Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Pecheras115
Nu Wa
Level 126
God Stats
2W - 1L
1,393 SR
Queue Stats
166W - 165L
1,474 Elo+
Solo
Ullr
Ullr
SamSam96135744
Ullr
Level 128
God Stats
2W - 1L
1,571 SR
Queue Stats
437W - 447L
1,479 Elo+
Solo
Cabrakan
Cabrakan
ScaryBunny79708
Cabrakan
Level 156
God Stats
16W - 9L
1,657 SR
Queue Stats
1,002W - 979L
1,557 Elo+
Party 1
Zeus
Zeus
TheDoomoDumbDip
Zeus
Level 147
God Stats
9W - 2L
1,767 SR
Queue Stats
477W - 458L
1,527 Elo+
Party 1
Team Averages
Level 137
1,578 SR
1,507 Elo+

VS

Team Averages
Level 135
1,637 SR
1,458 Elo+
King Arthur
King Arthur
 
King Arthur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ahreum_Takune1
Morgan Le Fay
Level 158
God Stats
1W - 1L
1,711 SR
Queue Stats
34W - 36L
1,485 Elo+
Party 3
Mercury
Mercury
Heebiee_Jeebies_
Mercury
Level 143
God Stats
0W - 2L
1,858 SR
Queue Stats
5W - 4L
1,263 Elo+
Party 3
Rama
Rama
Toefur27
Rama
Level 105
God Stats
3W - 2L
1,706 SR
Queue Stats
101W - 101L
1,535 Elo+
Party 2
Thoth
Thoth
epicadventure
Thoth
Level 108
God Stats
2W - 3L
1,411 SR
Queue Stats
198W - 196L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
2 / 1 / 23
8,732
1,092
6,570
20,351
13,027
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
7 / 2 / 13
8,777
1,097
10,130
5,524
2,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 3 / 12
7,279
910
3,883
7,513
2,883
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
15
12 / 4 / 9
9,594
1,199
8,782
10,425
6,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
10 / 3 / 10
9,406
1,176
16,174
6,839
2,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
2 / 7 / 5
6,752
844
4,333
11,702
11,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Ahreum_Takune1
Morgan Le Fay
13
4 / 4 / 5
7,860
983
9,955
8,738
2,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 7 / 4
7,415
927
6,697
10,756
3,481
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
14
4 / 6 / 7
7,695
962
7,501
10,481
2,887
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 7 / 7
6,715
839
8,849
8,041
2,735
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
41
31
Kills
13
13
Deaths
31
67
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
1
23
13.5
L
King Arthur
 
King Arthur
2
7
5
0.64
L
Morgan Le Fay
Ahreum_Takune1
Morgan Le Fay
4
4
5
1.63
L
3
7
4
0.71
W
7
2
13
6.75
W
0
3
12
2
W
Cabrakan
12
4
9
4.13
W
10
3
10
5
L
Rama
4
6
7
1.25
L
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,539
Damage
37,335
50,652
Taken
49,718
27,068
Mitigated
23,656
25,482
Healing
9,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
6,570
1,636
2,465
12,817
20,351
13,027
728
7,067
13,284
0
10,603
L
King Arthur
 
King Arthur
4,333
738
407
792
11,702
11,748
38
6,468
4,944
500
11,975
L
Morgan Le Fay
Ahreum_Takune1
Morgan Le Fay
9,955
335
0
2,145
8,738
2,805
148
5,467
3,068
23,000
0
L
6,697
1,836
778
1,997
10,756
3,481
0
8,059
2,326
0
12,339
W
10,130
3,804
1,065
1,310
5,524
2,226
2,185
2,260
3,264
19,094
0
W
3,883
1,252
915
2,201
7,513
2,883
1,719
2,665
4,848
0
11,064
W
Cabrakan
8,782
1,201
663
2,672
10,425
6,423
144
4,080
6,345
12,336
0
W
16,174
642
205
1,169
6,839
2,509
832
2,732
4,107
39,731
0
L
Rama
7,501
4,938
653
1,298
10,481
2,887
450
7,836
2,482
0
16,779
L
8,849
602
740
427
8,041
2,735
120
6,823
923
19,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,788
Gold Earned
36,437
93
Minions Killed
93
0
Camps Cleared
0
868,516
Distance Traveled
748,934
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,732
1,092
18
2
0
222,285
0
L
King Arthur
6,752
844
6
1
0
145,732
2
L
Morgan Le Fay
7,860
983
25
3
0
149,799
0
L
Mercury
7,415
927
21
3
0
170,128
2
W
Nu Wa
8,777
1,097
13
2
0
156,052
0
W
Ullr
7,279
910
13
2
0
159,208
1
W
Cabrakan
9,594
1,199
10
1
0
171,127
0
W
Zeus
9,406
1,176
39
5
0
159,844
1
L
Rama
7,695
962
15
2
0
132,299
0
L
Thoth
6,715
839
26
3
0
150,976
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role