Player Matchup

Tyr
Tyr
 
Tyr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Tiamat
Tiamat
AlphaaaxD
Tiamat
Level 8
God Stats
0W - 1L
1,354 SR
Queue Stats
130W - 92L
1,434 Elo+
Party 4
Arachne
Arachne
Mathzhs
Arachne
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 88L
1,753 Elo+
Party 4
Ullr
Ullr
electroahqe
Ullr
Level 40
God Stats
7W - 15L
1,365 SR
Queue Stats
16W - 33L
1,332 Elo+
Party 3
Ymir
Ymir
xTIGS03x
Ymir
Level 45
God Stats
3W - 7L
1,263 SR
Queue Stats
45W - 72L
1,433 Elo+
Party 3
Team Averages
Level 45
1,396 SR
1,490 Elo+

VS

Team Averages
Level 57
1,477 SR
1,385 Elo+
Hera
Hera
AsunasanLG
Hera
Level 38
God Stats
2W - 4L
1,236 SR
Queue Stats
53W - 57L
1,493 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
EvilNardeli-_
Morgan Le Fay
Level 18
God Stats
4W - 1L
1,543 SR
Queue Stats
18W - 22L
1,348 Elo+
Party 1
Cliodhna
Cliodhna
M4Flow
Cliodhna
Level 129
God Stats
1W - 1L
1,734 SR
Queue Stats
74W - 78L
1,484 Elo+
Party 2
Baron Samedi
Baron Samedi
bg_kaique
Baron Samedi
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 31L
1,329 Elo+
Party 1
Chang'e
Chang'e
vinizucki
Chang'e
Level 43
God Stats
5W - 6L
1,372 SR
Queue Stats
76W - 84L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
2 / 3 / 0
8,251
589
4,613
9,987
5,587
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
AlphaaaxD
Tiamat
11
1 / 3 / 1
6,987
499
2,796
7,602
2,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Mathzhs
Arachne
13
1 / 2 / 0
7,068
505
3,989
11,393
3,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 3 / 0
5,953
425
2,019
6,119
1,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
10
0 / 4 / 0
5,573
398
1,069
10,420
4,619
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
7,193
514
1,750
4,794
1,531
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
EvilNardeli-_
Morgan Le Fay
12
1 / 0 / 3
7,353
525
5,463
4,734
1,650
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
M4Flow
Cliodhna
15
8 / 1 / 2
9,028
645
13,099
10,593
4,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
bg_kaique
Baron Samedi
14
5 / 0 / 1
8,535
610
6,114
5,711
2,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
vinizucki
Chang'e
10
1 / 1 / 2
6,278
448
2,812
4,956
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
4
Kills
15
15
Deaths
4
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
3
0
0.67
L
Tiamat
AlphaaaxD
Tiamat
1
3
1
0.5
W
0
2
2
0.5
W
Morgan Le Fay
EvilNardeli-_
Morgan Le Fay
1
0
3
2.5
W
Cliodhna
M4Flow
Cliodhna
8
1
2
9
L
Arachne
Mathzhs
Arachne
1
2
0
0.5
W
Baron Samedi
bg_kaique
Baron Samedi
5
0
1
5.5
L
0
3
0
0
W
Chang'e
vinizucki
Chang'e
1
1
2
2
L
Ymir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,486
Damage
29,238
45,521
Taken
30,788
18,505
Mitigated
11,518
14,099
Healing
12,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,613
690
0
2,793
9,987
5,587
737
5,112
4,689
0
42,930
L
Tiamat
AlphaaaxD
Tiamat
2,796
319
0
1,696
7,602
2,959
0
912
6,690
34,394
0
W
1,750
661
0
0
4,794
1,531
125
1,238
3,402
38,599
0
W
Morgan Le Fay
EvilNardeli-_
Morgan Le Fay
5,463
707
238
1,655
4,734
1,650
1,324
289
4,425
33,645
0
W
Cliodhna
M4Flow
Cliodhna
13,099
1,355
0
5,214
10,593
4,015
247
1,307
9,196
0
64,308
L
Arachne
Mathzhs
Arachne
3,989
2,147
0
6,996
11,393
3,902
0
1,764
9,589
0
45,235
W
Baron Samedi
bg_kaique
Baron Samedi
6,114
1,396
151
3,501
5,711
2,970
74
987
4,724
55,930
6,851
L
2,019
283
0
1,262
6,119
1,438
0
2,586
3,499
0
33,534
W
Chang'e
vinizucki
Chang'e
2,812
210
625
1,424
4,956
1,352
0
0
4,956
17,317
0
L
Ymir
1,069
71
0
1,352
10,420
4,619
0
5,001
5,333
13,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,832
Gold Earned
38,387
365
Minions Killed
426
0
Camps Cleared
0
1,344,493
Distance Traveled
1,301,068
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,251
589
93
7
0
274,135
5
L
Tiamat
6,987
499
79
6
0
267,026
0
W
Hera
7,193
514
86
6
0
252,730
0
W
Morgan Le Fay
7,353
525
67
5
0
256,092
1
W
Cliodhna
9,028
645
115
8
0
330,802
3
L
Arachne
7,068
505
94
7
0
292,687
3
W
Baron Samedi
8,535
610
116
8
0
254,213
1
L
Ullr
5,953
425
63
5
0
248,562
1
W
Chang'e
6,278
448
42
3
0
207,231
0
L
Ymir
5,573
398
36
3
0
262,083
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role