Player Matchup

Sylvanus
Sylvanus
Agent-Monolith
Sylvanus
Level 77
God Stats
66W - 40L
1,587 SR
Queue Stats
277W - 300L
1,481 Elo+
Solo
Chaac
Chaac
Carbonic_Bear
Chaac
Level 129
God Stats
2W - 7L
1,628 SR
Queue Stats
63W - 74L
1,447 Elo+
Solo
Serqet
Serqet
Gyra--
Serqet
Level 82
God Stats
5W - 1L
1,139 SR
Queue Stats
68W - 81L
1,442 Elo+
Party 2
Freya
Freya
Skiddadl_Skadodl
Freya
Level 114
God Stats
1W - 2L
1,753 SR
Queue Stats
112W - 118L
1,443 Elo+
Solo
Danzaburou
Danzaburou
TwoBulletsLeft
Danzaburou
Level 87
God Stats
25W - 12L
1,606 SR
Queue Stats
112W - 125L
1,421 Elo+
Party 2
Team Averages
Level 98
1,543 SR
1,447 Elo+

VS

Team Averages
Level 93
1,556 SR
1,449 Elo+
Chang'e
Chang'e
 
Chang'e
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BigTuna8209
Sylvanus
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
249W - 249L
1,460 Elo+
Party 1
Vulcan
Vulcan
DirtySquid99
Vulcan
Level 69
God Stats
17W - 9L
1,537 SR
Queue Stats
64W - 84L
1,385 Elo+
Party 1
Thor
Thor
Perezemz
Thor
Level 74
God Stats
0W - 1L
1,739 SR
Queue Stats
17W - 19L
1,461 Elo+
Solo
Medusa
Medusa
PharaohsCreed
Medusa
Level 109
God Stats
56W - 57L
1,504 SR
Queue Stats
131W - 141L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
1 / 1 / 10
5,806
581
3,456
6,455
4,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 0 / 4
6,632
663
2,431
4,021
2,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Serqet
Gyra--
Serqet
12
4 / 1 / 7
6,579
658
2,877
5,350
1,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
4 / 0 / 3
5,816
582
3,758
3,402
1,085
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
TwoBulletsLeft
Danzaburou
11
10 / 2 / 3
7,083
708
6,630
6,167
1,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
5
0 / 7 / 1
4,090
409
1,202
6,699
2,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
BigTuna8209
Sylvanus
8
1 / 7 / 1
4,718
472
3,433
8,811
5,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
8
0 / 3 / 1
5,067
507
2,354
3,222
977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
8
1 / 1 / 0
5,344
534
1,100
4,709
1,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 4 / 1
5,283
528
5,033
5,799
1,485
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
22
Kills
4
4
Deaths
22
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
7
1
0.07
W
Sylvanus
1
1
10
6
L
Sylvanus
BigTuna8209
Sylvanus
1
7
1
0.21
W
3
0
4
5
L
Vulcan
0
3
1
0.17
W
Serqet
Gyra--
Serqet
4
1
7
7.5
L
Thor
1
1
0
1
L
2
4
1
0.63
W
4
0
3
5.5
W
Danzaburou
TwoBulletsLeft
Danzaburou
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,152
Damage
13,122
25,395
Taken
29,240
10,791
Mitigated
11,790
12,288
Healing
5,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
1,202
90
0
984
6,699
2,357
0
2,389
4,102
6,534
0
W
Sylvanus
3,456
1,111
874
2,625
6,455
4,193
420
2,186
4,233
14,544
4,744
L
Sylvanus
BigTuna8209
Sylvanus
3,433
1,403
44
1,572
8,811
5,566
0
1,992
6,779
11,747
6,412
W
2,431
773
0
1,690
4,021
2,006
76
904
2,977
0
35,202
L
Vulcan
2,354
590
0
0
3,222
977
165
994
2,093
19,765
0
W
Serqet
Gyra--
Serqet
2,877
1,040
0
3,124
5,350
1,621
0
626
4,662
0
35,370
L
Thor
1,100
0
0
2,301
4,709
1,405
0
675
4,034
0
23,541
L
5,033
1,208
0
250
5,799
1,485
0
847
4,832
0
20,472
W
3,758
1,339
243
2,232
3,402
1,085
308
1,144
2,110
20,650
0
W
Danzaburou
TwoBulletsLeft
Danzaburou
6,630
3,464
0
1,500
6,167
1,886
736
1,358
4,776
0
34,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,916
Gold Earned
24,502
304
Minions Killed
192
0
Camps Cleared
0
974,054
Distance Traveled
811,601
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,090
409
13
1
0
103,767
0
W
Sylvanus
5,806
581
33
3
0
177,326
7
L
Sylvanus
4,718
472
38
4
0
143,053
0
W
Chaac
6,632
663
93
9
0
211,024
1
L
Vulcan
5,067
507
51
5
0
175,184
1
W
Serqet
6,579
658
70
7
0
216,119
2
L
Thor
5,344
534
59
6
0
199,106
1
L
Medusa
5,283
528
31
3
0
190,491
1
W
Freya
5,816
582
43
4
0
179,832
4
W
Danzaburou
7,083
708
65
7
0
189,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role