Player Matchup

Nemesis
Nemesis
BCR Nino
Nemesis
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,288 Elo+
Party 2
Bellona
Bellona
Coptero
Bellona
Level 59
God Stats
35W - 58L
1,300 SR
Queue Stats
39W - 60L
1,249 Elo+
Party 2
Heimdallr
Heimdallr
XxSmoove81xX-TTG
Heimdallr
Level 100
God Stats
1W - 4L
1,447 SR
Queue Stats
56W - 55L
1,318 Elo+
Party 4
Cthulhu
Cthulhu
poba79
Cthulhu
Level 154
God Stats
14W - 7L
1,509 SR
Queue Stats
199W - 202L
1,366 Elo+
Party 2
Medusa
Medusa
xlxJoker8
Medusa
Level 128
God Stats
8W - 9L
1,405 SR
Queue Stats
290W - 322L
1,409 Elo+
Party 4
Team Averages
Level 109
1,432 SR
1,326 Elo+

VS

Team Averages
Level 53
1,470 SR
1,261 Elo+
Cabrakan
Cabrakan
AirNightRider9
Cabrakan
Level 17
God Stats
1W - 4L
1,252 SR
Queue Stats
6W - 18L
1,149 Elo+
Party 1
Poseidon
Poseidon
ModerateCross19
Poseidon
Level 41
God Stats
6W - 12L
1,374 SR
Queue Stats
9W - 22L
1,209 Elo+
Party 1
Neith
Neith
SPAWN OF REAPER
Neith
Level 130
God Stats
17W - 17L
1,503 SR
Queue Stats
1,222W - 1,618L
1,375 Elo+
Solo
Arachne
Arachne
SnipW SluiS
Arachne
Level 54
God Stats
13W - 7L
1,713 SR
Queue Stats
244W - 261L
1,267 Elo+
Party 3
Mulan
Mulan
wTheYayo0000
Mulan
Level 25
God Stats
15W - 15L
1,510 SR
Queue Stats
100W - 108L
1,303 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BCR Nino
Nemesis
10
2 / 0 / 0
5,701
570
2,740
6,101
2,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Coptero
Bellona
10
0 / 0 / 1
5,558
556
2,306
5,546
3,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
9
1 / 1 / 1
5,277
528
3,067
6,063
1,768
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
poba79
Cthulhu
9
1 / 0 / 2
5,903
590
4,668
4,090
2,865
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
xlxJoker8
Medusa
11
5 / 1 / 0
6,819
682
4,865
5,728
1,944
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
9
0 / 4 / 1
4,841
484
1,692
6,599
5,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
8
0 / 1 / 1
4,537
454
874
4,165
1,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 1 / 0
4,923
492
4,151
5,444
1,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
SnipW SluiS
Arachne
7
0 / 2 / 1
4,583
458
1,693
6,940
1,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
1 / 1 / 0
5,266
527
4,736
6,255
2,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
9
Kills
2
2
Deaths
9
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
0
4
1
0.13
W
Nemesis
BCR Nino
Nemesis
2
0
0
2
W
Bellona
Coptero
Bellona
0
0
1
0.5
L
Poseidon
0
1
1
0.5
L
1
1
0
1
L
Arachne
SnipW SluiS
Arachne
0
2
1
0.25
W
Heimdallr
1
1
1
1.5
W
Cthulhu
poba79
Cthulhu
1
0
2
2
L
1
1
0
1
W
Medusa
xlxJoker8
Medusa
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,646
Damage
13,146
27,528
Taken
29,403
12,874
Mitigated
13,069
12,971
Healing
8,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
1,692
60
0
216
6,599
5,713
0
216
6,383
14,799
0
W
Nemesis
BCR Nino
Nemesis
2,740
646
0
3,612
6,101
2,567
0
0
5,959
0
26,251
W
Bellona
Coptero
Bellona
2,306
229
0
2,139
5,546
3,730
506
0
5,263
0
24,650
L
Poseidon
874
155
268
404
4,165
1,027
0
1,347
2,818
18,000
0
L
4,151
2,048
0
2,661
5,444
1,515
0
1,504
3,940
0
26,446
L
Arachne
SnipW SluiS
Arachne
1,693
1,145
0
1,963
6,940
1,829
0
827
6,022
0
16,088
W
Heimdallr
3,067
918
0
2,242
6,063
1,768
520
169
5,894
0
25,556
W
Cthulhu
poba79
Cthulhu
4,668
88
467
2,616
4,090
2,865
0
277
3,777
21,346
0
L
4,736
521
0
2,809
6,255
2,985
0
774
5,189
0
20,490
W
Medusa
xlxJoker8
Medusa
4,865
2,776
0
1,895
5,728
1,944
340
2,120
3,572
0
37,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,258
Gold Earned
24,150
279
Minions Killed
183
0
Camps Cleared
0
932,016
Distance Traveled
973,742
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
4,841
484
19
2
0
178,623
1
W
Nemesis
5,701
570
69
7
0
223,684
4
W
Bellona
5,558
556
61
6
0
175,546
2
L
Poseidon
4,537
454
31
3
0
157,642
0
L
Neith
4,923
492
54
5
0
198,763
1
L
Arachne
4,583
458
36
4
0
224,253
0
W
Heimdallr
5,277
528
47
5
0
159,810
2
W
Cthulhu
5,903
590
30
3
0
210,179
0
L
Mulan
5,266
527
43
4
0
214,461
4
W
Medusa
6,819
682
72
7
0
162,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role