Player Matchup

Cthulhu
Cthulhu
BaitingBanana
Cthulhu
Level 69
God Stats
49W - 59L
1,507 SR
Queue Stats
259W - 313L
1,492 Elo+
Party 1
Camazotz
Camazotz
MrMushroomie
Camazotz
Level 75
God Stats
11W - 5L
1,747 SR
Queue Stats
227W - 232L
1,525 Elo+
Party 1
Vamana
Vamana
THESHAD0W0101
Vamana
Level 117
God Stats
8W - 6L
1,614 SR
Queue Stats
385W - 420L
1,507 Elo+
Party 1
Team Averages
Level 87
1,623 SR
1,508 Elo+

VS

Team Averages
Level 51
1,654 SR
1,543 Elo+
Baron Samedi
Baron Samedi
BehindYA
Baron Samedi
Level 98
God Stats
11W - 3L
1,828 SR
Queue Stats
45W - 29L
1,613 Elo+
Party 2
Izanami
Izanami
SeaLife
Izanami
Level 27
God Stats
0W - 1L
1,699 SR
Queue Stats
1W - 2L
1,472 Elo+
Party 2
Bellona
Bellona
berange4
Bellona
Level 28
God Stats
1W - 2L
1,433 SR
Queue Stats
15W - 10L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
7 / 1 / 12
10,112
778
14,740
11,459
5,211
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
MrMushroomie
Camazotz
15
11 / 1 / 9
10,662
820
19,460
18,004
7,403
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 0 / 13
9,234
710
5,721
11,168
12,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BehindYA
Baron Samedi
10
0 / 8 / 1
7,300
562
10,256
13,985
5,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
SeaLife
Izanami
10
1 / 7 / 0
7,572
582
8,917
13,419
2,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
berange4
Bellona
10
0 / 6 / 1
7,251
558
7,260
16,616
12,534
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
3
21
Kills
1
2
Deaths
21
34
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
7
1
12
13
L
Baron Samedi
BehindYA
Baron Samedi
0
8
1
0.06
W
Camazotz
MrMushroomie
Camazotz
11
1
9
15.5
L
Izanami
SeaLife
Izanami
1
7
0
0.14
W
3
0
13
9.5
L
Bellona
berange4
Bellona
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,921
Damage
26,433
40,631
Taken
44,020
25,305
Mitigated
20,550
17,397
Healing
6,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
14,740
390
679
1,439
11,459
5,211
679
3,129
8,045
47,673
0
L
Baron Samedi
BehindYA
Baron Samedi
10,256
204
303
2,241
13,985
5,122
0
3,067
10,848
27,249
0
W
Camazotz
MrMushroomie
Camazotz
19,460
3,693
0
10,531
18,004
7,403
1,647
4,023
13,608
0
44,323
L
Izanami
SeaLife
Izanami
8,917
6,727
0
1,526
13,419
2,894
0
5,591
7,635
0
24,605
W
5,721
1,584
1,114
3,634
11,168
12,691
276
2,753
8,190
0
25,498
L
Bellona
berange4
Bellona
7,260
2,299
0
2,384
16,616
12,534
0
6,186
9,921
0
14,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,008
Gold Earned
22,123
152
Minions Killed
104
11
Camps Cleared
1
808,050
Distance Traveled
662,135
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,112
778
62
5
6
270,313
5
L
Baron Samedi
7,300
562
40
3
0
223,521
5
W
Camazotz
10,662
820
45
3
4
288,657
5
L
Izanami
7,572
582
41
3
0
208,338
0
W
Vamana
9,234
710
45
3
1
249,080
1
L
Bellona
7,251
558
23
2
1
230,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role