
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,980
Damage
51,227
87,806
Taken
79,075
83,808
Mitigated
59,296
45,732
Healing
14,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
9,769
2,221
0
230
21,058
24,569
0
10,601
10,457
21,254
0
L
10,601
4,910
1,722
2,550
12,584
6,286
0
4,926
7,658
0
13,365
L
11,604
414
1,049
2,531
14,843
6,596
0
5,599
9,244
27,154
0
W
15,218
1,495
3,783
8,551
17,899
20,702
1,191
8,157
9,742
0
29,620
L
Tiamat
9,914
1,174
1,206
1,758
14,306
14,679
0
6,039
8,267
22,329
0
W
9,652
1,585
2,285
10,285
25,598
24,361
706
5,149
20,449
1,269
17,953
W
Bacchus
XIT T3d XIT
Bacchus
6,497
573
2,583
2,879
14,416
18,908
669
6,816
7,600
12,357
0
W
25,858
2,054
1,959
1,987
8,999
3,771
1,704
3,708
5,291
48,087
0
L
Bastet
aerilious
Bastet
9,339
1,506
1,006
2,273
16,284
7,166
0
5,814
10,470
0
14,359
W
16,755
1,458
2,478
8,942
20,894
16,066
765
7,457
13,437
0
37,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,477
Gold Earned
46,394
153
Minions Killed
102
0
Camps Cleared
0
1,335,633
Distance Traveled
1,068,495
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,915
708
15
1
0
161,725
2
L
Nemesis
8,890
635
9
1
0
244,272
0
L
Agni
9,668
691
38
3
0
198,614
0
W
Mulan
12,105
865
32
2
0
267,183
1
L
Tiamat
8,865
633
29
2
0
240,077
1
W
Tyr
10,744
767
19
1
0
274,902
0
W
Bacchus
11,178
798
14
1
0
267,208
0
W
Zeus
12,123
866
49
4
0
234,370
0
L
Bastet
9,056
647
11
1
0
223,807
0
W
Chaac
10,327
738
39
3
0
291,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role