Player Matchup

Bastet
Bastet
Evrod_
Bastet
Level 127
God Stats
1W - 0L
1,656 SR
Queue Stats
52W - 42L
1,605 Elo+
Party 1
Atlas
Atlas
KINGM0DE
Atlas
Level 53
God Stats
2W - 3L
1,746 SR
Queue Stats
55W - 48L
1,412 Elo+
Party 1
Merlin
Merlin
Nyles1
Merlin
Level 101
God Stats
7W - 5L
1,520 SR
Queue Stats
91W - 74L
1,551 Elo+
Party 1
Team Averages
Level 94
1,641 SR
1,523 Elo+

VS

Team Averages
Level 98
1,442 SR
1,464 Elo+
Zeus
Zeus
GutlesScissors
Zeus
Level 97
God Stats
0W - 2L
1,321 SR
Queue Stats
29W - 38L
1,415 Elo+
Party 2
Atlas
Atlas
MrHammer2000
Atlas
Level 133
God Stats
12W - 13L
1,504 SR
Queue Stats
137W - 134L
1,570 Elo+
Solo
Neith
Neith
cloudyzzz_
Neith
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Evrod_
Bastet
16
6 / 0 / 4
10,899
681
15,335
17,000
7,320
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Atlas
KINGM0DE
Atlas
15
2 / 1 / 6
10,046
628
6,150
9,860
9,637
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
Nyles1
Merlin
15
2 / 2 / 6
10,173
636
10,327
5,712
2,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
9,037
565
9,210
8,843
2,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 1 / 2
9,021
564
8,185
17,156
13,130
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
12
0 / 5 / 3
8,563
535
5,345
10,740
3,278
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
10
Kills
3
3
Deaths
10
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
Evrod_
Bastet
6
0
4
8
L
2
4
1
0.63
W
Atlas
KINGM0DE
Atlas
2
1
6
5
L
1
1
2
2
W
Merlin
Nyles1
Merlin
2
2
6
2.5
L
Neith
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,812
Damage
22,740
32,572
Taken
36,739
19,400
Mitigated
18,707
9,788
Healing
7,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Evrod_
Bastet
15,335
4,866
0
8,328
17,000
7,320
1,399
10,336
6,664
0
56,793
L
9,210
615
1,224
1,231
8,843
2,299
0
3,147
5,640
29,107
0
W
Atlas
KINGM0DE
Atlas
6,150
969
0
1,053
9,860
9,637
448
4,994
4,866
19,871
0
L
8,185
2,150
378
1,353
17,156
13,130
0
7,665
8,867
24,980
0
W
Merlin
Nyles1
Merlin
10,327
341
0
407
5,712
2,443
909
2,972
2,740
47,141
0
L
Neith
5,345
1,841
642
2,950
10,740
3,278
0
4,867
5,551
0
26,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,118
Gold Earned
26,621
210
Minions Killed
145
14
Camps Cleared
1
907,377
Distance Traveled
884,059
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,899
681
72
5
12
324,577
6
L
Zeus
9,037
565
49
3
1
284,297
5
W
Atlas
10,046
628
28
2
1
292,057
3
L
Atlas
9,021
564
41
3
0
312,329
6
W
Merlin
10,173
636
110
7
1
290,743
1
L
Neith
8,563
535
55
3
0
287,433
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role