Player Matchup

Bacchus
Bacchus
AstroHorizon
Bacchus
Level 63
God Stats
7W - 2L
1,788 SR
Queue Stats
168W - 200L
1,382 Elo+
Party 2
Scylla
Scylla
Goobamayne06
Scylla
Level 106
God Stats
2W - 1L
1,396 SR
Queue Stats
122W - 149L
1,372 Elo+
Party 3
Fenrir
Fenrir
LordGrohl
Fenrir
Level 67
God Stats
1W - 5L
987 SR
Queue Stats
17W - 14L
1,414 Elo+
Party 2
Cu Chulainn
Cu Chulainn
WingedHussar380
Cu Chulainn
Level 27
God Stats
7W - 6L
1,523 SR
Queue Stats
42W - 57L
1,324 Elo+
Party 2
Charybdis
Charybdis
itsecal
Charybdis
Level 123
God Stats
15W - 11L
1,567 SR
Queue Stats
374W - 426L
1,443 Elo+
Party 3
Team Averages
Level 77
1,452 SR
1,387 Elo+

VS

Team Averages
Level 62
1,508 SR
1,424 Elo+
Apollo
Apollo
 
Apollo
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
CouchEaterBoris
Sun Wukong
Level 52
God Stats
3W - 2L
1,638 SR
Queue Stats
119W - 146L
1,372 Elo+
Party 1
Gilgamesh
Gilgamesh
DanEugeneButts
Gilgamesh
Level 40
God Stats
6W - 6L
1,387 SR
Queue Stats
127W - 155L
1,385 Elo+
Party 1
Atlas
Atlas
solairesunking
Atlas
Level 66
God Stats
2W - 2L
1,583 SR
Queue Stats
91W - 103L
1,462 Elo+
Party 1
Zeus
Zeus
xXRyper73Xx
Zeus
Level 86
God Stats
1W - 1L
1,434 SR
Queue Stats
61W - 65L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AstroHorizon
Bacchus
12
6 / 2 / 8
8,422
602
8,873
11,298
11,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
12
2 / 1 / 5
7,153
511
7,693
4,548
1,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
LordGrohl
Fenrir
14
4 / 6 / 2
7,926
566
7,436
12,591
4,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
WingedHussar380
Cu Chulainn
13
3 / 2 / 3
8,049
575
7,940
11,087
7,654
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Charybdis
itsecal
Charybdis
14
6 / 1 / 3
8,685
620
7,904
9,122
3,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
4 / 5 / 1
7,814
558
5,895
9,084
2,360
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
CouchEaterBoris
Sun Wukong
12
4 / 3 / 1
7,474
534
7,375
12,949
7,088
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilgamesh
DanEugeneButts
Gilgamesh
12
1 / 3 / 4
7,033
502
5,625
11,800
4,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 5 / 1
5,576
398
2,017
10,515
5,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
3 / 5 / 1
7,061
504
7,210
10,286
2,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
21
Kills
12
12
Deaths
21
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
4
5
1
0.9
W
Bacchus
AstroHorizon
Bacchus
6
2
8
5
L
Sun Wukong
CouchEaterBoris
Sun Wukong
4
3
1
1.5
L
Gilgamesh
DanEugeneButts
Gilgamesh
1
3
4
1
W
Scylla
2
1
5
4.5
W
Fenrir
LordGrohl
Fenrir
4
6
2
0.83
W
Cu Chulainn
WingedHussar380
Cu Chulainn
3
2
3
2.25
W
Charybdis
itsecal
Charybdis
6
1
3
7.5
L
0
5
1
0.1
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,846
Damage
28,122
48,646
Taken
54,634
28,499
Mitigated
22,574
14,988
Healing
8,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,895
4,056
0
1,577
9,084
2,360
0
3,191
5,829
0
37,017
W
Bacchus
AstroHorizon
Bacchus
8,873
1,466
301
2,921
11,298
11,419
334
3,470
7,580
22,775
0
L
Sun Wukong
CouchEaterBoris
Sun Wukong
7,375
1,932
0
2,277
12,949
7,088
0
1,763
11,068
0
43,228
L
Gilgamesh
DanEugeneButts
Gilgamesh
5,625
2,084
0
2,650
11,800
4,761
0
2,348
9,346
0
49,129
W
Scylla
7,693
587
0
351
4,548
1,416
180
1,963
2,455
35,312
0
W
Fenrir
LordGrohl
Fenrir
7,436
689
0
4,734
12,591
4,931
0
1,091
11,438
0
52,236
W
Cu Chulainn
WingedHussar380
Cu Chulainn
7,940
2,679
0
2,357
11,087
7,654
1,126
762
10,253
0
43,411
W
Charybdis
itsecal
Charybdis
7,904
4,136
0
4,324
9,122
3,079
1,600
1,383
7,693
0
67,000
L
2,017
1,116
0
347
10,515
5,514
0
3,566
6,867
14,064
0
L
7,210
944
6
1,855
10,286
2,851
0
5,094
4,958
36,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,235
Gold Earned
34,958
416
Minions Killed
334
0
Camps Cleared
0
1,354,422
Distance Traveled
1,319,453
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,814
558
72
5
0
273,405
0
W
Bacchus
8,422
602
25
2
0
288,400
0
L
Sun Wukong
7,474
534
94
7
0
282,186
2
L
Gilgamesh
7,033
502
74
5
0
297,592
5
W
Scylla
7,153
511
75
5
0
270,232
0
W
Fenrir
7,926
566
91
7
0
272,538
2
W
Cu Chulainn
8,049
575
102
7
0
266,758
2
W
Charybdis
8,685
620
123
9
0
256,494
2
L
Atlas
5,576
398
19
1
0
214,858
2
L
Zeus
7,061
504
75
5
0
251,412
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role