Player Matchup

Hachiman
Hachiman
Crazydollar
Hachiman
Level 69
God Stats
13W - 6L
1,415 SR
Queue Stats
69W - 70L
1,414 Elo+
Party 1
Zeus
Zeus
HaveToPlay
Zeus
Level 146
God Stats
2W - 1L
1,499 SR
Queue Stats
46W - 48L
1,522 Elo+
Party 1
Atlas
Atlas
TendedBowl352
Atlas
Level 142
God Stats
39W - 35L
1,494 SR
Queue Stats
306W - 317L
1,406 Elo+
Party 1
Team Averages
Level 119
1,470 SR
1,447 Elo+

VS

Team Averages
Level 39
1,525 SR
1,269 Elo+
Scylla
Scylla
PHP_Stroox
Scylla
Level 22
God Stats
2W - 3L
1,316 SR
Queue Stats
26W - 46L
1,249 Elo+
Party 2
Vamana
Vamana
Project_Tunes
Vamana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 77L
1,235 Elo+
Party 2
Fenrir
Fenrir
beastrainzz
Fenrir
Level 69
God Stats
0W - 1L
1,761 SR
Queue Stats
38W - 48L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Crazydollar
Hachiman
15
6 / 3 / 14
11,364
710
11,557
10,028
3,511
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
10 / 1 / 13
12,144
759
22,066
7,744
2,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
7 / 1 / 13
11,755
735
9,124
13,852
13,894
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
PHP_Stroox
Scylla
13
1 / 6 / 4
9,230
577
5,467
10,290
3,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
0 / 5 / 4
8,887
555
6,536
21,334
16,488
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
12
4 / 12 / 0
9,964
623
8,325
17,773
11,875
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
13
23
Kills
5
5
Deaths
23
40
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Crazydollar
Hachiman
6
3
14
4.33
W
10
1
13
16.5
L
Scylla
PHP_Stroox
Scylla
1
6
4
0.5
L
0
5
4
0.4
W
7
1
13
13.5
L
Fenrir
4
12
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,747
Damage
20,328
31,624
Taken
49,397
19,992
Mitigated
31,622
8,382
Healing
9,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Crazydollar
Hachiman
11,557
8,903
183
2,164
10,028
3,511
1,675
2,037
7,841
0
44,588
W
22,066
4,018
210
1,428
7,744
2,587
974
1,697
5,935
51,586
0
L
Scylla
PHP_Stroox
Scylla
5,467
73
0
1,764
10,290
3,259
0
6,857
3,229
32,222
0
L
6,536
3,091
79
5,618
21,334
16,488
0
12,583
8,287
394
27,994
W
9,124
3,300
1,881
2,516
13,852
13,894
234
1,685
11,905
26,938
0
L
Fenrir
8,325
1,207
0
2,003
17,773
11,875
0
10,926
6,331
0
21,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,263
Gold Earned
28,081
169
Minions Killed
129
8
Camps Cleared
3
828,537
Distance Traveled
813,758
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,364
710
73
5
3
265,214
3
W
Zeus
12,144
759
64
4
5
276,742
4
L
Scylla
9,230
577
56
4
1
252,942
4
L
Vamana
8,887
555
47
3
1
302,764
4
W
Atlas
11,755
735
32
2
0
286,581
3
L
Fenrir
9,964
623
26
2
1
258,052
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role