Player Matchup

Anubis
Anubis
BibrattionZ
Anubis
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,417 Elo+
Solo
Bacchus
Bacchus
NoWeekly
Bacchus
Level 125
God Stats
2W - 0L
1,929 SR
Queue Stats
87W - 94L
1,488 Elo+
Party 1
Ullr
Ullr
TheHypernacho
Ullr
Level 80
God Stats
10W - 12L
1,595 SR
Queue Stats
69W - 52L
1,602 Elo+
Party 1
Achilles
Achilles
VCRAZY-_K1Dz-X
Achilles
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
israelmexican11
Vulcan
Level 122
God Stats
3W - 3L
1,588 SR
Queue Stats
53W - 35L
1,614 Elo+
Party 1
Team Averages
Level 74
1,622 SR
1,524 Elo+

VS

Team Averages
Level 83
1,545 SR
1,458 Elo+
Khepri
Khepri
DeathDefiant74
Khepri
Level 146
God Stats
1W - 1L
1,555 SR
Queue Stats
76W - 85L
1,493 Elo+
Party 2
Apollo
Apollo
J 0 0 N H 0
Apollo
Level 27
God Stats
2W - 2L
1,513 SR
Queue Stats
5W - 8L
1,464 Elo+
Party 2
Hercules
Hercules
PerkyuDDers
Hercules
Level 95
God Stats
4W - 10L
1,602 SR
Queue Stats
43W - 48L
1,500 Elo+
Party 2
Merlin
Merlin
The Randy Andy
Merlin
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,454 Elo+
Party 2
Kukulkan
Kukulkan
VSanta
Kukulkan
Level 27
God Stats
12W - 12L
1,553 SR
Queue Stats
25W - 30L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
6 / 2 / 6
11,748
783
15,616
11,965
6,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
NoWeekly
Bacchus
16
2 / 0 / 6
10,875
725
7,731
10,356
13,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
4 / 0 / 6
11,418
761
12,829
8,147
4,033
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
17
1 / 2 / 13
10,427
695
14,083
18,983
20,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

18
4 / 1 / 6
10,898
727
16,983
9,248
4,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 3
10,363
691
5,160
13,189
16,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
14
1 / 4 / 0
8,347
556
4,387
12,883
4,992
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
PerkyuDDers
Hercules
15
2 / 6 / 2
9,499
633
10,070
22,702
22,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
1 / 2 / 0
9,182
612
13,269
11,638
5,177
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
VSanta
Kukulkan
16
0 / 4 / 1
9,212
614
6,776
11,799
4,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
17
Kills
5
5
Deaths
17
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
6
2
6
4.5
L
1
1
3
2.5
L
Apollo
1
4
0
0.25
W
Bacchus
NoWeekly
Bacchus
2
0
6
5
L
Hercules
PerkyuDDers
Hercules
2
6
2
0.5
L
1
2
0
0.5
W
4
0
6
7
W
Achilles
1
2
13
3.75
L
Kukulkan
VSanta
Kukulkan
0
4
1
0.13
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,242
Damage
39,662
58,699
Taken
72,211
49,658
Mitigated
53,902
17,324
Healing
15,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
15,616
826
0
5,935
11,965
6,954
755
6,118
5,596
52,740
0
L
5,160
321
2,593
2,421
13,189
16,684
0
6,769
6,027
25,150
0
L
Apollo
4,387
2,641
0
55
12,883
4,992
0
8,714
3,836
0
16,637
W
Bacchus
NoWeekly
Bacchus
7,731
158
0
2,648
10,356
13,945
99
3,677
6,258
17,111
0
L
Hercules
PerkyuDDers
Hercules
10,070
881
0
6,887
22,702
22,868
0
13,316
8,526
2,320
11,431
L
13,269
351
0
2,754
11,638
5,177
1
4,316
7,115
53,579
0
W
12,829
3,736
0
512
8,147
4,033
1,833
5,079
2,979
0
66,650
W
Achilles
14,083
2,322
189
6,860
18,983
20,525
388
6,613
12,039
0
33,531
L
Kukulkan
VSanta
Kukulkan
6,776
175
0
592
11,799
4,181
1
6,238
5,171
40,419
0
W
16,983
2,815
0
1,180
9,248
4,201
0
5,869
3,266
52,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,366
Gold Earned
46,603
390
Minions Killed
295
14
Camps Cleared
1
1,536,581
Distance Traveled
1,367,388
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,748
783
105
7
3
260,667
1
L
Khepri
10,363
691
46
3
0
288,188
4
L
Apollo
8,347
556
44
3
0
255,007
0
W
Bacchus
10,875
725
27
2
2
313,240
4
L
Hercules
9,499
633
14
1
0
279,623
0
L
Merlin
9,182
612
96
6
1
266,236
1
W
Ullr
11,418
761
123
8
6
307,270
2
W
Achilles
10,427
695
47
3
3
321,976
2
L
Kukulkan
9,212
614
95
6
0
278,334
5
W
Vulcan
10,898
727
88
6
0
333,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role