Player Matchup

Bacchus
Bacchus
IIMarz
Bacchus
Level 67
God Stats
1W - 1L
1,721 SR
Queue Stats
25W - 33L
1,344 Elo+
Party 1
Merlin
Merlin
ITZ_TONKA
Merlin
Level 157
God Stats
2W - 0L
1,554 SR
Queue Stats
27W - 35L
1,391 Elo+
Party 1
Pele
Pele
NeptunesLeftFoot
Pele
Level 83
God Stats
2W - 1L
1,465 SR
Queue Stats
18W - 18L
1,420 Elo+
Party 1
Team Averages
Level 102
1,580 SR
1,385 Elo+

VS

Team Averages
Level 52
1,541 SR
1,408 Elo+
Scylla
Scylla
FergleTV
Scylla
Level 7
God Stats
1W - 2L
1,637 SR
Queue Stats
1W - 3L
1,467 Elo+
Party 2
Cernunnos
Cernunnos
KingAddera
Cernunnos
Level 101
God Stats
7W - 9L
1,487 SR
Queue Stats
28W - 39L
1,375 Elo+
Party 2
Atlas
Atlas
RequiemAugustus
Atlas
Level 47
God Stats
0W - 4L
1,500 SR
Queue Stats
18W - 28L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IIMarz
Bacchus
13
3 / 1 / 9
9,149
704
7,445
9,983
10,834
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
ITZ_TONKA
Merlin
13
5 / 0 / 7
9,481
729
9,047
6,003
1,926
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 2 / 8
9,433
726
8,174
7,482
3,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FergleTV
Scylla
11
0 / 5 / 3
7,567
582
4,051
7,932
2,507
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
KingAddera
Cernunnos
11
1 / 5 / 2
7,594
584
5,825
10,101
3,394
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 3 / 1
7,833
603
7,119
9,714
3,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
12
Kills
3
3
Deaths
13
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
FergleTV
Scylla
0
5
3
0.3
W
Bacchus
IIMarz
Bacchus
3
1
9
7.5
W
Merlin
ITZ_TONKA
Merlin
5
0
7
8.5
L
Cernunnos
KingAddera
Cernunnos
1
5
2
0.4
W
4
2
8
4
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,666
Damage
16,995
23,468
Taken
27,747
16,226
Mitigated
9,660
6,369
Healing
2,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
FergleTV
Scylla
4,051
249
0
1,078
7,932
2,507
0
4,267
3,482
23,504
0
W
Bacchus
IIMarz
Bacchus
7,445
603
681
1,946
9,983
10,834
311
4,782
5,201
16,991
0
W
Merlin
ITZ_TONKA
Merlin
9,047
216
0
1,175
6,003
1,926
904
3,191
2,812
37,638
0
L
Cernunnos
KingAddera
Cernunnos
5,825
1,836
0
600
10,101
3,394
0
6,351
3,518
0
29,124
W
8,174
1,068
0
2,567
7,482
3,466
910
3,918
3,564
0
38,381
L
7,119
2,020
568
606
9,714
3,759
0
6,323
3,354
16,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,063
Gold Earned
22,994
138
Minions Killed
133
5
Camps Cleared
7
747,083
Distance Traveled
631,577
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,567
582
48
4
2
219,497
0
W
Bacchus
9,149
704
18
1
1
263,044
5
W
Merlin
9,481
729
73
6
2
241,467
4
L
Cernunnos
7,594
584
62
5
3
190,995
1
W
Pele
9,433
726
47
4
2
242,572
2
L
Atlas
7,833
603
23
2
2
221,085
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role