Player Matchup

Kukulkan
Kukulkan
Biscochologo187
Kukulkan
Level 11
God Stats
5W - 7L
1,426 SR
Queue Stats
11W - 18L
1,341 Elo+
Party 1
Geb
Geb
Custdaddy777
Geb
Level 102
God Stats
10W - 6L
1,513 SR
Queue Stats
33W - 39L
1,452 Elo+
Solo
Susano
Susano
Defy Dabz
Susano
Level 28
God Stats
7W - 16L
1,299 SR
Queue Stats
101W - 95L
1,361 Elo+
Party 1
Hades
Hades
immortalkey679
Hades
Level 68
God Stats
13W - 9L
1,547 SR
Queue Stats
221W - 221L
1,435 Elo+
Party 1
Sun Wukong
Sun Wukong
mrdabman69
Sun Wukong
Level 18
God Stats
16W - 17L
1,446 SR
Queue Stats
40W - 42L
1,402 Elo+
Party 1
Team Averages
Level 45
1,446 SR
1,398 Elo+

VS

Team Averages
Level 42
1,486 SR
1,416 Elo+
Zeus
Zeus
Blood rT
Zeus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,604 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GoatDigital
Ah Muzen Cab
Level 2
God Stats
5W - 4L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Mulan
Mulan
Mightbegay5950
Mulan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,273 Elo+
Party 3
Ganesha
Ganesha
Pamster Panda
Ganesha
Level 33
God Stats
5W - 5L
1,500 SR
Queue Stats
215W - 287L
1,320 Elo+
Party 3
Kali
Kali
chewy745
Kali
Level 41
God Stats
62W - 82L
1,429 SR
Queue Stats
138W - 193L
1,382 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
4 / 8 / 6
10,546
959
8,511
17,476
7,143
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

17
3 / 9 / 7
10,603
964
14,433
30,741
31,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Susano
Defy Dabz
Susano
16
0 / 5 / 7
9,524
866
6,039
17,237
7,101
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 5 / 4
10,632
967
14,641
19,477
9,328
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
mrdabman69
Sun Wukong
16
0 / 4 / 4
8,723
793
2,535
10,490
5,945
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

77

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
9 / 2 / 22
12,282
1,117
36,429
6,096
2,193
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
GoatDigital
Ah Muzen Cab
19
14 / 0 / 12
13,347
1,213
21,782
5,851
2,216
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 4 / 22
11,410
1,037
12,388
14,386
11,262
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
18
0 / 2 / 25
11,566
1,051
8,747
14,140
7,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
18
4 / 4 / 15
11,001
1,000
8,438
11,549
4,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
127
12
Kills
31
31
Deaths
12
28
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
4
8
6
0.88
W
Zeus
9
2
22
10
L
3
9
7
0.72
L
Susano
Defy Dabz
Susano
0
5
7
0.7
W
Ah Muzen Cab
GoatDigital
Ah Muzen Cab
14
0
12
20
W
4
4
22
3.75
W
Ganesha
0
2
25
6.25
W
Kali
4
4
15
2.88
L
5
5
4
1.4
L
Sun Wukong
mrdabman69
Sun Wukong
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,159
Damage
87,784
95,421
Taken
52,022
61,071
Mitigated
27,343
10,998
Healing
10,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
8,511
1,299
0
860
17,476
7,143
0
9,379
8,097
28,049
0
W
Zeus
36,429
4,402
0
105
6,096
2,193
0
4,639
1,457
57,639
0
L
14,433
1,313
494
3,300
30,741
31,554
0
13,007
17,734
37,686
0
L
Susano
Defy Dabz
Susano
6,039
1,579
167
1,542
17,237
7,101
0
8,080
9,157
0
14,087
W
Ah Muzen Cab
GoatDigital
Ah Muzen Cab
21,782
5,602
0
1,655
5,851
2,216
0
5,134
717
0
61,305
W
12,388
1,352
0
2,002
14,386
11,262
0
10,438
3,948
373
18,629
W
Ganesha
8,747
727
305
2,893
14,140
7,237
0
10,005
4,135
22,642
0
W
Kali
8,438
2,433
763
2,606
11,549
4,435
0
7,369
4,180
0
20,240
L
14,641
1,828
1,599
2,925
19,477
9,328
0
10,056
9,421
40,871
0
L
Sun Wukong
mrdabman69
Sun Wukong
2,535
1,313
0
111
10,490
5,945
0
4,803
5,687
0
6,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,028
Gold Earned
59,606
208
Minions Killed
211
5
Camps Cleared
8
811,131
Distance Traveled
1,001,534
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,546
959
50
5
0
150,022
2
W
Zeus
12,282
1,117
66
6
3
199,672
0
L
Geb
10,603
964
52
5
2
216,293
2
L
Susano
9,524
866
30
3
1
195,652
3
W
Ah Muzen Cab
13,347
1,213
103
9
1
209,066
0
W
Mulan
11,410
1,037
23
2
0
223,397
0
W
Ganesha
11,566
1,051
6
1
0
193,997
0
W
Kali
11,001
1,000
13
1
4
175,402
1
L
Hades
10,632
967
65
6
2
184,657
1
L
Sun Wukong
8,723
793
11
1
0
64,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role