Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BeastinUAllDay
Ah Muzen Cab
Level 147
God Stats
18W - 12L
1,597 SR
Queue Stats
460W - 463L
1,568 Elo+
Solo
Sylvanus
Sylvanus
BriBreezy27
Sylvanus
Level 158
God Stats
5W - 1L
1,954 SR
Queue Stats
406W - 339L
1,553 Elo+
Solo
Hercules
Hercules
Influennce203
Hercules
Level 155
God Stats
2W - 2L
1,509 SR
Queue Stats
268W - 272L
1,540 Elo+
Solo
Ymir
Ymir
Serchy97
Ymir
Level 135
God Stats
1W - 0L
1,510 SR
Queue Stats
102W - 78L
1,560 Elo+
Solo
Fafnir
Fafnir
UnBothereDSin
Fafnir
Level 108
God Stats
3W - 4L
1,562 SR
Queue Stats
56W - 52L
1,566 Elo+
Solo
Team Averages
Level 141
1,626 SR
1,558 Elo+

VS

Team Averages
Level 104
1,609 SR
1,515 Elo+
Tiamat
Tiamat
 
Tiamat
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AKappy14
Ares
Level 89
God Stats
15W - 9L
1,702 SR
Queue Stats
402W - 368L
1,454 Elo+
Solo
Sylvanus
Sylvanus
BreadRolls
Sylvanus
Level 103
God Stats
2W - 1L
1,858 SR
Queue Stats
266W - 216L
1,628 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Mccahilll
Morgan Le Fay
Level 143
God Stats
16W - 17L
1,485 SR
Queue Stats
827W - 870L
1,494 Elo+
Solo
He Bo
He Bo
RevSvenTTV
He Bo
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BeastinUAllDay
Ah Muzen Cab
19
13 / 3 / 19
12,150
935
28,403
15,159
8,883
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
BriBreezy27
Sylvanus
18
4 / 2 / 28
11,337
872
11,578
20,464
25,989
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Influennce203
Hercules
15
4 / 6 / 14
10,038
772
14,838
19,541
14,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
17
2 / 3 / 24
10,859
835
8,057
21,788
27,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

19
12 / 2 / 20
11,953
919
20,919
24,274
34,652
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
2 / 7 / 6
8,934
687
14,033
16,809
12,190
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ares
15
2 / 6 / 9
9,211
709
13,799
20,026
19,593
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
BreadRolls
Sylvanus
17
3 / 5 / 9
9,318
717
10,114
21,601
22,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Morgan Le Fay
Mccahilll
Morgan Le Fay
17
3 / 6 / 9
9,678
744
22,342
17,360
9,228
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
15
5 / 11 / 3
9,109
701
9,417
15,864
6,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
51
35
Kills
15
16
Deaths
35
105
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
7
6
0.71
L
Ares
2
6
9
1.08
W
Ah Muzen Cab
BeastinUAllDay
Ah Muzen Cab
13
3
19
7.5
L
Sylvanus
BreadRolls
Sylvanus
3
5
9
1.5
W
Sylvanus
BriBreezy27
Sylvanus
4
2
28
9
W
Hercules
Influennce203
Hercules
4
6
14
1.83
L
Morgan Le Fay
Mccahilll
Morgan Le Fay
3
6
9
1.25
L
He Bo
5
11
3
0.59
W
Ymir
2
3
24
4.67
W
12
2
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,795
Damage
69,705
101,226
Taken
91,660
112,190
Mitigated
70,221
49,518
Healing
22,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
14,033
965
579
2,661
16,809
12,190
0
7,254
9,444
33,971
0
L
Ares
13,799
212
639
958
20,026
19,593
0
6,821
12,839
18,184
0
W
Ah Muzen Cab
BeastinUAllDay
Ah Muzen Cab
28,403
8,962
696
4,002
15,159
8,883
2,507
9,743
4,779
0
64,000
L
Sylvanus
BreadRolls
Sylvanus
10,114
1,135
7,464
6,113
21,601
22,758
0
10,802
10,535
16,766
0
W
Sylvanus
BriBreezy27
Sylvanus
11,578
2,604
12,981
8,449
20,464
25,989
1,470
11,315
9,025
18,176
0
W
Hercules
Influennce203
Hercules
14,838
5,093
2,616
6,492
19,541
14,700
813
14,366
5,059
0
28,076
L
Morgan Le Fay
Mccahilll
Morgan Le Fay
22,342
2,549
1,602
2,335
17,360
9,228
0
9,727
7,541
41,014
0
L
He Bo
9,417
1,293
0
0
15,864
6,452
0
5,950
9,672
15,113
0
W
Ymir
8,057
976
2,288
3,163
21,788
27,966
583
16,157
5,295
17,952
0
W
20,919
8,894
2,495
6,336
24,274
34,652
621
17,130
6,832
29,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,337
Gold Earned
46,250
150
Minions Killed
146
0
Camps Cleared
0
1,238,822
Distance Traveled
1,062,316
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,934
687
41
3
0
209,077
1
L
Ares
9,211
709
10
1
0
236,587
0
W
Ah Muzen Cab
12,150
935
76
6
0
267,264
4
L
Sylvanus
9,318
717
31
2
0
207,033
0
W
Sylvanus
11,337
872
12
1
0
231,724
1
W
Hercules
10,038
772
29
2
0
237,469
3
L
Morgan Le Fay
9,678
744
47
4
0
239,765
0
L
He Bo
9,109
701
17
1
0
169,854
0
W
Ymir
10,859
835
15
1
0
243,796
3
W
Fafnir
11,953
919
18
1
0
258,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role