Player Matchup

Horus
Horus
Bonkes
Horus
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 52L
1,424 Elo+
Party 2
Ra
Ra
Ekro11
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Ymir
Ymir
The Henrion9
Ymir
Level 48
God Stats
48W - 51L
1,482 SR
Queue Stats
136W - 159L
1,370 Elo+
Party 2
Tsukuyomi
Tsukuyomi
WheezyBT
Tsukuyomi
Level 120
God Stats
27W - 19L
1,572 SR
Queue Stats
393W - 423L
1,384 Elo+
Party 3
Izanami
Izanami
goodyshow
Izanami
Level 75
God Stats
5W - 3L
1,554 SR
Queue Stats
84W - 86L
1,401 Elo+
Party 3
Team Averages
Level 54
1,522 SR
1,416 Elo+

VS

Team Averages
Level 85
1,468 SR
1,411 Elo+
Pele
Pele
 
Pele
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Mary Jane cG
Hades
Level 58
God Stats
4W - 3L
1,391 SR
Queue Stats
82W - 110L
1,347 Elo+
Party 1
Medusa
Medusa
VolatileSmasher
Medusa
Level 100
God Stats
0W - 1L
1,332 SR
Queue Stats
169W - 193L
1,401 Elo+
Party 1
Bacchus
Bacchus
bubba200
Bacchus
Level 106
God Stats
3W - 4L
1,665 SR
Queue Stats
122W - 154L
1,422 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xDTAxR3MIXz
Cu Chulainn
Level 84
God Stats
16W - 21L
1,453 SR
Queue Stats
118W - 148L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bonkes
Horus
11
1 / 0 / 1
5,621
562
4,330
7,041
5,133
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
10
2 / 3 / 3
5,979
598
5,886
5,254
1,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 2 / 5
5,165
517
1,983
5,735
3,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
WheezyBT
Tsukuyomi
12
10 / 1 / 1
7,018
702
6,534
5,320
1,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
goodyshow
Izanami
9
1 / 2 / 3
5,089
509
3,003
4,307
1,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
2 / 5 / 0
5,501
550
4,086
8,434
2,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 3 / 2
4,682
468
902
6,011
1,979
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
4 / 2 / 1
5,107
511
3,716
3,813
866
Bacchus
bubba200
Bacchus
8
1 / 2 / 5
5,601
560
3,869
7,759
5,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
xDTAxR3MIXz
Cu Chulainn
10
0 / 2 / 0
5,577
558
4,694
8,447
3,866
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
14
Kills
7
8
Deaths
14
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
5
0
0.4
W
Horus
Bonkes
Horus
1
0
1
1.5
W
Ra
2
3
3
1.17
L
0
3
2
0.33
W
0
2
5
1.25
L
4
2
1
2.25
W
Tsukuyomi
WheezyBT
Tsukuyomi
10
1
1
10.5
L
Bacchus
bubba200
Bacchus
1
2
5
1.75
W
Izanami
goodyshow
Izanami
1
2
3
1.25
L
Cu Chulainn
xDTAxR3MIXz
Cu Chulainn
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,736
Damage
17,267
27,657
Taken
34,464
12,614
Mitigated
14,009
8,366
Healing
10,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,086
1,021
0
2,450
8,434
2,292
0
1,685
6,661
0
27,139
W
Horus
Bonkes
Horus
4,330
2,605
0
3,029
7,041
5,133
414
448
6,593
0
25,381
W
Ra
5,886
700
123
1,390
5,254
1,662
225
1,183
4,071
29,112
0
L
902
214
100
1,609
6,011
1,979
0
2,829
2,928
15,518
0
W
1,983
292
89
1,200
5,735
3,071
156
1,586
4,149
9,956
0
L
3,716
1,745
0
1,198
3,813
866
0
1,142
2,609
0
17,259
W
Tsukuyomi
WheezyBT
Tsukuyomi
6,534
1,934
0
2,041
5,320
1,482
330
139
5,181
0
33,526
L
Bacchus
bubba200
Bacchus
3,869
739
306
1,606
7,759
5,006
0
1,785
5,950
14,489
0
W
Izanami
goodyshow
Izanami
3,003
1,780
0
494
4,307
1,266
778
1,863
2,444
0
29,080
L
Cu Chulainn
xDTAxR3MIXz
Cu Chulainn
4,694
902
0
2,851
8,447
3,866
102
0
8,447
3,133
30,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,872
Gold Earned
26,468
264
Minions Killed
218
0
Camps Cleared
0
976,819
Distance Traveled
815,659
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,501
550
64
6
0
174,502
3
W
Horus
5,621
562
62
6
0
192,390
0
W
Ra
5,979
598
64
6
0
193,697
1
L
Hades
4,682
468
33
3
0
189,259
1
W
Ymir
5,165
517
17
2
0
177,728
2
L
Medusa
5,107
511
34
3
0
107,817
2
W
Tsukuyomi
7,018
702
66
7
0
225,882
3
L
Bacchus
5,601
560
17
2
0
185,045
4
W
Izanami
5,089
509
55
6
0
187,122
1
L
Cu Chulainn
5,577
558
70
7
0
159,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role