Player Matchup

Cupid
Cupid
ExxoKenshi
Cupid
Level 143
God Stats
1W - 2L
1,709 SR
Queue Stats
23W - 25L
1,543 Elo+
Party 2
Thor
Thor
Laxus2797
Thor
Level 25
God Stats
0W - 1L
1,905 SR
Queue Stats
43W - 26L
1,697 Elo+
Party 2
Achilles
Achilles
SoccerPunch21
Achilles
Level 32
God Stats
3W - 1L
1,838 SR
Queue Stats
53W - 57L
1,479 Elo+
Solo
Chaac
Chaac
Xxsanz65xX
Chaac
Level 14
God Stats
3W - 1L
1,924 SR
Queue Stats
8W - 8L
1,592 Elo+
Party 2
Ra
Ra
marime213
Ra
Level 109
God Stats
4W - 3L
1,515 SR
Queue Stats
20W - 19L
1,550 Elo+
Party 2
Team Averages
Level 65
1,778 SR
1,572 Elo+

VS

Team Averages
Level 72
1,603 SR
1,563 Elo+
Guan Yu
Guan Yu
BigB20006569
Guan Yu
Level 86
God Stats
12W - 15L
1,442 SR
Queue Stats
176W - 142L
1,683 Elo+
Party 1
Ares
Ares
MrBananaMan5044
Ares
Level 17
God Stats
2W - 2L
1,458 SR
Queue Stats
18W - 33L
1,250 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ReaperNoReapin
Morgan Le Fay
Level 109
God Stats
149W - 129L
1,556 SR
Queue Stats
455W - 419L
1,451 Elo+
Party 3
Medusa
Medusa
UAVarsityStar
Medusa
Level 49
God Stats
16W - 9L
1,878 SR
Queue Stats
143W - 53L
1,717 Elo+
Party 1
Fenrir
Fenrir
knghtmar
Fenrir
Level 97
God Stats
8W - 6L
1,683 SR
Queue Stats
264W - 204L
1,714 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
10
2 / 0 / 1
6,007
501
4,610
5,181
1,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
9
0 / 4 / 1
5,549
462
3,577
8,604
2,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Achilles
SoccerPunch21
Achilles
8
1 / 4 / 1
5,335
445
1,522
8,504
3,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
9
0 / 2 / 2
5,725
477
4,183
7,666
3,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 3 / 0
5,692
474
3,151
5,452
1,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BigB20006569
Guan Yu
12
0 / 0 / 1
6,546
546
3,245
6,616
4,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 1 / 4
6,184
515
1,438
6,071
2,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
ReaperNoReapin
Morgan Le Fay
11
2 / 1 / 0
6,593
549
4,915
6,456
2,655
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 0 / 1
6,688
557
7,357
5,554
1,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
knghtmar
Fenrir
11
7 / 2 / 1
7,239
603
6,754
8,674
2,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
4
Kills
12
13
Deaths
4
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BigB20006569
Guan Yu
0
0
1
0.5
L
Cupid
2
0
1
2.5
L
Thor
0
4
1
0.13
W
0
1
4
2
W
Morgan Le Fay
ReaperNoReapin
Morgan Le Fay
2
1
0
2
L
Achilles
SoccerPunch21
Achilles
1
4
1
0.38
W
3
0
1
3.5
L
Chaac
0
2
2
0.5
W
Fenrir
knghtmar
Fenrir
7
2
1
3.75
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,043
Damage
23,709
35,407
Taken
33,371
13,199
Mitigated
13,903
10,805
Healing
14,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BigB20006569
Guan Yu
3,245
677
0
3,313
6,616
4,131
0
0
6,185
0
28,346
L
Cupid
4,610
2,857
258
2,016
5,181
1,213
0
848
4,333
0
28,250
L
Thor
3,577
1,071
0
2,540
8,604
2,487
0
2,106
6,456
0
28,177
W
1,438
154
1,306
1,927
6,071
2,596
67
0
6,071
15,075
0
W
Morgan Le Fay
ReaperNoReapin
Morgan Le Fay
4,915
109
0
2,761
6,456
2,655
410
1,135
5,284
41,959
0
L
Achilles
SoccerPunch21
Achilles
1,522
99
0
1,366
8,504
3,829
0
816
7,688
0
10,350
W
7,357
3,178
0
2,033
5,554
1,566
343
158
5,396
0
54,214
L
Chaac
4,183
1,339
0
2,962
7,666
3,926
584
719
6,548
0
24,543
W
Fenrir
knghtmar
Fenrir
6,754
2,353
0
3,460
8,674
2,955
0
2,016
6,658
0
34,229
L
3,151
121
492
1,171
5,452
1,744
68
1,864
3,588
35,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,308
Gold Earned
33,250
276
Minions Killed
357
0
Camps Cleared
0
1,145,329
Distance Traveled
1,145,906
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,546
546
82
7
0
236,638
3
L
Cupid
6,007
501
76
6
0
228,055
2
L
Thor
5,549
462
69
6
0
232,076
7
W
Ares
6,184
515
31
3
0
231,008
0
W
Morgan Le Fay
6,593
549
77
6
0
227,161
3
L
Achilles
5,335
445
14
1
0
201,840
0
W
Medusa
6,688
557
101
8
0
199,952
3
L
Chaac
5,725
477
57
5
0
247,579
3
W
Fenrir
7,239
603
66
6
0
251,147
0
L
Ra
5,692
474
60
5
0
235,779
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role