Player Matchup

Khepri
Khepri
 
Khepri
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ATTESTKILLER12
Danzaburou
Level 59
God Stats
4W - 1L
1,668 SR
Queue Stats
136W - 168L
1,409 Elo+
Party 1
Mulan
Mulan
Alejo-PR28
Mulan
Level 125
God Stats
1W - 0L
1,275 SR
Queue Stats
136W - 131L
1,442 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MikeDaMartianG
Morgan Le Fay
Level 144
God Stats
30W - 35L
1,424 SR
Queue Stats
696W - 713L
1,371 Elo+
Solo
Pele
Pele
lander772
Pele
Level 63
God Stats
3W - 4L
1,364 SR
Queue Stats
125W - 156L
1,388 Elo+
Party 1
Team Averages
Level 98
1,446 SR
1,422 Elo+

VS

Team Averages
Level 67
1,391 SR
1,336 Elo+
Nu Wa
Nu Wa
CWeeds1111
Nu Wa
Level 86
God Stats
57W - 47L
1,639 SR
Queue Stats
96W - 112L
1,461 Elo+
Solo
Medusa
Medusa
ClutchCarry
Medusa
Level 115
God Stats
0W - 3L
1,390 SR
Queue Stats
3W - 4L
1,330 Elo+
Party 2
Bellona
Bellona
Grim725
Bellona
Level 2
God Stats
0W - 2L
1,246 SR
Queue Stats
0W - 2L
1,213 Elo+
Party 2
Mercury
Mercury
JackpotMartinez
Mercury
Level 126
God Stats
3W - 3L
1,435 SR
Queue Stats
31W - 32L
1,463 Elo+
Party 2
Hel
Hel
LooneyLemons
Hel
Level 6
God Stats
0W - 2L
1,246 SR
Queue Stats
1W - 2L
1,213 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
1 / 3 / 9
10,180
485
4,768
14,524
22,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
ATTESTKILLER12
Danzaburou
16
6 / 3 / 4
10,866
517
9,301
12,963
5,651
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
19
8 / 1 / 3
12,248
583
10,974
17,806
20,528
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
MikeDaMartianG
Morgan Le Fay
19
2 / 3 / 8
11,614
553
10,640
13,981
6,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
17
7 / 5 / 4
11,044
526
11,054
17,057
6,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
2 / 5 / 6
10,054
479
14,060
9,977
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
13
2 / 5 / 1
8,385
399
7,691
12,349
3,223
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Grim725
Bellona
17
3 / 3 / 1
9,749
464
7,739
11,825
11,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
6 / 5 / 3
10,638
507
11,770
19,022
6,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 6 / 5
8,034
383
5,369
10,898
2,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
31
24
Kills
15
15
Deaths
24
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
3
9
1.83
W
Danzaburou
ATTESTKILLER12
Danzaburou
6
3
4
2.67
W
Mulan
8
1
3
9.5
L
Nu Wa
2
5
6
1
L
Medusa
2
5
1
0.5
L
Bellona
Grim725
Bellona
3
3
1
1.17
L
6
5
3
1.5
L
2
6
5
0.75
W
Morgan Le Fay
MikeDaMartianG
Morgan Le Fay
2
3
8
2
W
Pele
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,737
Damage
46,629
76,331
Taken
64,071
61,852
Mitigated
26,387
22,081
Healing
16,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,768
408
0
1,676
14,524
22,995
643
3,460
10,622
32,417
0
W
Danzaburou
ATTESTKILLER12
Danzaburou
9,301
2,551
0
4,405
12,963
5,651
3,945
2,733
10,164
0
71,398
W
Mulan
10,974
873
0
5,536
17,806
20,528
468
3,277
14,437
8,717
69,351
L
Nu Wa
14,060
2,384
0
0
9,977
3,023
519
4,769
4,768
66,910
0
L
Medusa
7,691
1,384
0
1,783
12,349
3,223
0
2,785
9,470
0
46,542
L
Bellona
Grim725
Bellona
7,739
1,578
0
3,913
11,825
11,186
504
1,327
10,468
10,505
37,800
L
11,770
7,004
0
5,380
19,022
6,456
0
3,326
15,594
0
79,718
L
5,369
676
2,975
2,370
10,898
2,499
0
3,713
7,089
16,283
0
W
Morgan Le Fay
MikeDaMartianG
Morgan Le Fay
10,640
329
0
5,208
13,981
6,200
672
5,449
8,486
95,991
0
W
Pele
11,054
2,293
0
5,256
17,057
6,478
665
5,285
11,706
0
58,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,952
Gold Earned
46,860
588
Minions Killed
459
0
Camps Cleared
0
1,976,618
Distance Traveled
2,005,760
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,180
485
32
2
0
409,702
5
W
Danzaburou
10,866
517
142
7
0
383,842
2
W
Mulan
12,248
583
147
7
0
384,400
3
L
Nu Wa
10,054
479
115
5
0
374,260
0
L
Medusa
8,385
399
75
4
0
401,219
5
L
Bellona
9,749
464
103
5
0
430,817
0
L
Mercury
10,638
507
136
6
0
421,667
1
L
Hel
8,034
383
30
1
0
377,797
7
W
Morgan Le Fay
11,614
553
176
8
0
387,081
5
W
Pele
11,044
526
91
4
0
411,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role