Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
JA6ER B0MBS
Vulcan
Level 146
God Stats
11W - 10L
1,616 SR
Queue Stats
49W - 46L
1,535 Elo+
Solo
Bastet
Bastet
MestreSombra87
Bastet
Level 134
God Stats
2W - 0L
1,769 SR
Queue Stats
15W - 20L
1,429 Elo+
Party 1
Cu Chulainn
Cu Chulainn
VHSBeltrao839
Cu Chulainn
Level 129
God Stats
1W - 1L
1,699 SR
Queue Stats
12W - 13L
1,441 Elo+
Party 1
Team Averages
Level 120
1,617 SR
1,481 Elo+

VS

Team Averages
Level 111
1,478 SR
1,419 Elo+
Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
IGotOneHit
Bellona
Level 121
God Stats
2W - 1L
1,414 SR
Queue Stats
4W - 10L
1,369 Elo+
Party 3
Kukulkan
Kukulkan
ItsBussyBoo
Kukulkan
Level 147
God Stats
0W - 1L
1,474 SR
Queue Stats
2W - 10L
1,245 Elo+
Solo
Horus
Horus
Nr0gel
Horus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 166L
1,479 Elo+
Solo
Ravana
Ravana
gkmk
Ravana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
4 / 1 / 8
8,832
803
8,822
9,070
8,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
 
Neith
15
2 / 1 / 8
8,129
739
8,392
7,220
2,901
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
14
1 / 1 / 11
8,367
761
8,212
4,577
1,744
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
9 / 0 / 8
9,772
888
11,593
5,920
2,610
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
VHSBeltrao839
Cu Chulainn
14
6 / 0 / 8
9,221
838
11,250
13,558
12,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
1 / 1 / 0
7,408
673
7,689
6,605
1,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
IGotOneHit
Bellona
11
1 / 3 / 0
6,569
597
8,212
13,978
12,378
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
ItsBussyBoo
Kukulkan
14
1 / 6 / 0
7,394
672
6,438
9,908
3,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
Nr0gel
Horus
12
0 / 7 / 2
6,348
577
2,408
14,920
9,627
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ravana
gkmk
Ravana
11
0 / 6 / 1
6,021
547
3,445
9,466
2,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
6
22
Kills
3
3
Deaths
23
43
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
1
8
8
W
Neith
 
Neith
2
1
8
6
L
Sol
 
Sol
1
1
0
1
L
Bellona
IGotOneHit
Bellona
1
3
0
0.33
L
Kukulkan
ItsBussyBoo
Kukulkan
1
6
0
0.17
W
Vulcan
1
1
11
6.5
W
9
0
8
13
L
Horus
Nr0gel
Horus
0
7
2
0.14
W
Cu Chulainn
VHSBeltrao839
Cu Chulainn
6
0
8
10
L
Ravana
gkmk
Ravana
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,269
Damage
28,192
40,345
Taken
54,877
28,298
Mitigated
29,966
10,084
Healing
11,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,822
736
1,129
2,645
9,070
8,760
0
4,177
4,818
22,072
0
W
Neith
 
Neith
8,392
1,599
464
1,900
7,220
2,901
1,995
2,882
4,278
0
26,995
L
Sol
 
Sol
7,689
1,854
0
2,737
6,605
1,825
0
2,080
4,479
34,079
0
L
Bellona
IGotOneHit
Bellona
8,212
2,736
292
1,068
13,978
12,378
0
5,778
8,047
0
18,383
L
Kukulkan
ItsBussyBoo
Kukulkan
6,438
290
290
823
9,908
3,200
0
3,798
6,029
33,097
0
W
Vulcan
8,212
3,402
0
0
4,577
1,744
658
1,898
2,575
25,208
0
W
11,593
1,508
0
1,407
5,920
2,610
54
892
4,998
0
21,184
L
Horus
Nr0gel
Horus
2,408
1,134
1,857
4,095
14,920
9,627
0
5,189
9,145
0
4,081
W
Cu Chulainn
VHSBeltrao839
Cu Chulainn
11,250
2,486
0
2,539
13,558
12,283
271
4,089
9,395
7,588
16,843
L
Ravana
gkmk
Ravana
3,445
1,164
0
277
9,466
2,936
282
2,935
6,245
0
8,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,321
Gold Earned
33,740
205
Minions Killed
201
7
Camps Cleared
6
1,116,169
Distance Traveled
929,640
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,832
803
25
2
2
213,120
2
W
Neith
8,129
739
59
5
1
216,092
0
L
Sol
7,408
673
70
6
1
184,525
0
L
Bellona
6,569
597
28
3
0
185,600
1
L
Kukulkan
7,394
672
87
8
4
182,907
0
W
Vulcan
8,367
761
49
4
0
211,560
4
W
Bastet
9,772
888
27
2
3
255,180
4
L
Horus
6,348
577
3
0
0
192,472
1
W
Cu Chulainn
9,221
838
45
4
1
220,217
3
L
Ravana
6,021
547
13
1
1
184,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role