Player Matchup

Cupid
Cupid
 
Cupid
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
DeathAngel61423
King Arthur
Level 105
God Stats
43W - 40L
1,570 SR
Queue Stats
669W - 567L
1,678 Elo+
Party 1
Fafnir
Fafnir
Kyng Rahbea
Fafnir
Level 29
God Stats
7W - 7L
1,641 SR
Queue Stats
110W - 80L
1,641 Elo+
Party 3
Danzaburou
Danzaburou
TheDivineShadow
Danzaburou
Level 38
God Stats
5W - 5L
1,621 SR
Queue Stats
200W - 172L
1,638 Elo+
Party 1
Raijin
Raijin
V0lturus
Raijin
Level 147
God Stats
2W - 5L
1,348 SR
Queue Stats
427W - 343L
1,680 Elo+
Party 3
Team Averages
Level 87
1,536 SR
1,627 Elo+

VS

Team Averages
Level 81
1,582 SR
1,649 Elo+
Hercules
Hercules
Dmezz001
Hercules
Level 36
God Stats
4W - 3L
1,594 SR
Queue Stats
152W - 149L
1,457 Elo+
Party 2
Medusa
Medusa
Hunter_Hub
Medusa
Level 157
God Stats
4W - 3L
1,629 SR
Queue Stats
127W - 77L
1,793 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Kbreezy25
Morgan Le Fay
Level 46
God Stats
13W - 5L
1,709 SR
Queue Stats
165W - 81L
1,803 Elo+
Party 4
Cliodhna
Cliodhna
Redbarron591990
Cliodhna
Level 82
God Stats
14W - 25L
1,477 SR
Queue Stats
385W - 437L
1,407 Elo+
Party 2
Sylvanus
Sylvanus
theMenace73
Sylvanus
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 62L
1,788 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
2 / 3 / 2
9,329
549
9,080
12,001
3,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
DeathAngel61423
King Arthur
15
1 / 3 / 2
9,250
544
13,848
12,143
11,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fafnir
11
2 / 3 / 2
7,709
453
1,619
15,219
11,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
TheDivineShadow
Danzaburou
15
1 / 5 / 3
8,861
521
5,598
12,472
4,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Raijin
V0lturus
Raijin
15
3 / 2 / 2
9,321
548
5,960
8,231
2,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dmezz001
Hercules
16
3 / 1 / 3
9,889
582
8,649
16,491
10,541
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
Hunter_Hub
Medusa
16
2 / 3 / 1
9,527
560
7,799
13,811
3,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Kbreezy25
Morgan Le Fay
17
6 / 0 / 2
10,201
600
15,233
8,288
3,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
16
3 / 4 / 5
9,317
548
7,603
12,267
4,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
theMenace73
Sylvanus
14
2 / 1 / 3
9,010
530
4,137
8,201
6,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
9
Kills
16
16
Deaths
9
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
3
2
1
L
King Arthur
DeathAngel61423
King Arthur
1
3
2
0.67
W
Hercules
Dmezz001
Hercules
3
1
3
4.5
W
Medusa
Hunter_Hub
Medusa
2
3
1
0.83
W
Morgan Le Fay
Kbreezy25
Morgan Le Fay
6
0
2
7
L
Fafnir
2
3
2
1
W
Cliodhna
3
4
5
1.38
L
Danzaburou
TheDivineShadow
Danzaburou
1
5
3
0.5
L
Raijin
V0lturus
Raijin
3
2
2
2
W
Sylvanus
theMenace73
Sylvanus
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,105
Damage
43,421
60,066
Taken
59,058
33,484
Mitigated
28,608
21,296
Healing
26,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
9,080
4,042
211
5,354
12,001
3,164
1,078
1,740
10,241
0
82,324
L
King Arthur
DeathAngel61423
King Arthur
13,848
1,328
0
4,536
12,143
11,998
0
2,786
9,306
10,349
54,657
W
Hercules
Dmezz001
Hercules
8,649
2,417
0
8,587
16,491
10,541
158
2,048
13,359
7,982
51,883
W
Medusa
Hunter_Hub
Medusa
7,799
3,146
0
5,140
13,811
3,613
900
1,027
12,694
0
82,305
W
Morgan Le Fay
Kbreezy25
Morgan Le Fay
15,233
1,313
0
1,353
8,288
3,547
412
3,184
4,847
84,510
0
L
Fafnir
1,619
312
0
3,392
15,219
11,906
82
9,091
5,788
14,258
0
W
Cliodhna
7,603
508
0
5,550
12,267
4,223
0
1,705
10,347
0
61,291
L
Danzaburou
TheDivineShadow
Danzaburou
5,598
657
0
4,702
12,472
4,194
0
3,176
9,176
0
63,626
L
Raijin
V0lturus
Raijin
5,960
560
0
3,101
8,231
2,222
0
3,894
4,195
60,898
0
W
Sylvanus
theMenace73
Sylvanus
4,137
1,066
3,155
2,927
8,201
6,684
116
2,059
5,936
27,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,470
Gold Earned
47,944
562
Minions Killed
557
0
Camps Cleared
0
1,664,556
Distance Traveled
1,699,377
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,329
549
157
9
0
314,797
0
L
King Arthur
9,250
544
131
8
0
330,267
2
W
Hercules
9,889
582
134
8
0
332,331
3
W
Medusa
9,527
560
136
8
0
311,336
5
W
Morgan Le Fay
10,201
600
149
9
0
342,369
5
L
Fafnir
7,709
453
24
1
0
343,744
4
W
Cliodhna
9,317
548
97
6
0
377,592
5
L
Danzaburou
8,861
521
123
7
0
343,313
3
L
Raijin
9,321
548
127
7
0
332,435
4
W
Sylvanus
9,010
530
41
2
0
335,749
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role