Player Matchup

Ah Puch
Ah Puch
BoilingTomato92
Ah Puch
Level 73
God Stats
3W - 0L
1,830 SR
Queue Stats
30W - 32L
1,466 Elo+
Party 1
Atlas
Atlas
Dvilmar
Atlas
Level 106
God Stats
2W - 2L
1,156 SR
Queue Stats
226W - 274L
1,386 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ITZ Kayle
Morgan Le Fay
Level 129
God Stats
30W - 14L
1,638 SR
Queue Stats
147W - 151L
1,420 Elo+
Party 1
Fenrir
Fenrir
MTKiNG23
Fenrir
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,348 Elo+
Party 1
Danzaburou
Danzaburou
Rayprig
Danzaburou
Level 107
God Stats
10W - 12L
1,480 SR
Queue Stats
247W - 299L
1,387 Elo+
Party 2
Team Averages
Level 98
1,521 SR
1,401 Elo+

VS

Team Averages
Level 72
1,429 SR
1,447 Elo+
Sol
Sol
Bulevoir
Sol
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 49L
1,453 Elo+
Solo
Da Ji
Da Ji
PSYTRANCElsd
Da Ji
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 47L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
dusao_7
Cu Chulainn
Level 148
God Stats
5W - 9L
1,310 SR
Queue Stats
317W - 345L
1,473 Elo+
Solo
Artemis
Artemis
emikaske
Artemis
Level 47
God Stats
8W - 4L
1,615 SR
Queue Stats
133W - 155L
1,408 Elo+
Solo
Ymir
Ymir
leonel0727
Ymir
Level 38
God Stats
13W - 14L
1,220 SR
Queue Stats
179W - 204L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 4
6,505
651
4,545
5,196
1,983
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Dvilmar
Atlas
9
0 / 1 / 7
5,849
585
2,335
6,985
5,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
ITZ Kayle
Morgan Le Fay
11
5 / 0 / 0
6,499
650
3,510
3,589
1,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
MTKiNG23
Fenrir
9
2 / 1 / 6
5,724
572
2,132
5,642
1,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Danzaburou
Rayprig
Danzaburou
11
7 / 0 / 2
6,719
672
7,232
5,848
1,823
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,339
534
1,457
5,109
1,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
2 / 4 / 0
5,017
502
2,985
6,051
1,616
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
dusao_7
Cu Chulainn
9
1 / 4 / 0
5,274
527
3,939
7,819
4,507
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
emikaske
Artemis
8
0 / 3 / 1
4,635
464
2,513
5,508
1,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

7
0 / 3 / 0
4,556
456
1,861
6,135
2,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
17
Kills
3
3
Deaths
17
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
0
3
1
0.17
W
Atlas
Dvilmar
Atlas
0
1
7
3.5
W
Morgan Le Fay
ITZ Kayle
Morgan Le Fay
5
0
0
5
W
Fenrir
MTKiNG23
Fenrir
2
1
6
5
L
2
4
0
0.5
W
Danzaburou
Rayprig
Danzaburou
7
0
2
8
L
Cu Chulainn
dusao_7
Cu Chulainn
1
4
0
0.25
L
Artemis
emikaske
Artemis
0
3
1
0.17
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,754
Damage
12,755
27,260
Taken
30,622
11,818
Mitigated
11,386
8,333
Healing
7,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,545
596
0
2,238
5,196
1,983
429
174
5,022
36,966
0
L
1,457
421
0
1,538
5,109
1,616
0
2,176
2,791
22,099
2,813
W
Atlas
Dvilmar
Atlas
2,335
976
0
1,024
6,985
5,093
0
1,526
5,459
14,328
0
W
Morgan Le Fay
ITZ Kayle
Morgan Le Fay
3,510
688
0
1,082
3,589
1,251
330
1,006
2,583
32,780
0
W
Fenrir
MTKiNG23
Fenrir
2,132
327
0
2,064
5,642
1,668
0
37
5,605
0
19,828
L
2,985
704
0
490
6,051
1,616
0
1,845
4,108
0
20,259
W
Danzaburou
Rayprig
Danzaburou
7,232
3,515
0
1,925
5,848
1,823
656
459
5,389
0
38,344
L
Cu Chulainn
dusao_7
Cu Chulainn
3,939
819
0
2,227
7,819
4,507
0
3,619
4,200
0
25,175
L
Artemis
emikaske
Artemis
2,513
801
0
1,602
5,508
1,519
0
1,313
4,193
0
23,445
L
1,861
136
0
1,546
6,135
2,128
0
1,195
4,940
14,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,296
Gold Earned
24,821
299
Minions Killed
251
0
Camps Cleared
0
920,280
Distance Traveled
916,003
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,505
651
75
8
0
178,962
6
L
Sol
5,339
534
71
7
0
191,644
1
W
Atlas
5,849
585
20
2
0
181,240
1
W
Morgan Le Fay
6,499
650
68
7
0
204,837
2
W
Fenrir
5,724
572
53
5
0
203,257
0
L
Da Ji
5,017
502
43
4
0
202,055
1
W
Danzaburou
6,719
672
83
8
0
151,984
3
L
Cu Chulainn
5,274
527
60
6
0
174,973
4
L
Artemis
4,635
464
50
5
0
166,287
3
L
Ymir
4,556
456
27
3
0
181,044
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role