Player Matchup

Chaac
Chaac
ChubbyNubby
Chaac
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,450 Elo+
Party 2
Atlas
Atlas
DocktorLoki
Atlas
Level 107
God Stats
28W - 21L
1,591 SR
Queue Stats
818W - 799L
1,499 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
Spoon Carries
Ah Muzen Cab
Level 109
God Stats
4W - 2L
1,505 SR
Queue Stats
66W - 55L
1,525 Elo+
Party 2
Ganesha
Ganesha
Vxkiller777
Ganesha
Level 104
God Stats
8W - 10L
1,563 SR
Queue Stats
591W - 564L
1,532 Elo+
Party 4
Chiron
Chiron
hokagejessica
Chiron
Level 120
God Stats
31W - 36L
1,520 SR
Queue Stats
446W - 422L
1,531 Elo+
Party 4
Team Averages
Level 100
1,536 SR
1,507 Elo+

VS

Team Averages
Level 93
1,547 SR
1,490 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
GAMEWIZARD2003
Vulcan
Level 68
God Stats
0W - 1L
1,836 SR
Queue Stats
19W - 15L
1,429 Elo+
Party 1
Atlas
Atlas
Yagared
Atlas
Level 105
God Stats
2W - 5L
1,224 SR
Queue Stats
184W - 169L
1,526 Elo+
Party 3
Camazotz
Camazotz
notsoelite
Camazotz
Level 122
God Stats
7W - 5L
1,675 SR
Queue Stats
138W - 127L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 4
7,506
626
6,287
8,177
3,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
0 / 0 / 0
6,512
543
5,284
8,396
3,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Muzen Cab
Spoon Carries
Ah Muzen Cab
13
8 / 1 / 2
7,717
643
9,713
8,317
2,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
Vxkiller777
Ganesha
11
0 / 2 / 8
6,131
511
4,963
9,568
7,372
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
4 / 1 / 1
6,568
547
6,927
7,013
2,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
0 / 0 / 0
6,293
524
3,953
7,390
4,052
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sol
 
Sol
10
0 / 3 / 1
5,877
490
7,396
7,461
2,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 5 / 2
5,834
486
4,672
7,899
1,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
Yagared
Atlas
8
2 / 4 / 0
5,746
479
4,941
10,884
6,639
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Camazotz
notsoelite
Camazotz
11
2 / 4 / 0
6,682
557
4,691
12,319
3,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
16
Kills
4
4
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
0
0
0
L
Sol
 
Sol
0
3
1
0.17
W
4
0
4
6
W
0
0
0
0
L
0
5
2
0.2
W
Ah Muzen Cab
Spoon Carries
Ah Muzen Cab
8
1
2
9
W
Ganesha
Vxkiller777
Ganesha
0
2
8
2
L
Atlas
Yagared
Atlas
2
4
0
0.5
W
4
1
1
4.5
L
Camazotz
notsoelite
Camazotz
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,174
Damage
25,653
41,471
Taken
45,953
20,006
Mitigated
17,650
17,642
Healing
15,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,953
726
0
2,396
7,390
4,052
0
4,704
2,686
0
36,492
L
Sol
 
Sol
7,396
1,603
0
2,739
7,461
2,080
265
1,334
6,127
31,483
4,345
W
6,287
502
0
5,215
8,177
3,781
0
2,559
5,516
0
49,721
W
5,284
1,782
0
2,570
8,396
3,689
0
0
8,396
37,746
0
L
4,672
769
0
1,255
7,899
1,773
0
561
7,338
25,011
0
W
Ah Muzen Cab
Spoon Carries
Ah Muzen Cab
9,713
3,727
0
2,980
8,317
2,800
964
3,990
3,979
0
47,740
W
Ganesha
Vxkiller777
Ganesha
4,963
540
521
1,704
9,568
7,372
192
5,033
4,481
24,012
0
L
Atlas
Yagared
Atlas
4,941
1,957
554
3,030
10,884
6,639
0
1,426
9,458
14,475
0
W
6,927
3,156
901
3,751
7,013
2,364
1,010
4,393
2,620
0
31,942
L
Camazotz
notsoelite
Camazotz
4,691
1,210
0
5,957
12,319
3,106
0
2,222
10,097
0
27,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,434
Gold Earned
30,432
348
Minions Killed
294
0
Camps Cleared
0
1,248,979
Distance Traveled
1,176,812
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,293
524
78
7
0
226,114
1
L
Sol
5,877
490
73
6
0
225,702
2
W
Chaac
7,506
626
91
8
0
282,383
4
W
Atlas
6,512
543
75
6
0
243,541
2
L
Vulcan
5,834
486
68
6
0
231,753
3
W
Ah Muzen Cab
7,717
643
87
7
0
237,893
0
W
Ganesha
6,131
511
5
0
0
255,641
1
L
Atlas
5,746
479
17
1
0
239,296
2
W
Chiron
6,568
547
90
8
0
229,521
0
L
Camazotz
6,682
557
58
5
0
253,947
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role