Player Matchup

Olorun
Olorun
DJToasterWaffle
Olorun
Level 108
God Stats
6W - 1L
1,860 SR
Queue Stats
167W - 150L
1,596 Elo+
Solo
Hou Yi
Hou Yi
MythicalShadows
Hou Yi
Level 118
God Stats
6W - 4L
1,594 SR
Queue Stats
244W - 232L
1,514 Elo+
Party 1
Osiris
Osiris
QcKriegerr
Osiris
Level 158
God Stats
1W - 0L
2,057 SR
Queue Stats
57W - 40L
1,625 Elo+
Solo
Bacchus
Bacchus
cuIminate
Bacchus
Level 156
God Stats
2W - 0L
1,767 SR
Queue Stats
92W - 78L
1,594 Elo+
Solo
Amaterasu
Amaterasu
mythicalmoron
Amaterasu
Level 121
God Stats
3W - 2L
1,653 SR
Queue Stats
289W - 286L
1,519 Elo+
Party 1
Team Averages
Level 132
1,786 SR
1,570 Elo+

VS

Team Averages
Level 110
1,459 SR
1,574 Elo+
Agni
Agni
 
Agni
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ArcümDagsson
Izanami
Level 62
God Stats
0W - 3L
1,275 SR
Queue Stats
65W - 62L
1,646 Elo+
Party 2
Heimdallr
Heimdallr
NotRelevant
Heimdallr
Level 83
God Stats
2W - 3L
1,420 SR
Queue Stats
105W - 92L
1,619 Elo+
Party 2
Fafnir
Fafnir
RahNaGav
Fafnir
Level 152
God Stats
4W - 4L
1,551 SR
Queue Stats
118W - 118L
1,519 Elo+
Solo
Cupid
Cupid
SupraMurder
Cupid
Level 99
God Stats
6W - 6L
1,547 SR
Queue Stats
185W - 175L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 5
11,634
727
16,375
11,045
6,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
5 / 3 / 8
11,350
709
19,873
14,668
7,010
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
QcKriegerr
Osiris
19
3 / 2 / 12
11,014
688
19,280
20,675
19,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
cuIminate
Bacchus
18
2 / 1 / 12
11,840
740
14,522
18,441
24,826
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
mythicalmoron
Amaterasu
16
1 / 5 / 8
11,023
689
4,256
22,080
19,754
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
4 / 3 / 5
11,140
696
19,307
14,366
5,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
19
4 / 2 / 5
11,375
711
14,267
15,786
7,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Heimdallr
NotRelevant
Heimdallr
14
1 / 6 / 3
9,711
607
12,034
14,386
7,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
RahNaGav
Fafnir
18
1 / 3 / 5
11,347
709
6,900
19,821
27,682
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
2 / 2 / 6
10,848
678
12,377
15,726
7,378
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
36
16
Kills
12
12
Deaths
16
45
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
4
3
5
2.17
L
Izanami
4
2
5
3.25
W
5
1
5
7.5
W
5
3
8
3
L
Heimdallr
NotRelevant
Heimdallr
1
6
3
0.42
W
Osiris
QcKriegerr
Osiris
3
2
12
4.5
L
Fafnir
RahNaGav
Fafnir
1
3
5
1.17
L
2
2
6
2.5
W
Bacchus
cuIminate
Bacchus
2
1
12
8
W
Amaterasu
mythicalmoron
Amaterasu
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,306
Damage
64,885
86,909
Taken
80,085
77,681
Mitigated
55,204
37,551
Healing
29,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
19,307
777
1,845
1,348
14,366
5,793
1,256
6,762
7,264
32,231
0
L
Izanami
14,267
11,484
899
3,416
15,786
7,347
2,979
5,546
9,780
0
43,135
W
16,375
4,014
7,145
4,247
11,045
6,159
3,251
3,929
7,116
52,795
0
W
19,873
7,658
2,586
2,975
14,668
7,010
1,123
5,809
8,859
0
41,491
L
Heimdallr
NotRelevant
Heimdallr
12,034
2,930
487
938
14,386
7,004
907
4,735
9,237
0
21,491
W
Osiris
QcKriegerr
Osiris
19,280
1,768
2,724
4,518
20,675
19,932
318
6,383
14,292
4,173
28,679
L
Fafnir
RahNaGav
Fafnir
6,900
1,772
3,693
5,572
19,821
27,682
226
6,897
12,287
9,932
0
L
12,377
4,247
7,501
4,177
15,726
7,378
610
7,594
7,767
0
30,941
W
Bacchus
cuIminate
Bacchus
14,522
657
1,179
2,771
18,441
24,826
204
5,699
12,742
19,456
0
W
Amaterasu
mythicalmoron
Amaterasu
4,256
642
3,872
5,534
22,080
19,754
894
4,387
17,693
0
15,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,861
Gold Earned
54,421
158
Minions Killed
164
0
Camps Cleared
0
1,580,482
Distance Traveled
1,424,870
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,140
696
35
2
0
304,766
4
L
Izanami
11,375
711
77
5
0
286,311
1
W
Olorun
11,634
727
67
4
0
313,268
2
W
Hou Yi
11,350
709
55
3
0
303,216
0
L
Heimdallr
9,711
607
18
1
0
261,824
3
W
Osiris
11,014
688
24
2
0
389,197
0
L
Fafnir
11,347
709
4
0
0
247,638
0
L
Cupid
10,848
678
30
2
0
324,331
7
W
Bacchus
11,840
740
7
0
0
353,178
0
W
Amaterasu
11,023
689
5
0
0
221,623
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role