Player Matchup

Apollo
Apollo
Arzert
Apollo
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 26L
1,412 Elo+
Party 2
Zeus
Zeus
Mikal_789
Zeus
Level 81
God Stats
0W - 3L
1,412 SR
Queue Stats
302W - 381L
1,434 Elo+
Party 2
Mulan
Mulan
Mincraft_Pig
Mulan
Level 95
God Stats
8W - 10L
1,505 SR
Queue Stats
515W - 560L
1,455 Elo+
Party 2
Bacchus
Bacchus
Sigaria
Bacchus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 75L
1,426 Elo+
Party 2
Pele
Pele
leviosaaaaaaaa
Pele
Level 100
God Stats
3W - 6L
1,500 SR
Queue Stats
298W - 379L
1,424 Elo+
Party 2
Team Averages
Level 72
1,483 SR
1,430 Elo+

VS

Team Averages
Level 52
1,504 SR
1,477 Elo+
Sol
Sol
Ark104
Sol
Level 84
God Stats
11W - 16L
1,456 SR
Queue Stats
43W - 39L
1,485 Elo+
Party 1
Gilgamesh
Gilgamesh
Jdood2000
Gilgamesh
Level 29
God Stats
22W - 14L
1,526 SR
Queue Stats
49W - 47L
1,468 Elo+
Party 1
Ares
Ares
Katrex1
Ares
Level 13
God Stats
9W - 6L
1,587 SR
Queue Stats
19W - 18L
1,474 Elo+
Party 1
Bastet
Bastet
Panther720
Bastet
Level 85
God Stats
15W - 8L
1,453 SR
Queue Stats
70W - 61L
1,475 Elo+
Party 1
Chiron
Chiron
Thatguylevy
Chiron
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
142W - 134L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Arzert
Apollo
12
0 / 10 / 3
7,593
422
7,869
13,697
3,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
14
1 / 3 / 6
8,971
498
6,141
11,052
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

17
3 / 3 / 3
10,662
592
11,581
14,979
11,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bacchus
Sigaria
Bacchus
11
2 / 5 / 3
7,689
427
6,431
13,564
11,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
9 / 6 / 3
10,284
571
14,865
13,723
4,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Ark104
Sol
18
3 / 1 / 2
11,562
642
6,849
9,369
3,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Jdood2000
Gilgamesh
15
6 / 2 / 1
10,185
566
9,650
15,912
11,207
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
Katrex1
Ares
15
5 / 4 / 10
10,095
561
9,685
19,260
16,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
Panther720
Bastet
16
2 / 5 / 4
9,876
549
4,783
12,654
3,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chiron
16
11 / 3 / 7
10,492
583
18,332
13,748
5,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
51
15
Kills
27
27
Deaths
15
18
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sol
Ark104
Sol
3
1
2
4
L
Apollo
Arzert
Apollo
0
10
3
0.15
W
Gilgamesh
Jdood2000
Gilgamesh
6
2
1
3.25
W
Ares
Katrex1
Ares
5
4
10
2.5
L
Zeus
1
3
6
1.33
L
3
3
3
1.5
W
Bastet
Panther720
Bastet
2
5
4
0.8
L
Bacchus
Sigaria
Bacchus
2
5
3
0.7
W
Chiron
11
3
7
4.83
L
9
6
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,887
Damage
49,299
67,015
Taken
70,943
33,981
Mitigated
40,261
12,233
Healing
25,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Ark104
Sol
6,849
1,725
0
2,692
9,369
3,136
4,057
1,751
7,570
86,962
0
L
Apollo
Arzert
Apollo
7,869
5,489
0
1,204
13,697
3,514
468
3,245
9,542
0
46,650
W
Gilgamesh
Jdood2000
Gilgamesh
9,650
3,009
0
4,189
15,912
11,207
352
908
14,438
5,358
43,605
W
Ares
Katrex1
Ares
9,685
1,027
570
4,879
19,260
16,527
639
6,331
12,310
33,976
0
L
Zeus
6,141
1,017
0
1,595
11,052
2,764
0
3,845
7,207
55,636
0
L
11,581
1,191
0
4,619
14,979
11,618
238
2,754
11,740
4,697
61,532
W
Bastet
Panther720
Bastet
4,783
1,011
0
6,137
12,654
3,935
162
789
11,865
0
72,721
L
Bacchus
Sigaria
Bacchus
6,431
513
585
1,890
13,564
11,114
128
4,215
9,349
17,805
0
W
Chiron
18,332
9,483
1,029
5,783
13,748
5,456
2,057
3,497
9,907
0
63,433
L
14,865
4,244
0
2,340
13,723
4,971
0
3,684
9,949
0
54,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,199
Gold Earned
52,210
431
Minions Killed
544
0
Camps Cleared
0
1,735,734
Distance Traveled
1,751,486
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,562
642
167
9
0
361,500
3
L
Apollo
7,593
422
87
5
0
333,128
0
W
Gilgamesh
10,185
566
103
6
0
379,716
4
W
Ares
10,095
561
43
2
0
312,150
1
L
Zeus
8,971
498
97
5
0
319,545
3
L
Mulan
10,662
592
141
8
0
376,749
2
W
Bastet
9,876
549
133
7
0
381,498
0
L
Bacchus
7,689
427
24
1
0
339,544
2
W
Chiron
10,492
583
98
5
0
316,622
4
L
Pele
10,284
571
82
5
0
366,768
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role