Player Matchup

Sol
Sol
Crow_XCVIII
Sol
Level 82
God Stats
4W - 6L
1,689 SR
Queue Stats
79W - 202L
1,256 Elo+
Party 1
Charybdis
Charybdis
IIIAizenIII
Charybdis
Level 38
God Stats
3W - 2L
1,809 SR
Queue Stats
17W - 37L
1,278 Elo+
Party 1
Arachne
Arachne
Squarta11
Arachne
Level 52
God Stats
63W - 84L
1,447 SR
Queue Stats
113W - 261L
1,325 Elo+
Party 1
Baron Samedi
Baron Samedi
alphawolf657
Baron Samedi
Level 107
God Stats
7W - 7L
1,543 SR
Queue Stats
139W - 167L
1,399 Elo+
Solo
Gilgamesh
Gilgamesh
birdscorpion
Gilgamesh
Level 49
God Stats
11W - 18L
1,411 SR
Queue Stats
105W - 255L
1,312 Elo+
Party 1
Team Averages
Level 66
1,580 SR
1,314 Elo+

VS

Team Averages
Level 69
1,481 SR
1,376 Elo+
Heimdallr
Heimdallr
General Demian
Heimdallr
Level 59
God Stats
7W - 12L
1,457 SR
Queue Stats
162W - 199L
1,414 Elo+
Party 2
Cliodhna
Cliodhna
STORMBLADE7509
Cliodhna
Level 66
God Stats
6W - 10L
1,371 SR
Queue Stats
172W - 229L
1,295 Elo+
Party 2
Neith
Neith
SavGaribay
Neith
Level 131
God Stats
76W - 65L
1,480 SR
Queue Stats
505W - 539L
1,403 Elo+
Solo
Ra
Ra
UHR AirRaid
Ra
Level 68
God Stats
2W - 2L
1,606 SR
Queue Stats
137W - 157L
1,290 Elo+
Party 2
Bacchus
Bacchus
UHR Arbiter
Bacchus
Level 22
God Stats
0W - 4L
1,492 SR
Queue Stats
7W - 7L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 11
13,887
534
19,000
20,088
8,468
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charybdis
IIIAizenIII
Charybdis
20
4 / 2 / 7
12,794
492
12,924
17,912
7,808
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Squarta11
Arachne
20
12 / 1 / 10
14,593
561
23,328
26,304
14,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
alphawolf657
Baron Samedi
18
1 / 2 / 20
12,715
489
20,357
21,093
30,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
birdscorpion
Gilgamesh
20
9 / 2 / 6
14,642
563
13,589
20,600
18,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
General Demian
Heimdallr
17
3 / 7 / 2
11,241
432
15,570
26,643
10,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
16
1 / 9 / 6
10,756
414
16,212
22,807
12,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
18
4 / 6 / 2
12,792
492
17,567
17,270
6,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 11 / 1
11,592
446
8,327
19,307
7,581
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
UHR Arbiter
Bacchus
14
0 / 6 / 4
9,776
376
6,288
22,344
23,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
25
39
Kills
10
10
Deaths
39
54
Assists
15
Player
Kills
Deaths
Assists
KDA
W
13
3
11
6.17
L
Heimdallr
General Demian
Heimdallr
3
7
2
0.57
W
Charybdis
IIIAizenIII
Charybdis
4
2
7
3.75
L
Cliodhna
1
9
6
0.44
L
Neith
4
6
2
0.83
W
Arachne
Squarta11
Arachne
12
1
10
17
L
2
11
1
0.23
L
Bacchus
UHR Arbiter
Bacchus
0
6
4
0.33
W
Baron Samedi
alphawolf657
Baron Samedi
1
2
20
5.5
W
Gilgamesh
birdscorpion
Gilgamesh
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,198
Damage
63,964
105,997
Taken
108,371
79,913
Mitigated
60,255
47,155
Healing
26,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,000
3,452
0
10,571
20,088
8,468
5,360
3,714
16,250
94,392
0
L
Heimdallr
General Demian
Heimdallr
15,570
6,444
0
7,306
26,643
10,174
654
10,197
16,446
0
76,776
W
Charybdis
IIIAizenIII
Charybdis
12,924
7,757
765
7,091
17,912
7,808
3,212
3,163
14,749
0
89,360
L
Cliodhna
16,212
1,089
0
5,398
22,807
12,097
0
8,569
14,238
0
69,403
L
Neith
17,567
10,361
0
4,705
17,270
6,649
2,394
5,262
12,008
0
79,748
W
Arachne
Squarta11
Arachne
23,328
13,675
0
13,096
26,304
14,619
1,839
3,744
22,560
0
145,203
L
8,327
1,032
2,926
4,437
19,307
7,581
249
8,332
10,975
67,791
0
L
Bacchus
UHR Arbiter
Bacchus
6,288
797
281
1,585
22,344
23,754
0
6,997
15,347
24,638
0
W
Baron Samedi
alphawolf657
Baron Samedi
20,357
960
2,693
7,968
21,093
30,302
496
3,050
18,043
63,958
0
W
Gilgamesh
birdscorpion
Gilgamesh
13,589
3,425
776
4,195
20,600
18,716
1,510
821
19,779
0
94,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,631
Gold Earned
56,157
659
Minions Killed
518
0
Camps Cleared
0
2,730,911
Distance Traveled
2,104,112
5
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,887
534
139
5
0
500,558
1
L
Heimdallr
11,241
432
109
4
0
392,213
9
W
Charybdis
12,794
492
173
7
0
532,057
2
L
Cliodhna
10,756
414
103
4
0
477,159
5
L
Neith
12,792
492
155
6
0
412,307
5
W
Arachne
14,593
561
173
7
0
681,147
0
L
Ra
11,592
446
121
5
0
381,815
4
L
Bacchus
9,776
376
30
1
0
440,618
0
W
Baron Samedi
12,715
489
47
2
0
520,861
2
W
Gilgamesh
14,642
563
127
5
0
496,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role