Player Matchup

Apollo
Apollo
JakeTheEkanss
Apollo
Level 83
God Stats
9W - 10L
1,450 SR
Queue Stats
165W - 219L
1,369 Elo+
Solo
He Bo
He Bo
Killertheman342
He Bo
Level 66
God Stats
0W - 1L
1,822 SR
Queue Stats
245W - 228L
1,377 Elo+
Solo
Achilles
Achilles
Saint_ThomasXIII
Achilles
Level 66
God Stats
47W - 41L
1,521 SR
Queue Stats
188W - 197L
1,468 Elo+
Solo
Nemesis
Nemesis
TrainerJerry920
Nemesis
Level 101
God Stats
8W - 11L
1,387 SR
Queue Stats
480W - 510L
1,417 Elo+
Solo
Atlas
Atlas
blackshadow1213
Atlas
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,370 Elo+
Solo
Team Averages
Level 71
1,536 SR
1,400 Elo+

VS

Team Averages
Level 61
1,378 SR
1,398 Elo+
Arachne
Arachne
 
Arachne
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
AnonymousPaza-
Odin
Level 68
God Stats
7W - 1L
1,285 SR
Queue Stats
22W - 10L
1,474 Elo+
Party 1
Baron Samedi
Baron Samedi
JustDrae_
Baron Samedi
Level 72
God Stats
2W - 1L
1,470 SR
Queue Stats
45W - 41L
1,296 Elo+
Party 1
Atlas
Atlas
Nunutube
Atlas
Level 41
God Stats
4W - 4L
1,500 SR
Queue Stats
42W - 47L
1,323 Elo+
Party 1
Discordia
Discordia
demicheon
Discordia
Level 47
God Stats
3W - 1L
1,134 SR
Queue Stats
38W - 31L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
6,356
454
6,144
10,081
3,282
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 1 / 2
6,834
488
3,015
5,151
1,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 2 / 4
6,943
496
9,560
8,513
3,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
5 / 2 / 4
7,222
516
6,005
10,111
3,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

4
0 / 5 / 2
4,936
353
1,179
5,539
2,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
1 / 3 / 2
6,033
431
1,796
10,713
3,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
2 / 1 / 3
6,349
454
4,032
7,904
4,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
JustDrae_
Baron Samedi
11
1 / 2 / 5
6,773
484
4,830
5,764
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
Nunutube
Atlas
10
3 / 2 / 6
7,040
503
4,431
9,910
4,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Discordia
demicheon
Discordia
11
5 / 3 / 5
7,215
515
10,462
6,983
2,011
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
33
11
Kills
12
13
Deaths
11
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
3
2
0.67
W
2
1
3
3.5
L
2
3
2
1
W
Baron Samedi
JustDrae_
Baron Samedi
1
2
5
1.75
L
2
1
2
3
W
Atlas
Nunutube
Atlas
3
2
6
3
L
2
2
4
2
L
5
2
4
3.5
L
0
5
2
0.2
W
Discordia
demicheon
Discordia
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,903
Damage
25,551
39,395
Taken
41,274
14,493
Mitigated
16,209
11,224
Healing
15,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
1,796
1,337
0
4,689
10,713
3,634
0
827
9,629
0
26,812
W
4,032
1,532
0
1,997
7,904
4,033
285
827
6,492
0
14,563
L
6,144
2,867
0
3,413
10,081
3,282
0
6,296
3,785
0
33,857
W
Baron Samedi
JustDrae_
Baron Samedi
4,830
769
253
1,395
5,764
2,233
681
1,039
4,520
34,541
0
L
3,015
78
0
1,433
5,151
1,366
0
2,788
2,327
33,387
0
W
Atlas
Nunutube
Atlas
4,431
1,890
906
3,988
9,910
4,298
428
461
9,367
17,248
0
L
9,560
2,063
0
1,678
8,513
3,964
0
2,623
5,541
0
34,989
L
6,005
2,099
569
3,857
10,111
3,732
0
3,855
6,180
0
42,721
L
1,179
747
0
274
5,539
2,149
0
4,161
1,378
4,780
0
W
Discordia
demicheon
Discordia
10,462
1,788
0
1,981
6,983
2,011
812
718
6,184
42,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,291
Gold Earned
33,410
275
Minions Killed
228
0
Camps Cleared
0
1,177,994
Distance Traveled
1,213,923
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,033
431
56
4
0
304,637
2
W
Odin
6,349
454
20
1
0
226,832
0
L
Apollo
6,356
454
66
5
0
243,194
3
W
Baron Samedi
6,773
484
63
5
0
245,695
5
L
He Bo
6,834
488
70
5
0
250,430
3
W
Atlas
7,040
503
21
2
0
218,260
0
L
Achilles
6,943
496
58
4
0
269,689
2
L
Nemesis
7,222
516
70
5
0
303,550
1
L
Atlas
4,936
353
11
1
0
111,131
1
W
Discordia
7,215
515
68
5
0
218,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role