Player Matchup

Anubis
Anubis
 
Anubis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Andomitas
Chaac
Level 28
God Stats
1W - 2L
1,498 SR
Queue Stats
20W - 31L
1,399 Elo+
Party 1
Medusa
Medusa
MrChameleon
Medusa
Level 41
God Stats
0W - 6L
1,065 SR
Queue Stats
9W - 14L
1,435 Elo+
Party 1
Team Averages
Level 46
1,354 SR
1,445 Elo+

VS

Team Averages
Level 98
1,445 SR
1,360 Elo+
Atlas
Atlas
 
Atlas
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Dillie69
Zhong Kui
Level 65
God Stats
11W - 18L
1,380 SR
Queue Stats
161W - 330L
1,303 Elo+
Party 2
Medusa
Medusa
UwUwhtsThis
Medusa
Level 102
God Stats
3W - 1L
1,454 SR
Queue Stats
130W - 268L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
0 / 4 / 0
5,688
569
3,717
5,576
2,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
Andomitas
Chaac
9
0 / 2 / 0
5,624
562
3,132
6,350
4,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
9
0 / 2 / 0
5,813
581
3,008
4,264
1,525
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
2 / 0 / 6
7,564
756
4,138
4,870
3,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
Dillie69
Zhong Kui
11
4 / 0 / 4
7,555
756
5,012
4,592
3,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
11
2 / 0 / 6
7,014
701
4,157
4,538
1,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
8
8
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
4
0
0
W
Atlas
 
Atlas
2
0
6
5
L
Chaac
Andomitas
Chaac
0
2
0
0
W
Zhong Kui
Dillie69
Zhong Kui
4
0
4
6
L
Medusa
0
2
0
0
W
Medusa
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,857
Damage
13,307
16,190
Taken
14,000
8,267
Mitigated
8,063
2,964
Healing
4,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,717
346
0
888
5,576
2,587
0
3,348
2,228
13,735
0
W
Atlas
 
Atlas
4,138
1,613
0
2,184
4,870
3,623
333
1,706
3,004
14,287
0
L
Chaac
Andomitas
Chaac
3,132
509
0
1,829
6,350
4,155
0
4,479
1,871
0
6,344
W
Zhong Kui
Dillie69
Zhong Kui
5,012
1,293
0
1,169
4,592
3,022
1,545
626
3,801
17,856
2,629
L
Medusa
3,008
542
0
247
4,264
1,525
0
1,261
3,003
0
22,368
W
Medusa
4,157
1,370
0
1,331
4,538
1,418
1,075
1,562
2,976
0
20,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,125
Gold Earned
22,133
82
Minions Killed
104
3
Camps Cleared
5
478,836
Distance Traveled
513,433
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,688
569
32
3
2
143,412
2
W
Atlas
7,564
756
14
1
0
175,706
0
L
Chaac
5,624
562
17
2
0
145,391
1
W
Zhong Kui
7,555
756
41
4
5
164,878
1
L
Medusa
5,813
581
33
3
1
190,033
0
W
Medusa
7,014
701
49
5
0
172,849
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role