Player Matchup

Ao Kuang
Ao Kuang
AnsweredCow7
Ao Kuang
Level 98
God Stats
0W - 1L
1,591 SR
Queue Stats
4W - 8L
1,319 Elo+
Party 2
Gilgamesh
Gilgamesh
Banditbobafrica
Gilgamesh
Level 22
God Stats
0W - 1L
1,725 SR
Queue Stats
0W - 3L
1,154 Elo+
Party 2
Awilix
Awilix
Purpleninja1110
Awilix
Level 88
God Stats
0W - 1L
1,653 SR
Queue Stats
3W - 10L
1,205 Elo+
Party 2
Sobek
Sobek
ThePelvicSneeze
Sobek
Level 36
God Stats
0W - 2L
1,616 SR
Queue Stats
6W - 20L
1,269 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Vainlonesnipz
Ah Muzen Cab
Level 64
God Stats
0W - 1L
1,421 SR
Queue Stats
3W - 9L
1,205 Elo+
Party 2
Team Averages
Level 62
1,601 SR
1,230 Elo+

VS

Team Averages
Level 97
1,497 SR
1,417 Elo+
Bacchus
Bacchus
 
Bacchus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Camathy
Danzaburou
Level 25
God Stats
8W - 8L
1,364 SR
Queue Stats
10W - 13L
1,401 Elo+
Party 3
Arachne
Arachne
Silentspartan144
Arachne
Level 65
God Stats
3W - 0L
1,449 SR
Queue Stats
27W - 37L
1,361 Elo+
Party 3
Anubis
Anubis
TheDonSazon
Anubis
Level 109
God Stats
2W - 0L
1,751 SR
Queue Stats
14W - 23L
1,400 Elo+
Party 1
Atlas
Atlas
pas777
Atlas
Level 160
God Stats
7W - 12L
1,421 SR
Queue Stats
29W - 44L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AnsweredCow7
Ao Kuang
15
2 / 5 / 3
9,514
680
6,467
14,750
12,203
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Banditbobafrica
Gilgamesh
15
1 / 8 / 4
8,836
631
6,118
17,685
6,797
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 7 / 1
9,503
679
4,658
14,804
5,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 6 / 4
8,768
626
3,524
16,628
12,070
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Vainlonesnipz
Ah Muzen Cab
16
2 / 7 / 3
10,016
715
12,816
12,630
4,523
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
2 / 3 / 23
11,352
811
7,711
15,744
24,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Camathy
Danzaburou
17
6 / 1 / 17
11,608
829
18,226
9,070
3,438
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
14 / 0 / 1
13,605
972
14,647
11,204
7,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
17
6 / 4 / 17
11,489
821
13,451
8,870
4,222
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
pas777
Atlas
17
5 / 2 / 17
11,250
804
11,224
9,233
4,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
108
9
Kills
33
33
Deaths
10
15
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
3
23
4.5
L
Ao Kuang
AnsweredCow7
Ao Kuang
2
5
3
0.7
L
Gilgamesh
Banditbobafrica
Gilgamesh
1
8
4
0.38
W
Danzaburou
Camathy
Danzaburou
6
1
17
14.5
L
3
7
1
0.5
W
14
0
1
14.5
W
Anubis
6
4
17
3.63
L
1
6
4
0.5
L
Ah Muzen Cab
Vainlonesnipz
Ah Muzen Cab
2
7
3
0.5
W
Atlas
pas777
Atlas
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,583
Damage
65,259
76,497
Taken
54,121
40,756
Mitigated
44,845
7,090
Healing
19,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,711
1,176
604
5,240
15,744
24,541
253
2,501
13,243
18,236
0
L
Ao Kuang
AnsweredCow7
Ao Kuang
6,467
1,710
296
3,113
14,750
12,203
341
6,211
8,381
18,290
0
L
Gilgamesh
Banditbobafrica
Gilgamesh
6,118
1,070
0
485
17,685
6,797
546
7,563
9,891
0
20,284
W
Danzaburou
Camathy
Danzaburou
18,226
9,732
0
2,079
9,070
3,438
2,655
2,098
6,972
0
40,678
L
4,658
2,273
0
34
14,804
5,163
68
6,295
8,366
0
16,362
W
14,647
11,517
0
3,948
11,204
7,811
3,335
1,016
10,188
0
51,847
W
Anubis
13,451
390
0
2,715
8,870
4,222
822
2,440
6,430
42,234
0
L
3,524
181
285
1,512
16,628
12,070
0
8,623
7,603
14,942
0
L
Ah Muzen Cab
Vainlonesnipz
Ah Muzen Cab
12,816
5,135
0
1,365
12,630
4,523
204
2,680
9,824
0
48,862
W
Atlas
pas777
Atlas
11,224
4,260
1,234
3,519
9,233
4,833
501
2,724
6,509
34,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,637
Gold Earned
59,304
210
Minions Killed
303
4
Camps Cleared
13
1,123,903
Distance Traveled
1,252,362
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,352
811
23
2
2
241,961
3
L
Ao Kuang
9,514
680
25
2
0
224,394
0
L
Gilgamesh
8,836
631
35
3
1
218,280
1
W
Danzaburou
11,608
829
55
4
2
248,858
0
L
Awilix
9,503
679
28
2
0
237,216
2
W
Arachne
13,605
972
89
6
4
307,074
0
W
Anubis
11,489
821
75
5
2
218,074
2
L
Sobek
8,768
626
33
2
0
223,545
0
L
Ah Muzen Cab
10,016
715
89
6
3
220,468
1
W
Atlas
11,250
804
61
4
3
236,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role