Player Matchup

Medusa
Medusa
Areyziel
Medusa
Level 44
God Stats
6W - 5L
1,640 SR
Queue Stats
42W - 48L
1,520 Elo+
Party 1
Agni
Agni
Ashyback
Agni
Level 67
God Stats
2W - 1L
1,727 SR
Queue Stats
115W - 129L
1,309 Elo+
Party 1
Cliodhna
Cliodhna
Et Kaldt Lik
Cliodhna
Level 86
God Stats
2W - 1L
1,568 SR
Queue Stats
73W - 60L
1,543 Elo+
Party 1
Bacchus
Bacchus
JabbaDaHutt1376
Bacchus
Level 108
God Stats
28W - 23L
1,536 SR
Queue Stats
134W - 143L
1,375 Elo+
Solo
Sol
Sol
Radamanthys999
Sol
Level 115
God Stats
30W - 16L
1,489 SR
Queue Stats
1,043W - 1,152L
1,400 Elo+
Solo
Team Averages
Level 84
1,592 SR
1,429 Elo+

VS

Team Averages
Level 52
1,407 SR
1,434 Elo+
Chaac
Chaac
Big_Whopper_boii
Chaac
Level 49
God Stats
0W - 1L
1,292 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Jugstar
Ah Muzen Cab
Level 37
God Stats
0W - 1L
1,790 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Mr_Mickey_13
Danzaburou
Level 15
God Stats
0W - 1L
1,193 SR
Queue Stats
7W - 6L
1,416 Elo+
Party 2
Sol
Sol
OzKing91
Sol
Level 139
God Stats
0W - 5L
1,260 SR
Queue Stats
598W - 619L
1,437 Elo+
Solo
King Arthur
King Arthur
jaysavage9295
King Arthur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Areyziel
Medusa
10
5 / 0 / 1
6,185
619
3,930
2,113
532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
11
0 / 1 / 1
6,245
625
2,893
4,743
1,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
Et Kaldt Lik
Cliodhna
8
2 / 0 / 2
5,168
517
1,293
3,876
999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 0 / 5
5,681
568
1,447
5,897
3,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
3 / 0 / 1
5,798
580
4,100
3,065
1,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,644
464
3,233
6,152
4,466
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Muzen Cab
Jugstar
Ah Muzen Cab
1
0 / 1 / 0
3,389
339
472
751
91
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Mr_Mickey_13
Danzaburou
7
0 / 3 / 0
4,524
452
686
4,543
913
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 0 / 0
5,865
587
1,715
5,605
1,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
jaysavage9295
King Arthur
5
0 / 4 / 1
4,042
404
677
5,081
1,929
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
11
Kills
1
1
Deaths
11
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
Areyziel
Medusa
5
0
1
5.5
W
Agni
0
1
1
0.5
L
0
3
0
0
W
Cliodhna
Et Kaldt Lik
Cliodhna
2
0
2
3
W
1
0
5
3.5
L
Ah Muzen Cab
Jugstar
Ah Muzen Cab
0
1
0
0
L
Danzaburou
Mr_Mickey_13
Danzaburou
0
3
0
0
L
1
0
0
1
W
3
0
1
3.5
L
King Arthur
jaysavage9295
King Arthur
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,663
Damage
6,783
19,694
Taken
22,132
7,859
Mitigated
9,275
8,868
Healing
4,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Areyziel
Medusa
3,930
1,373
0
661
2,113
532
1,542
0
2,113
0
29,586
W
Agni
2,893
276
0
1,486
4,743
1,365
371
1,525
3,218
38,036
0
L
3,233
721
0
1,615
6,152
4,466
0
3,260
2,892
0
20,769
W
Cliodhna
Et Kaldt Lik
Cliodhna
1,293
191
0
1,818
3,876
999
665
46
3,830
0
16,113
W
1,447
261
17
3,210
5,897
3,905
934
0
5,897
11,210
0
L
Ah Muzen Cab
Jugstar
Ah Muzen Cab
472
142
0
175
751
91
0
196
555
0
2,301
L
Danzaburou
Mr_Mickey_13
Danzaburou
686
348
0
0
4,543
913
0
545
3,998
0
13,611
L
1,715
391
0
2,666
5,605
1,876
0
2,584
2,737
31,061
5,026
W
4,100
1,951
0
1,676
3,065
1,058
103
0
3,065
21,758
2,947
L
King Arthur
jaysavage9295
King Arthur
677
117
0
0
5,081
1,929
0
811
4,252
0
9,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,077
Gold Earned
22,464
272
Minions Killed
175
0
Camps Cleared
0
913,047
Distance Traveled
745,619
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,185
619
59
6
0
182,290
0
W
Agni
6,245
625
96
10
0
198,021
2
L
Chaac
4,644
464
35
4
0
184,776
0
W
Cliodhna
5,168
517
37
4
0
228,411
2
W
Bacchus
5,681
568
28
3
0
163,744
0
L
Ah Muzen Cab
3,389
339
2
0
0
31,928
1
L
Danzaburou
4,524
452
37
4
0
154,293
0
L
Sol
5,865
587
84
8
0
188,095
1
W
Sol
5,798
580
52
5
0
140,581
1
L
King Arthur
4,042
404
17
2
0
186,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role