Player Matchup

Medusa
Medusa
Davidsag
Medusa
Level 116
God Stats
4W - 2L
1,743 SR
Queue Stats
35W - 49L
1,417 Elo+
Party 2
Chaac
Chaac
Jotacm
Chaac
Level 64
God Stats
1W - 3L
1,612 SR
Queue Stats
14W - 34L
1,372 Elo+
Party 2
Agni
Agni
SEG898
Agni
Level 79
God Stats
0W - 1L
1,322 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Scylla
Scylla
Zuculentis34
Scylla
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,348 Elo+
Party 2
Khepri
Khepri
checholini
Khepri
Level 102
God Stats
2W - 3L
1,541 SR
Queue Stats
19W - 33L
1,411 Elo+
Party 2
Team Averages
Level 94
1,544 SR
1,409 Elo+

VS

Team Averages
Level 98
1,510 SR
1,493 Elo+
Chang'e
Chang'e
Anxiety4
Chang'e
Level 73
God Stats
7W - 5L
1,457 SR
Queue Stats
399W - 515L
1,462 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FlaminHotDoobie
Tsukuyomi
Level 136
God Stats
20W - 12L
1,617 SR
Queue Stats
169W - 176L
1,489 Elo+
Solo
Sol
Sol
IHateAnime69420
Sol
Level 65
God Stats
2W - 3L
1,533 SR
Queue Stats
250W - 299L
1,476 Elo+
Party 1
Atlas
Atlas
RRGPhalanx
Atlas
Level 106
God Stats
5W - 2L
1,633 SR
Queue Stats
233W - 224L
1,509 Elo+
Party 3
Bellona
Bellona
Shadowman3372
Bellona
Level 109
God Stats
1W - 1L
1,312 SR
Queue Stats
45W - 34L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Davidsag
Medusa
13
4 / 5 / 1
8,099
540
8,549
8,779
3,135
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Jotacm
Chaac
10
1 / 2 / 0
6,515
434
3,584
7,463
4,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Agni
SEG898
Agni
11
0 / 2 / 1
6,232
415
4,333
5,443
1,786
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
10
0 / 6 / 3
6,351
423
3,463
10,786
3,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
checholini
Khepri
9
1 / 3 / 3
6,175
412
3,174
9,697
8,188
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Anxiety4
Chang'e
15
1 / 0 / 3
8,669
578
3,930
6,062
2,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
FlaminHotDoobie
Tsukuyomi
14
6 / 1 / 3
8,588
573
7,980
9,730
5,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
2 / 4 / 3
8,153
544
6,780
7,511
1,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Atlas
13
4 / 0 / 5
7,959
531
4,907
9,363
4,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
13
5 / 1 / 4
7,809
521
5,238
10,068
5,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
6
Kills
18
18
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Anxiety4
Chang'e
1
0
3
2.5
L
Medusa
Davidsag
Medusa
4
5
1
0.9
W
Tsukuyomi
FlaminHotDoobie
Tsukuyomi
6
1
3
7.5
W
2
4
3
0.88
L
Chaac
Jotacm
Chaac
1
2
0
0.5
W
Atlas
4
0
5
6.5
L
Agni
SEG898
Agni
0
2
1
0.25
W
Bellona
5
1
4
7
L
Scylla
0
6
3
0.25
L
Khepri
checholini
Khepri
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,103
Damage
28,835
42,168
Taken
42,734
21,942
Mitigated
20,676
7,013
Healing
19,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Anxiety4
Chang'e
3,930
492
1,133
4,413
6,062
2,456
124
2,641
3,421
61,397
0
L
Medusa
Davidsag
Medusa
8,549
2,727
0
85
8,779
3,135
250
4,502
4,227
0
51,041
W
Tsukuyomi
FlaminHotDoobie
Tsukuyomi
7,980
1,571
0
3,663
9,730
5,871
319
2,358
6,963
2,630
48,243
W
6,780
3,613
0
1,332
7,511
1,735
0
1,980
5,531
58,552
0
L
Chaac
Jotacm
Chaac
3,584
539
0
3,007
7,463
4,989
0
0
6,877
168
27,464
W
Atlas
4,907
1,963
2,177
2,362
9,363
4,862
0
1,578
7,785
20,649
0
L
Agni
SEG898
Agni
4,333
267
0
1,380
5,443
1,786
0
1,999
3,268
34,064
0
W
Bellona
5,238
2,272
0
4,518
10,068
5,752
0
2,400
7,606
0
48,935
L
Scylla
3,463
416
0
2,281
10,786
3,844
74
2,709
7,854
27,143
6,397
L
Khepri
checholini
Khepri
3,174
713
0
260
9,697
8,188
26
6,516
3,149
10,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,372
Gold Earned
41,178
288
Minions Killed
477
0
Camps Cleared
0
1,341,408
Distance Traveled
1,459,099
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,669
578
151
10
0
283,646
0
L
Medusa
8,099
540
83
6
0
287,963
3
W
Tsukuyomi
8,588
573
96
6
0
306,579
2
W
Sol
8,153
544
135
9
0
246,350
0
L
Chaac
6,515
434
59
4
0
245,021
4
W
Atlas
7,959
531
14
1
0
319,182
4
L
Agni
6,232
415
68
5
0
257,747
1
W
Bellona
7,809
521
81
5
0
303,342
6
L
Scylla
6,351
423
59
4
0
261,073
4
L
Khepri
6,175
412
19
1
0
289,604
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role