Player Matchup

Hera
Hera
Gold V
 
Hera
Gold V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold IV
FMDX-7
Chiron
Gold IV
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 37L
1,529 MMR
Party 2
Nike
Nike
Gold V
Introvert_Jay
Nike
Gold V
Level 122
God Stats
2W - 5L
1,500 SR
Queue Stats
151W - 158L
1,412 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
WillGrewe
Ao Kuang
Gold IV
Level 100
God Stats
13W - 14L
1,578 SR
Queue Stats
112W - 124L
1,424 MMR
Solo
Ravana
Ravana
Silver I
best-in-my-class
Ravana
Silver I
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 49L
1,279 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,516 SR
1,429 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,610 SR
1,439 MMR
Artio
Artio
Gold III
 
Artio
Gold III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold I
ChrisChen-TLB
Sol
Gold I
Level 106
God Stats
0W - 1L
1,709 SR
Queue Stats
152W - 151L
1,680 MMR
Party 1
Izanami
Izanami
Silver I
chaos2306
Izanami
Silver I
Level 112
God Stats
4W - 5L
1,631 SR
Queue Stats
33W - 34L
1,393 MMR
Solo
Da Ji
Da Ji
Gold IV
iPlay_Neutral
Da Ji
Gold IV
Level 97
God Stats
2W - 3L
1,601 SR
Queue Stats
398W - 388L
1,387 MMR
Solo
Ymir
Ymir
Silver I
merengue_TLB
Ymir
Silver I
Level 105
God Stats
31W - 23L
1,608 SR
Queue Stats
341W - 342L
1,237 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
3 / 0 / 1
7,282
662
4,748
3,780
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
FMDX-7
Chiron
11
4 / 1 / 7
6,835
621
9,260
6,374
1,758
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 1 / 2
6,730
612
3,755
8,769
5,070
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ao Kuang
WillGrewe
Ao Kuang
10
2 / 1 / 2
6,106
555
4,179
8,426
2,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
6 / 2 / 4
6,591
599
4,069
6,153
3,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
GebBastetMulan

VS

Bans
Morgan Le FayGilgameshAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
0 / 2 / 1
6,035
549
3,732
8,269
6,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 1 / 2
6,758
614
4,306
7,211
1,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
chaos2306
Izanami
7
0 / 6 / 1
4,845
440
2,765
7,671
1,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
1 / 3 / 1
5,611
510
4,709
9,068
2,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 4 / 2
6,164
560
2,177
8,027
4,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
16
Kills
5
5
Deaths
16
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
0
1
3.5
L
Artio
 
Artio
0
2
1
0.25
L
2
1
2
3
W
Chiron
FMDX-7
Chiron
4
1
7
7.5
W
1
1
2
2
W
Ao Kuang
WillGrewe
Ao Kuang
2
1
2
3
W
6
2
4
4
L
Izanami
chaos2306
Izanami
0
6
1
0.08
L
1
3
1
0.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,011
Damage
17,689
33,502
Taken
40,246
13,792
Mitigated
17,376
13,588
Healing
13,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
4,748
1,148
0
1,291
3,780
1,133
0
1,417
2,363
51,914
0
L
Artio
 
Artio
3,732
450
287
3,799
8,269
6,882
0
1,186
6,999
31,770
0
L
4,306
1,671
0
4,149
7,211
1,997
0
3,512
3,666
45,827
0
W
Chiron
FMDX-7
Chiron
9,260
4,428
357
3,616
6,374
1,758
912
2,039
4,335
0
42,237
W
3,755
885
0
3,245
8,769
5,070
16
2,525
5,705
0
35,979
W
Ao Kuang
WillGrewe
Ao Kuang
4,179
586
0
4,137
8,426
2,726
0
2,166
6,221
28,768
0
W
4,069
1,178
0
942
6,153
3,105
42
1,490
4,663
0
18,869
L
Izanami
chaos2306
Izanami
2,765
1,675
0
1,363
7,671
1,379
0
434
7,074
0
20,238
L
4,709
1,847
0
3,404
9,068
2,742
0
2,265
6,729
0
26,486
L
2,177
387
0
670
8,027
4,376
0
1,530
6,339
14,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,544
Gold Earned
29,413
375
Minions Killed
298
0
Camps Cleared
0
1,112,298
Distance Traveled
1,042,008
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,282
662
117
11
0
235,826
5
L
Artio
6,035
549
75
7
0
203,603
3
L
Sol
6,758
614
99
9
0
222,617
1
W
Chiron
6,835
621
78
7
0
211,303
0
W
Nike
6,730
612
86
8
0
191,002
1
W
Ao Kuang
6,106
555
66
6
0
238,635
4
W
Ravana
6,591
599
28
3
0
235,532
2
L
Izanami
4,845
440
46
4
0
200,051
3
L
Da Ji
5,611
510
53
5
0
218,746
1
L
Ymir
6,164
560
25
2
0
196,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role