Player Matchup

Eset
Eset
 
Eset
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Jdwiest32
Chaac
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 82L
1,441 Elo+
Party 1
Cernunnos
Cernunnos
ThatNep
Cernunnos
Level 59
God Stats
2W - 0L
1,523 SR
Queue Stats
110W - 102L
1,498 Elo+
Solo
Zeus
Zeus
Trex_jr123
Zeus
Level 119
God Stats
3W - 5L
1,336 SR
Queue Stats
384W - 409L
1,435 Elo+
Solo
Skadi
Skadi
blkdmn2469
Skadi
Level 160
God Stats
5W - 4L
1,413 SR
Queue Stats
511W - 534L
1,463 Elo+
Solo
Team Averages
Level 113
1,454 SR
1,467 Elo+

VS

Team Averages
Level 88
1,586 SR
1,415 Elo+
Raijin
Raijin
Jimiini
Raijin
Level 60
God Stats
0W - 1L
1,744 SR
Queue Stats
4W - 11L
1,298 Elo+
Party 2
Atlas
Atlas
KeepTheAaron
Atlas
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
1,452 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LividPhil
Tsukuyomi
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,325 Elo+
Party 2
Vulcan
Vulcan
MerKSXX
Vulcan
Level 104
God Stats
6W - 4L
1,465 SR
Queue Stats
400W - 385L
1,487 Elo+
Solo
Da Ji
Da Ji
MoonlordDescends
Da Ji
Level 126
God Stats
1W - 2L
1,719 SR
Queue Stats
22W - 27L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
4 / 2 / 11
10,516
876
8,753
9,718
3,892
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
Jdwiest32
Chaac
17
6 / 3 / 14
10,495
875
11,135
24,757
15,520
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cernunnos
ThatNep
Cernunnos
16
4 / 5 / 8
10,155
846
7,443
13,218
5,262
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 6 / 10
10,019
835
11,497
9,332
3,190
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Skadi
19
9 / 4 / 5
11,289
941
11,214
10,317
4,293
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Jimiini
Raijin
13
1 / 8 / 5
8,054
671
9,703
13,034
4,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 3 / 11
9,934
828
11,420
13,856
8,701
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
LividPhil
Tsukuyomi
17
6 / 5 / 5
10,046
837
8,478
9,839
3,617
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Vulcan
MerKSXX
Vulcan
17
4 / 4 / 9
9,604
800
13,939
9,955
4,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
5 / 7 / 10
9,879
823
12,163
12,141
6,078
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
60
27
Kills
20
20
Deaths
27
48
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
4
2
11
4.75
W
Chaac
Jdwiest32
Chaac
6
3
14
4.33
L
Raijin
Jimiini
Raijin
1
8
5
0.44
L
4
3
11
3.17
L
Tsukuyomi
LividPhil
Tsukuyomi
6
5
5
1.7
L
Vulcan
MerKSXX
Vulcan
4
4
9
2.13
L
5
7
10
1.43
W
Cernunnos
ThatNep
Cernunnos
4
5
8
1.6
W
4
6
10
1.5
W
Skadi
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,042
Damage
55,703
67,342
Taken
58,825
32,157
Mitigated
27,411
26,531
Healing
15,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
8,753
591
2,361
3,607
9,718
3,892
601
4,948
4,292
25,904
0
W
Chaac
Jdwiest32
Chaac
11,135
798
560
12,014
24,757
15,520
219
11,929
11,849
755
15,674
L
Raijin
Jimiini
Raijin
9,703
735
1,244
1,036
13,034
4,641
420
2,471
10,563
16,899
0
L
11,420
2,770
1,520
3,867
13,856
8,701
1
5,211
8,645
23,945
0
L
Tsukuyomi
LividPhil
Tsukuyomi
8,478
2,011
886
639
9,839
3,617
576
3,816
6,023
0
16,239
L
Vulcan
MerKSXX
Vulcan
13,939
4,755
2,295
2,159
9,955
4,374
315
3,838
6,117
31,265
0
L
12,163
1,985
727
1,547
12,141
6,078
177
5,529
6,612
0
14,204
W
Cernunnos
ThatNep
Cernunnos
7,443
3,076
922
4,016
13,218
5,262
1,188
6,571
6,069
0
22,759
W
11,497
928
101
820
9,332
3,190
811
5,284
3,659
20,894
0
W
Skadi
11,214
4,083
0
2,130
10,317
4,293
2,228
4,539
5,428
0
38,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,474
Gold Earned
47,517
147
Minions Killed
110
0
Camps Cleared
0
1,136,035
Distance Traveled
1,086,888
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,516
876
44
4
0
254,762
5
W
Chaac
10,495
875
7
1
0
276,684
1
L
Raijin
8,054
671
15
1
0
183,098
0
L
Atlas
9,934
828
15
1
0
251,053
0
L
Tsukuyomi
10,046
837
19
2
0
213,045
0
L
Vulcan
9,604
800
55
5
0
233,042
0
L
Da Ji
9,879
823
6
1
0
206,650
0
W
Cernunnos
10,155
846
30
3
0
218,539
0
W
Zeus
10,019
835
22
2
0
189,084
1
W
Skadi
11,289
941
44
4
0
196,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role