Player Matchup

Olorun
Olorun
Silver III
 
Olorun
Silver III
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Silver IV
FadedButtons
Neith
Silver IV
Level 156
God Stats
23W - 23L
1,496 SR
Queue Stats
644W - 650L
725 MMR
Party 1
Mercury
Mercury
Bronze II
GarishT
Mercury
Bronze II
Level 120
God Stats
1W - 5L
1,191 SR
Queue Stats
68W - 97L
187 MMR
Solo
Bacchus
Bacchus
Bronze I
NightFury4552
Bacchus
Bronze I
Level 89
God Stats
6W - 5L
1,492 SR
Queue Stats
51W - 89L
404 MMR
Solo
Cernunnos
Cernunnos
Bronze II
yojan-077
Cernunnos
Bronze II
Level 68
God Stats
11W - 6L
1,643 SR
Queue Stats
72W - 94L
243 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 113
1,465 SR
612 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 99
1,524 SR
683 MMR
Nike
Nike
Bronze I
 
Nike
Bronze I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver III
OnlyStr33tJR
Geb
Silver III
Level 82
God Stats
3W - 1L
1,479 SR
Queue Stats
120W - 135L
828 MMR
Party 2
Nemesis
Nemesis
Bronze III
WET FEMBOY
Nemesis
Bronze III
Level 85
God Stats
3W - 7L
1,434 SR
Queue Stats
72W - 112L
2 MMR
Solo
He Bo
He Bo
Silver V
lil_mark95_
He Bo
Silver V
Level 121
God Stats
16W - 25L
1,501 SR
Queue Stats
189W - 214L
708 MMR
Party 2
Jing Wei
Jing Wei
Bronze I
lilchungusdocc
Jing Wei
Bronze I
Level 103
God Stats
2W - 1L
1,707 SR
Queue Stats
46W - 70L
376 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
6 / 4 / 5
9,908
619
10,593
12,926
5,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
6 / 4 / 5
9,304
582
15,531
11,204
4,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Mercury
GarishT
Mercury
15
1 / 3 / 7
8,858
554
5,943
10,317
3,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Bacchus
13
3 / 1 / 9
8,464
529
7,666
12,140
11,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
yojan-077
Cernunnos
16
5 / 2 / 2
9,406
588
10,257
12,474
4,809
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Bans
ArachneCliodhnaMedusaAthenaMulan

VS

Bans
OdinKaliFenrirAwilixIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
2 / 5 / 1
6,912
432
6,899
15,525
8,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 5 / 3
6,370
398
4,827
14,919
10,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
WET FEMBOY
Nemesis
13
5 / 3 / 1
7,763
485
7,719
14,585
5,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
4 / 5 / 3
8,072
505
10,097
12,755
4,779
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
14
2 / 3 / 2
7,776
486
5,135
10,157
3,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
21
Kills
13
14
Deaths
21
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
6
4
5
2.13
L
Nike
 
Nike
2
5
1
0.5
W
6
4
5
2.13
W
Mercury
GarishT
Mercury
1
3
7
1.5
W
Bacchus
3
1
9
7.5
L
0
5
3
0.3
L
Nemesis
WET FEMBOY
Nemesis
5
3
1
1.83
L
4
5
3
1.1
L
Jing Wei
2
3
2
1
W
Cernunnos
yojan-077
Cernunnos
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,990
Damage
34,677
59,061
Taken
67,941
30,523
Mitigated
33,246
22,938
Healing
15,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
10,593
6,169
629
6,586
12,926
5,559
3,790
4,285
8,237
53,178
4,526
L
Nike
 
Nike
6,899
548
0
2,510
15,525
8,763
0
2,674
12,851
0
33,016
W
15,531
6,705
0
2,220
11,204
4,535
3,278
3,158
7,805
0
59,329
W
Mercury
GarishT
Mercury
5,943
2,834
0
4,694
10,317
3,719
30
1,798
8,215
0
57,694
W
Bacchus
7,666
1,283
0
2,883
12,140
11,901
0
4,239
7,864
17,874
0
L
4,827
621
485
3,879
14,919
10,488
0
3,449
11,470
17,932
0
L
Nemesis
WET FEMBOY
Nemesis
7,719
3,586
0
1,636
14,585
5,963
0
3,619
10,966
0
42,806
L
10,097
386
0
3,500
12,755
4,779
88
4,840
7,915
51,109
0
L
Jing Wei
5,135
2,983
0
3,246
10,157
3,253
180
2,457
7,700
0
45,875
W
Cernunnos
yojan-077
Cernunnos
10,257
4,551
0
5,926
12,474
4,809
1,296
1,444
11,030
0
69,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,940
Gold Earned
36,893
454
Minions Killed
347
0
Camps Cleared
0
1,517,427
Distance Traveled
1,470,354
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,908
619
112
7
0
264,347
2
L
Nike
6,912
432
65
4
0
291,011
2
W
Neith
9,304
582
100
6
0
285,103
2
W
Mercury
8,858
554
114
7
0
371,268
5
W
Bacchus
8,464
529
11
1
0
329,850
1
L
Geb
6,370
398
22
1
0
290,811
3
L
Nemesis
7,763
485
78
5
0
333,265
1
L
He Bo
8,072
505
90
6
0
268,847
2
L
Jing Wei
7,776
486
92
6
0
286,420
2
W
Cernunnos
9,406
588
117
7
0
266,859
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role