Player Matchup

Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Diabetic127
Cliodhna
Level 153
God Stats
18W - 14L
1,723 SR
Queue Stats
166W - 150L
1,683 Elo+
Party 2
Izanami
Izanami
Rootbeer1943
Izanami
Level 133
God Stats
3W - 7L
1,647 SR
Queue Stats
78W - 72L
1,672 Elo+
Party 2
Achilles
Achilles
wopp7
Achilles
Level 107
God Stats
19W - 21L
1,528 SR
Queue Stats
205W - 185L
1,576 Elo+
Party 2
Persephone
Persephone
youthought01
Persephone
Level 126
God Stats
7W - 6L
1,584 SR
Queue Stats
776W - 761L
1,648 Elo+
Solo
Team Averages
Level 136
1,596 SR
1,616 Elo+

VS

Team Averages
Level 134
1,576 SR
1,571 Elo+
Osiris
Osiris
 
Osiris
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
LUcK_07
Charybdis
Level 160
God Stats
117W - 125L
1,580 SR
Queue Stats
542W - 528L
1,633 Elo+
Solo
Thoth
Thoth
UnwindingSole
Thoth
Level 147
God Stats
200W - 125L
1,697 SR
Queue Stats
971W - 863L
1,594 Elo+
Party 3
Khepri
Khepri
vSlac_
Khepri
Level 126
God Stats
22W - 19L
1,602 SR
Queue Stats
705W - 642L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
0 / 2 / 2
5,414
451
2,595
8,455
3,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
Diabetic127
Cliodhna
11
3 / 2 / 1
6,393
533
5,667
7,326
1,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Rootbeer1943
Izanami
10
1 / 3 / 0
6,109
509
6,148
7,627
1,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
wopp7
Achilles
9
0 / 4 / 2
5,473
456
3,494
9,633
4,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
youthought01
Persephone
13
1 / 1 / 1
7,445
620
2,365
3,026
890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
4 / 0 / 1
7,305
609
9,182
8,733
6,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
 
Nemesis
11
1 / 2 / 3
6,316
526
3,156
7,163
2,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charybdis
LUcK_07
Charybdis
13
3 / 0 / 0
6,975
581
5,141
7,023
2,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 1 / 0
7,385
615
4,093
3,180
1,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
vSlac_
Khepri
9
0 / 2 / 3
5,758
480
1,842
5,333
2,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
5
Kills
11
12
Deaths
5
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
2
2
0.5
W
Osiris
 
Osiris
4
0
1
4.5
W
Nemesis
 
Nemesis
1
2
3
1.25
L
Cliodhna
Diabetic127
Cliodhna
3
2
1
1.75
W
Charybdis
LUcK_07
Charybdis
3
0
0
3
L
Izanami
Rootbeer1943
Izanami
1
3
0
0.33
W
3
1
0
3
W
Khepri
vSlac_
Khepri
0
2
3
0.75
L
Achilles
wopp7
Achilles
0
4
2
0.25
L
Persephone
youthought01
Persephone
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,269
Damage
23,414
36,067
Taken
31,432
13,182
Mitigated
13,882
11,943
Healing
12,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
2,595
974
916
2,042
8,455
3,988
0
1,892
6,385
12,018
0
W
Osiris
 
Osiris
9,182
4,062
0
3,560
8,733
6,175
180
978
7,339
0
46,298
W
Nemesis
 
Nemesis
3,156
1,520
0
2,778
7,163
2,085
0
1,172
5,925
0
34,963
L
Cliodhna
Diabetic127
Cliodhna
5,667
959
0
2,346
7,326
1,967
0
976
6,248
0
31,936
W
Charybdis
LUcK_07
Charybdis
5,141
2,213
0
3,535
7,023
2,060
0
647
6,362
0
50,759
L
Izanami
Rootbeer1943
Izanami
6,148
3,804
0
2,602
7,627
1,402
0
1,823
5,748
0
48,475
W
4,093
0
0
1,349
3,180
1,022
0
1,069
2,053
57,371
0
W
Khepri
vSlac_
Khepri
1,842
134
0
1,220
5,333
2,540
0
940
4,307
10,566
0
L
Achilles
wopp7
Achilles
3,494
637
0
3,182
9,633
4,935
0
0
9,056
0
22,943
L
Persephone
youthought01
Persephone
2,365
242
0
855
3,026
890
0
1,116
1,797
56,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,834
Gold Earned
33,739
364
Minions Killed
423
0
Camps Cleared
0
1,149,693
Distance Traveled
1,240,291
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,414
451
13
1
0
209,066
0
W
Osiris
7,305
609
96
8
0
253,988
2
W
Nemesis
6,316
526
79
7
0
271,642
3
L
Cliodhna
6,393
533
65
5
0
261,828
1
W
Charybdis
6,975
581
100
8
0
215,300
1
L
Izanami
6,109
509
95
8
0
214,444
6
W
Thoth
7,385
615
130
11
0
250,077
6
W
Khepri
5,758
480
18
2
0
249,284
4
L
Achilles
5,473
456
54
5
0
222,636
3
L
Persephone
7,445
620
137
11
0
241,719
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role