Player Matchup

Hades
Hades
AK Kobbe
Hades
Level 125
God Stats
5W - 0L
1,718 SR
Queue Stats
28W - 34L
1,493 Elo+
Party 1
Guan Yu
Guan Yu
DJPhatjamz
Guan Yu
Level 120
God Stats
5W - 5L
1,372 SR
Queue Stats
52W - 63L
1,392 Elo+
Party 2
Zeus
Zeus
KIRUPTD
Zeus
Level 122
God Stats
4W - 2L
1,499 SR
Queue Stats
24W - 23L
1,505 Elo+
Party 1
Chiron
Chiron
djphatstatz
Chiron
Level 95
God Stats
43W - 27L
1,649 SR
Queue Stats
217W - 202L
1,504 Elo+
Party 2
Cthulhu
Cthulhu
kobbesniper
Cthulhu
Level 115
God Stats
1W - 3L
1,470 SR
Queue Stats
188W - 196L
1,544 Elo+
Party 1
Team Averages
Level 115
1,541 SR
1,487 Elo+

VS

Team Averages
Level 130
1,563 SR
1,483 Elo+
Ah Muzen Cab
Ah Muzen Cab
Dropper King
Ah Muzen Cab
Level 143
God Stats
0W - 1L
1,459 SR
Queue Stats
4W - 6L
1,522 Elo+
Party 3
Atlas
Atlas
MetBarbecue254
Atlas
Level 147
God Stats
0W - 1L
1,537 SR
Queue Stats
5W - 7L
1,492 Elo+
Party 3
Odin
Odin
Uber Puft
Odin
Level 154
God Stats
1W - 1L
1,706 SR
Queue Stats
13W - 16L
1,486 Elo+
Party 3
Olorun
Olorun
mrfoot500
Olorun
Level 79
God Stats
11W - 6L
1,749 SR
Queue Stats
66W - 74L
1,442 Elo+
Solo
Fenrir
Fenrir
norcalxpanda
Fenrir
Level 127
God Stats
0W - 2L
1,361 SR
Queue Stats
7W - 9L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AK Kobbe
Hades
20
7 / 4 / 7
13,843
814
16,523
19,515
15,824
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
DJPhatjamz
Guan Yu
18
2 / 4 / 20
12,559
739
9,977
22,013
29,267
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
KIRUPTD
Zeus
20
5 / 5 / 15
13,505
794
19,049
12,067
5,249
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
20
15 / 2 / 11
15,976
940
30,315
17,186
7,928
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
kobbesniper
Cthulhu
20
7 / 4 / 18
14,332
843
18,455
23,700
29,695
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dropper King
Ah Muzen Cab
19
3 / 9 / 5
12,887
758
23,094
22,318
7,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
3 / 6 / 4
11,364
668
9,028
22,241
24,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Odin
18
3 / 6 / 5
11,350
668
11,197
21,280
25,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
mrfoot500
Olorun
20
6 / 9 / 7
13,635
802
17,225
19,586
7,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
17
4 / 6 / 9
12,582
740
13,712
21,157
19,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
49
36
Kills
19
19
Deaths
36
71
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hades
AK Kobbe
Hades
7
4
7
2.63
W
Guan Yu
DJPhatjamz
Guan Yu
2
4
20
3
L
Ah Muzen Cab
Dropper King
Ah Muzen Cab
3
9
5
0.61
W
Zeus
KIRUPTD
Zeus
5
5
15
2.5
L
3
6
4
0.83
L
Odin
3
6
5
0.92
W
Chiron
15
2
11
10.25
W
Cthulhu
kobbesniper
Cthulhu
7
4
18
4
L
Olorun
mrfoot500
Olorun
6
9
7
1.06
L
Fenrir
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,319
Damage
74,256
94,481
Taken
106,582
87,963
Mitigated
84,146
37,084
Healing
21,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
AK Kobbe
Hades
16,523
643
280
5,689
19,515
15,824
1,349
6,801
12,094
59,519
0
W
Guan Yu
DJPhatjamz
Guan Yu
9,977
1,046
4,918
9,353
22,013
29,267
557
5,574
15,580
0
26,465
L
Ah Muzen Cab
Dropper King
Ah Muzen Cab
23,094
13,110
0
6,538
22,318
7,447
3,601
10,833
11,456
0
70,411
W
Zeus
KIRUPTD
Zeus
19,049
1,619
0
708
12,067
5,249
1,052
3,090
8,753
55,908
0
L
9,028
994
0
2,045
22,241
24,925
230
12,871
9,053
20,685
0
L
Odin
11,197
1,220
0
1,095
21,280
25,118
188
8,041
12,963
0
29,540
W
Chiron
30,315
18,605
1,953
8,286
17,186
7,928
2,383
2,258
14,352
0
75,523
W
Cthulhu
kobbesniper
Cthulhu
18,455
1,506
1,771
4,126
23,700
29,695
691
7,879
15,284
42,035
0
L
Olorun
mrfoot500
Olorun
17,225
9,736
1,361
5,420
19,586
7,179
1,052
11,473
8,007
43,885
0
L
Fenrir
13,712
2,464
0
4,640
21,157
19,477
346
10,385
10,676
555
27,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,215
Gold Earned
61,818
433
Minions Killed
309
11
Camps Cleared
6
1,633,860
Distance Traveled
1,432,488
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,843
814
124
7
6
308,519
0
W
Guan Yu
12,559
739
39
2
0
366,454
4
L
Ah Muzen Cab
12,887
758
117
7
2
253,378
1
W
Zeus
13,505
794
101
6
4
284,468
2
L
Atlas
11,364
668
14
1
0
306,571
0
L
Odin
11,350
668
55
3
3
304,684
0
W
Chiron
15,976
940
117
7
1
328,553
3
W
Cthulhu
14,332
843
52
3
0
345,866
2
L
Olorun
13,635
802
99
6
0
253,357
0
L
Fenrir
12,582
740
24
1
1
314,498
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role