Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
 
Pele
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Andywillow04
Set
Level 110
God Stats
0W - 1L
1,262 SR
Queue Stats
128W - 119L
1,476 Elo+
Solo
Tsukuyomi
Tsukuyomi
BillyRussu
Tsukuyomi
Level 79
God Stats
2W - 2L
1,638 SR
Queue Stats
118W - 119L
1,503 Elo+
Solo
Ra
Ra
BudKid
Ra
Level 88
God Stats
3W - 1L
1,527 SR
Queue Stats
218W - 226L
1,487 Elo+
Solo
Team Averages
Level 100
1,485 SR
1,493 Elo+

VS

Team Averages
Level 95
1,462 SR
1,392 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Okusuferia
Hera
Level 154
God Stats
4W - 4L
1,709 SR
Queue Stats
188W - 130L
1,471 Elo+
Party 1
Cabrakan
Cabrakan
Stpartco
Cabrakan
Level 126
God Stats
1W - 0L
1,127 SR
Queue Stats
7W - 7L
1,376 Elo+
Party 1
Scylla
Scylla
Theuxzinho
Scylla
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,157 Elo+
Solo
Chang'e
Chang'e
Tony Montana838
Chang'e
Level 55
God Stats
3W - 0L
1,474 SR
Queue Stats
117W - 133L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
4 / 5 / 8
10,453
653
12,014
14,687
5,810
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
 
Pele
16
4 / 7 / 6
9,868
617
11,395
15,417
6,011
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
2 / 5 / 7
10,185
637
13,237
20,987
16,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
BillyRussu
Tsukuyomi
16
3 / 7 / 3
9,768
611
16,915
14,955
8,117
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ra
19
2 / 3 / 10
11,209
701
9,369
13,119
5,875
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
7 / 1 / 15
12,677
792
15,878
13,393
7,352
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
8 / 5 / 13
12,055
753
19,858
11,813
5,347
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Stpartco
Cabrakan
17
4 / 6 / 16
11,031
689
12,776
25,482
39,480
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Scylla
Theuxzinho
Scylla
18
5 / 2 / 15
11,628
727
15,762
9,116
3,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 1 / 15
11,282
705
6,758
13,108
12,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
101
15
Kills
27
27
Deaths
15
34
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
4
5
8
1.6
L
Pele
 
Pele
4
7
6
1
W
Danzaburou
 
Danzaburou
7
1
15
14.5
L
2
5
7
1.1
L
Tsukuyomi
BillyRussu
Tsukuyomi
3
7
3
0.64
L
Ra
2
3
10
2.33
W
8
5
13
2.9
W
Cabrakan
Stpartco
Cabrakan
4
6
16
2
W
Scylla
Theuxzinho
Scylla
5
2
15
6.25
W
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,930
Damage
71,032
79,165
Taken
72,912
42,718
Mitigated
68,981
30,699
Healing
29,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
12,014
8,236
877
2,727
14,687
5,810
681
12,141
2,220
0
31,354
L
Pele
 
Pele
11,395
2,058
2,460
2,228
15,417
6,011
0
7,599
7,604
0
23,203
W
Danzaburou
 
Danzaburou
15,878
7,284
3,832
5,386
13,393
7,352
2,408
1,809
11,332
0
47,082
L
13,237
3,355
3,044
6,347
20,987
16,905
150
14,660
5,878
0
23,366
L
Tsukuyomi
BillyRussu
Tsukuyomi
16,915
4,256
1,316
1,501
14,955
8,117
356
10,381
4,360
0
30,144
L
Ra
9,369
889
5,805
4,394
13,119
5,875
486
9,088
3,949
35,161
0
W
19,858
5,293
681
1,691
11,813
5,347
1,397
500
11,118
37,828
0
W
Cabrakan
Stpartco
Cabrakan
12,776
1,612
1,192
2,696
25,482
39,480
217
3,856
21,124
23,527
0
W
Scylla
Theuxzinho
Scylla
15,762
655
156
1,854
9,116
3,924
471
842
8,153
25,632
0
W
6,758
624
6,824
5,034
13,108
12,878
850
2,362
10,343
23,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,483
Gold Earned
58,673
161
Minions Killed
178
0
Camps Cleared
0
1,406,463
Distance Traveled
1,522,719
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,453
653
52
3
0
262,280
0
L
Pele
9,868
617
20
1
0
293,338
1
W
Danzaburou
12,677
792
61
4
0
298,720
5
L
Set
10,185
637
24
2
0
308,600
0
L
Tsukuyomi
9,768
611
15
1
0
265,677
0
L
Ra
11,209
701
50
3
0
276,568
0
W
Hera
12,055
753
47
3
0
293,944
1
W
Cabrakan
11,031
689
14
1
0
271,581
1
W
Scylla
11,628
727
15
1
0
316,387
0
W
Chang'e
11,282
705
41
3
0
342,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role