Player Matchup

Baron Samedi
Baron Samedi
JZY_14
Baron Samedi
Level 89
God Stats
0W - 2L
1,299 SR
Queue Stats
14W - 27L
1,374 Elo+
Solo
Guan Yu
Guan Yu
JekyllandHyde2
Guan Yu
Level 98
God Stats
26W - 33L
1,448 SR
Queue Stats
877W - 914L
1,463 Elo+
Solo
Bacchus
Bacchus
MentalPsychoPie
Bacchus
Level 108
God Stats
11W - 11L
1,618 SR
Queue Stats
153W - 125L
1,557 Elo+
Solo
Discordia
Discordia
MsReal3
Discordia
Level 89
God Stats
383W - 378L
1,522 SR
Queue Stats
418W - 429L
1,466 Elo+
Solo
Tsukuyomi
Tsukuyomi
blair252
Tsukuyomi
Level 109
God Stats
0W - 1L
1,186 SR
Queue Stats
55W - 44L
1,570 Elo+
Solo
Team Averages
Level 99
1,415 SR
1,486 Elo+

VS

Team Averages
Level 101
1,530 SR
1,464 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ArchangelOSU1
Jing Wei
Level 97
God Stats
5W - 2L
1,412 SR
Queue Stats
167W - 144L
1,416 Elo+
Solo
The Morrigan
The Morrigan
BalloonBerry439
The Morrigan
Level 67
God Stats
27W - 23L
1,508 SR
Queue Stats
467W - 430L
1,441 Elo+
Solo
Bellona
Bellona
DanceHallDays
Bellona
Level 84
God Stats
7W - 3L
1,394 SR
Queue Stats
71W - 54L
1,453 Elo+
Solo
Odin
Odin
saweezi
Odin
Level 102
God Stats
4W - 2L
1,834 SR
Queue Stats
124W - 114L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JZY_14
Baron Samedi
15
2 / 9 / 4
9,195
920
9,945
16,377
7,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 1 / 5
9,962
996
9,189
18,300
18,118
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
1 / 1 / 4
8,997
900
12,129
11,458
14,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Discordia
MsReal3
Discordia
15
2 / 3 / 4
9,437
944
10,629
8,827
3,259
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
blair252
Tsukuyomi
15
1 / 9 / 4
9,261
926
9,713
16,819
6,778
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Team 1 Tickets

127

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
5 / 1 / 11
10,924
1,092
17,086
6,525
2,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jing Wei
ArchangelOSU1
Jing Wei
17
4 / 1 / 13
10,174
1,017
10,953
9,006
3,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
BalloonBerry439
The Morrigan
17
6 / 1 / 8
10,649
1,065
11,730
5,448
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
17
3 / 5 / 15
10,779
1,078
15,735
19,011
16,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
saweezi
Odin
17
5 / 1 / 10
10,710
1,071
10,165
14,171
12,215
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
80
9
Kills
23
23
Deaths
9
21
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
1
11
10.5
W
Jing Wei
ArchangelOSU1
Jing Wei
4
1
13
10.5
W
The Morrigan
BalloonBerry439
The Morrigan
6
1
8
10
W
Bellona
3
5
15
2.1
L
Baron Samedi
JZY_14
Baron Samedi
2
9
4
0.44
L
3
1
5
5.5
L
1
1
4
3
L
Discordia
MsReal3
Discordia
2
3
4
1.33
L
Tsukuyomi
blair252
Tsukuyomi
1
9
4
0.33
W
Odin
saweezi
Odin
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,605
Damage
65,669
71,781
Taken
54,161
49,902
Mitigated
37,442
10,445
Healing
9,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
17,086
718
0
716
6,525
2,759
0
4,184
2,341
57,042
0
W
Jing Wei
ArchangelOSU1
Jing Wei
10,953
9,593
0
1,888
9,006
3,458
0
4,922
4,084
0
21,005
W
The Morrigan
BalloonBerry439
The Morrigan
11,730
1,894
3
99
5,448
2,228
0
3,796
1,652
29,685
1,196
W
Bellona
15,735
6,362
1,500
1,738
19,011
16,782
0
10,461
8,550
0
22,534
L
Baron Samedi
JZY_14
Baron Samedi
9,945
2,093
1,615
1,597
16,377
7,217
0
7,695
8,538
18,754
0
L
9,189
2,058
1,595
2,557
18,300
18,118
0
7,493
10,583
0
24,023
L
12,129
367
0
1,042
11,458
14,530
0
4,828
6,594
22,895
0
L
Discordia
MsReal3
Discordia
10,629
516
398
1,486
8,827
3,259
0
2,078
6,715
39,520
0
L
Tsukuyomi
blair252
Tsukuyomi
9,713
1,837
0
155
16,819
6,778
0
8,297
8,426
0
30,779
W
Odin
saweezi
Odin
10,165
1,546
312
3,052
14,171
12,215
0
9,340
4,831
4,350
12,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,852
Gold Earned
53,236
195
Minions Killed
205
4
Camps Cleared
8
913,645
Distance Traveled
1,030,493
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,924
1,092
114
11
0
199,804
1
W
Jing Wei
10,174
1,017
25
3
2
222,630
1
W
The Morrigan
10,649
1,065
41
4
2
189,395
0
W
Bellona
10,779
1,078
8
1
3
202,005
1
L
Baron Samedi
9,195
920
19
2
1
158,345
0
L
Guan Yu
9,962
996
31
3
0
215,686
3
L
Bacchus
8,997
900
37
4
1
202,060
0
L
Discordia
9,437
944
54
5
0
194,804
0
L
Tsukuyomi
9,261
926
54
5
2
142,750
0
W
Odin
10,710
1,071
17
2
1
216,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role