Player Matchup

Sol
Sol
AlienwareX51
Sol
Level 84
God Stats
5W - 1L
1,812 SR
Queue Stats
138W - 140L
1,596 Elo+
Party 2
Cthulhu
Cthulhu
Sheaby1
Cthulhu
Level 81
God Stats
2W - 4L
1,608 SR
Queue Stats
6W - 4L
1,576 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Walls
Tsukuyomi
Level 159
God Stats
3W - 2L
1,570 SR
Queue Stats
107W - 81L
1,630 Elo+
Party 2
Team Averages
Level 108
1,663 SR
1,600 Elo+

VS

Team Averages
Level 97
1,574 SR
1,594 Elo+
Camazotz
Camazotz
Rawrx3Susanowo
Camazotz
Level 43
God Stats
1W - 1L
1,400 SR
Queue Stats
64W - 42L
1,618 Elo+
Party 1
Anubis
Anubis
Some_Socks
Anubis
Level 99
God Stats
3W - 0L
1,879 SR
Queue Stats
25W - 20L
1,588 Elo+
Party 1
Atlas
Atlas
Vígílance
Atlas
Level 149
God Stats
10W - 5L
1,442 SR
Queue Stats
220W - 195L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 7 / 4
12,852
676
17,135
15,000
6,267
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Sheaby1
Cthulhu
16
3 / 3 / 9
12,429
654
8,583
19,081
24,361
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tsukuyomi
Walls
Tsukuyomi
15
1 / 10 / 8
11,359
598
15,569
17,558
10,272
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
16
6 / 3 / 12
12,921
680
17,852
17,476
14,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Some_Socks
Anubis
17
11 / 6 / 6
13,569
714
16,799
16,470
9,447
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 3 / 15
13,381
704
9,897
16,682
24,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
53
12
Kills
20
20
Deaths
12
21
Assists
33
Player
Kills
Deaths
Assists
KDA
L
8
7
4
1.43
W
Camazotz
6
3
12
4
L
Cthulhu
Sheaby1
Cthulhu
3
3
9
2.5
W
Anubis
Some_Socks
Anubis
11
6
6
2.33
W
3
3
15
3.5
L
Tsukuyomi
Walls
Tsukuyomi
1
10
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,287
Damage
44,548
51,639
Taken
50,628
40,900
Mitigated
47,812
7,716
Healing
17,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,135
6,530
0
3,355
15,000
6,267
992
8,318
6,486
40,453
0
W
Camazotz
17,852
5,244
0
8,965
17,476
14,296
1,300
9,161
8,315
0
40,859
L
Cthulhu
Sheaby1
Cthulhu
8,583
1,212
839
2,255
19,081
24,361
95
10,701
7,854
30,954
0
W
Anubis
Some_Socks
Anubis
16,799
872
0
6,006
16,470
9,447
379
8,810
7,660
53,557
0
W
9,897
4,072
0
2,575
16,682
24,069
244
8,357
8,325
31,560
0
L
Tsukuyomi
Walls
Tsukuyomi
15,569
4,378
0
1,267
17,558
10,272
595
8,588
8,622
0
57,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,640
Gold Earned
39,871
169
Minions Killed
192
9
Camps Cleared
7
1,002,218
Distance Traveled
925,550
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,852
676
49
3
3
307,605
2
W
Camazotz
12,921
680
46
2
4
331,047
6
L
Cthulhu
12,429
654
48
3
2
342,863
0
W
Anubis
13,569
714
107
6
3
276,630
2
W
Atlas
13,381
704
39
2
0
317,873
0
L
Tsukuyomi
11,359
598
72
4
4
351,750
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role