Player Matchup

Hun Batz
Hun Batz
Janmes
Hun Batz
Level 158
God Stats
8W - 6L
1,506 SR
Queue Stats
750W - 827L
1,463 Elo+
Party 3
Kukulkan
Kukulkan
KobeBryant4305
Kukulkan
Level 55
God Stats
4W - 2L
1,424 SR
Queue Stats
115W - 136L
1,480 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Warena
Ah Muzen Cab
Level 138
God Stats
11W - 12L
1,399 SR
Queue Stats
438W - 448L
1,471 Elo+
Party 2
Olorun
Olorun
Ybai
Olorun
Level 127
God Stats
10W - 8L
1,525 SR
Queue Stats
443W - 450L
1,470 Elo+
Party 2
Zeus
Zeus
vicowskin
Zeus
Level 65
God Stats
1W - 1L
1,362 SR
Queue Stats
66W - 94L
1,421 Elo+
Party 3
Team Averages
Level 109
1,443 SR
1,461 Elo+

VS

Team Averages
Level 105
1,425 SR
1,516 Elo+
Skadi
Skadi
 
Skadi
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Eagle Eye CC
Thoth
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 161L
1,457 Elo+
Party 1
Olorun
Olorun
TridentOfSeas
Olorun
Level 158
God Stats
1W - 3L
1,332 SR
Queue Stats
352W - 352L
1,554 Elo+
Party 1
Cabrakan
Cabrakan
WhangisKhan
Cabrakan
Level 44
God Stats
0W - 1L
1,252 SR
Queue Stats
82W - 93L
1,478 Elo+
Solo
Bacchus
Bacchus
wanabeagnome
Bacchus
Level 157
God Stats
21W - 18L
1,538 SR
Queue Stats
553W - 544L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Janmes
Hun Batz
12
2 / 3 / 14
7,389
739
3,174
10,449
5,132
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
13
6 / 3 / 9
8,074
807
9,476
4,783
1,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Warena
Ah Muzen Cab
18
7 / 3 / 15
9,752
975
10,757
9,048
3,798
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Ybai
Olorun
15
3 / 3 / 18
8,314
831
10,749
10,080
4,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zeus
17
7 / 2 / 11
9,415
942
14,562
5,456
2,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
1 / 6 / 6
6,908
691
6,264
10,341
3,669
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 6 / 2
6,846
685
2,082
8,891
3,443
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 3 / 5
7,176
718
4,331
8,209
7,516
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
WhangisKhan
Cabrakan
14
5 / 6 / 5
8,214
821
8,260
20,441
21,135
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
wanabeagnome
Bacchus
16
6 / 4 / 5
8,053
805
10,478
7,777
7,155
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
37
25
Kills
14
14
Deaths
25
67
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
6
6
0.67
L
1
6
2
0.33
W
Hun Batz
Janmes
Hun Batz
2
3
14
3
W
Kukulkan
6
3
9
3.5
L
1
3
5
1.17
W
Ah Muzen Cab
Warena
Ah Muzen Cab
7
3
15
4.83
L
Cabrakan
WhangisKhan
Cabrakan
5
6
5
1.25
W
Olorun
Ybai
Olorun
3
3
18
4
W
Zeus
7
2
11
6.25
L
Bacchus
wanabeagnome
Bacchus
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,718
Damage
31,415
39,816
Taken
55,659
17,011
Mitigated
42,918
14,631
Healing
16,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
6,264
2,249
676
1,529
10,341
3,669
0
5,470
4,871
0
15,232
L
2,082
415
668
666
8,891
3,443
0
6,360
2,531
10,851
0
W
Hun Batz
Janmes
Hun Batz
3,174
320
429
3,147
10,449
5,132
188
6,047
4,402
0
3,568
W
Kukulkan
9,476
1,185
704
0
4,783
1,868
256
3,335
1,448
19,597
0
L
4,331
1,267
4,088
3,147
8,209
7,516
57
5,207
3,002
14,214
0
W
Ah Muzen Cab
Warena
Ah Muzen Cab
10,757
1,742
676
2,028
9,048
3,798
502
4,928
4,120
0
26,904
L
Cabrakan
WhangisKhan
Cabrakan
8,260
982
1,299
4,526
20,441
21,135
0
12,550
7,891
12,311
0
W
Olorun
Ybai
Olorun
10,749
4,690
1,961
3,871
10,080
4,173
804
6,659
3,421
20,169
0
W
Zeus
14,562
2,039
896
919
5,456
2,040
30
4,182
1,274
26,273
0
L
Bacchus
wanabeagnome
Bacchus
10,478
427
0
0
7,777
7,155
0
5,200
2,577
15,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,944
Gold Earned
37,197
110
Minions Killed
81
0
Camps Cleared
0
828,965
Distance Traveled
780,042
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,908
691
15
2
0
150,620
1
L
Thoth
6,846
685
28
3
0
156,148
0
W
Hun Batz
7,389
739
2
0
0
178,150
0
W
Kukulkan
8,074
807
17
2
0
175,540
0
L
Olorun
7,176
718
15
2
0
170,356
0
W
Ah Muzen Cab
9,752
975
37
4
0
129,307
1
L
Cabrakan
8,214
821
13
1
0
146,457
1
W
Olorun
8,314
831
16
2
0
165,707
0
W
Zeus
9,415
942
38
4
0
180,261
0
L
Bacchus
8,053
805
10
1
0
156,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role